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#pragma once
#include <basis/seadTypes.h>
#include <container/seadPtrArray.h>
#include <heap/seadDisposer.h>
#include <thread/seadCriticalSection.h>
#include "KingSystem/Physics/physDefines.h"
#include "KingSystem/Utils/Types.h"
namespace ksys::phys {
class CollisionInfo;
class ContactMgr;
class GroupFilter;
class MaterialTable;
class RigidBody;
class RigidBodyRequestMgr;
class ContactPointInfo;
class LayerContactPointInfo;
class SystemData;
class SystemGroupHandler;
enum class IsIndoorStage {
No,
Yes,
};
enum class LowPriority : bool {
Yes = true,
No = false,
};
class System {
SEAD_SINGLETON_DISPOSER(System)
System();
virtual ~System();
public:
float get64() const { return _64; }
float getTimeFactor() const { return mTimeFactor; }
GroupFilter* getGroupFilter(ContactLayerType type) const;
ContactMgr* getContactMgr() const { return mContactMgr; }
RigidBodyRequestMgr* getRigidBodyRequestMgr() const { return mRigidBodyRequestMgr; }
SystemData* getSystemData() const { return mSystemData; }
MaterialTable* getMaterialTable() const { return mMaterialTable; }
bool isPaused() const;
void initSystemData(sead::Heap* heap);
ContactPointInfo* allocContactPointInfo(sead::Heap* heap, int num, const sead::SafeString& name,
int a, int b, int c) const;
void freeContactPointInfo(ContactPointInfo* info) const;
LayerContactPointInfo* allocLayerContactPointInfo(sead::Heap* heap, int num, int num2,
const sead::SafeString& name, int a, int b,
int c) const;
void freeLayerContactPointInfo(LayerContactPointInfo* info) const;
void registerContactPointInfo(ContactPointInfo* info) const;
// 0x000000710121696c
void registerCollisionInfo(CollisionInfo* info) const;
// 0x0000007101216974
void registerContactPointLayerPair(LayerContactPointInfo* info, ContactLayer layer1,
ContactLayer layer2, bool enabled);
// 0x00000071012169a4
CollisionInfo* allocCollisionInfo(sead::Heap* heap, const sead::SafeString& name) const;
// 0x00000071012169ac
void freeCollisionInfo(CollisionInfo* info) const;
// 0x0000007101216a20
void registerRigidBodyForContactSystem(RigidBody* body);
void removeSystemGroupHandler(SystemGroupHandler* handler);
void lockWorld(ContactLayerType type, void* a = nullptr, int b = 0, bool c = false);
void unlockWorld(ContactLayerType type, void* a = nullptr, int b = 0, bool c = false);
// TODO: rename
// 0x0000007101216c60
void setEntityContactListenerField90(bool value);
// 0x0000007101216c74
bool getEntityContactListenerField90() const;
// 0x0000007101216cec
sead::Heap* getPhysicsTempHeap(LowPriority low_priority) const;
private:
u8 _28[0x64 - 0x28];
float _64 = 1.0 / 30.0;
float _68 = 1.0 / 30.0;
float _6c = 1.0;
float _70 = 1.0 / 30.0;
float mTimeFactor{};
u8 _78[0xa8 - 0x78];
sead::CriticalSection mCS;
void* _e8{};
void* _f0{};
GroupFilter* mEntityGroupFilter{};
GroupFilter* mSensorGroupFilter{};
sead::FixedPtrArray<GroupFilter, 2> mGroupFilters;
// FIXME: type
sead::FixedPtrArray<void*, 2> _128;
ContactMgr* mContactMgr;
void* _150;
void* _158;
RigidBodyRequestMgr* mRigidBodyRequestMgr;
void* _168;
void* mRigidBodyDividedMeshShapeMgr;
SystemData* mSystemData;
MaterialTable* mMaterialTable;
void* _188{};
void* _190{};
void* _198{};
void* _1a0{};
sead::Heap* mPhysicsSystemHeap{};
sead::Heap* mDebugHeap{};
sead::Heap* mPhysicsTempDefaultHeap{};
sead::Heap* mPhysicsTempLowHeap{};
u8 _1c8[0x480 - 0x1c8];
};
KSYS_CHECK_SIZE_NX150(System, 0x480);
} // namespace ksys::phys
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