blob: 67b111b9b53f4b4c919ce817c83506e047200ec4 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
|
#include "Game/Actor/AI/aiPriestBossShadowCloneEnemyRoot.h"
namespace uking::ai {
PriestBossShadowCloneEnemyRoot::PriestBossShadowCloneEnemyRoot(const InitArg& arg)
: PriestBossActorEnemyRoot(arg) {}
PriestBossShadowCloneEnemyRoot::~PriestBossShadowCloneEnemyRoot() = default;
bool PriestBossShadowCloneEnemyRoot::init_(sead::Heap* heap) {
return PriestBossActorEnemyRoot::init_(heap);
}
void PriestBossShadowCloneEnemyRoot::enter_(ksys::act::ai::InlineParamPack* params) {
PriestBossActorEnemyRoot::enter_(params);
}
void PriestBossShadowCloneEnemyRoot::leave_() {
PriestBossActorEnemyRoot::leave_();
}
void PriestBossShadowCloneEnemyRoot::loadParams_() {
PriestBossActorEnemyRoot::loadParams_();
}
} // namespace uking::ai
|