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#include "Game/Actor/AI/aiRailMoveRndIgnrStopPlayAS.h"
namespace uking::ai {
RailMoveRndIgnrStopPlayAS::RailMoveRndIgnrStopPlayAS(const InitArg& arg)
: RailMoveRandomIgnoreStop(arg) {}
RailMoveRndIgnrStopPlayAS::~RailMoveRndIgnrStopPlayAS() = default;
bool RailMoveRndIgnrStopPlayAS::init_(sead::Heap* heap) {
return RailMoveRandomIgnoreStop::init_(heap);
}
void RailMoveRndIgnrStopPlayAS::enter_(ksys::act::ai::InlineParamPack* params) {
RailMoveRandomIgnoreStop::enter_(params);
}
void RailMoveRndIgnrStopPlayAS::leave_() {
RailMoveRandomIgnoreStop::leave_();
}
void RailMoveRndIgnrStopPlayAS::loadParams_() {
RailMoveRandomIgnoreStop::loadParams_();
}
} // namespace uking::ai
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