blob: 47d44f941c8291d79cf89f9c9e29978ca547abd9 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
|
#pragma once
#include "KingSystem/ActorSystem/actAiAi.h"
namespace uking::ai {
class PriestBossWalkAttack : public ksys::act::ai::Ai {
SEAD_RTTI_OVERRIDE(PriestBossWalkAttack, ksys::act::ai::Ai)
public:
explicit PriestBossWalkAttack(const InitArg& arg);
~PriestBossWalkAttack() override;
bool init_(sead::Heap* heap) override;
void enter_(ksys::act::ai::InlineParamPack* params) override;
void leave_() override;
void loadParams_() override;
protected:
// static_param at offset 0x38
const int* mAtDirType_s{};
// static_param at offset 0x40
const int* mAtAttr_s{};
// static_param at offset 0x48
const int* mAtType_s{};
// static_param at offset 0x50
const int* mAtShieldBreakPower_s{};
// static_param at offset 0x58
const int* mAtImpact_s{};
// static_param at offset 0x60
const int* mAtPowerReduce_s{};
// static_param at offset 0x68
const int* mAtPower_s{};
// static_param at offset 0x70
const int* mAtDamage_s{};
// static_param at offset 0x78
const float* mGoalDistanceTolerance_s{};
// static_param at offset 0x80
const float* mAngleNeedTurn_s{};
// dynamic_param at offset 0x88
sead::Vector3f* mTargetPos_d{};
// aitree_variable at offset 0x90
void* mPriestBossMetaAIUnit_a{};
};
} // namespace uking::ai
|