blob: 8cdf87abd5c58e90b7c0618a0cad421ca8d30068 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
|
#include "Game/Actor/Action/actionSetComebackPosition.h"
namespace uking::action {
SetComebackPosition::SetComebackPosition(const InitArg& arg) : AreaActionBase(arg) {}
SetComebackPosition::~SetComebackPosition() = default;
bool SetComebackPosition::init_(sead::Heap* heap) {
return AreaActionBase::init_(heap);
}
void SetComebackPosition::enter_(ksys::act::ai::InlineParamPack* params) {
AreaActionBase::enter_(params);
}
void SetComebackPosition::leave_() {
AreaActionBase::leave_();
}
void SetComebackPosition::loadParams_() {
getMapUnitParam(&mAngleY_m, "AngleY");
}
void SetComebackPosition::calc_() {
AreaActionBase::calc_();
}
} // namespace uking::action
|