blob: 59d86d25dcd91efe2a56a7b3025740358cca450f (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
|
#pragma once
#include <container/seadObjArray.h>
#include <container/seadPtrArray.h>
#include <prim/seadSafeString.h>
#include "KingSystem/ActorSystem/actBaseProcLink.h"
#include "KingSystem/GameData/gdtFlagHandle.h"
#include "KingSystem/Utils/Byaml/Byaml.h"
#include "KingSystem/Utils/Types.h"
namespace ksys::act {
class Actor;
}
namespace ksys::qst {
struct ActorData;
struct Indicator;
struct Step {
struct ActLink {
void* _0;
act::BaseProcLink link;
void* _18;
const char* name;
void* _28;
void* _30;
void* _38;
void* _40;
const char* unique_name;
bool sub_71012B43D0(act::Actor* actor, const sead::SafeString& name) const;
};
Step(const u8** iter_data, sead::Heap* heap);
virtual ~Step();
bool sub_7100FDB89C(act::Actor* actor) const;
bool sub_7100FDB538(act::Actor* actor, const sead::SafeString& name) const;
bool sub_7100FDB794(act::Actor* actor) const;
bool initActorData(u32 unused, sead::BufferedSafeString* out_message);
bool initIndicator(u32 unused, sead::BufferedSafeString* out_message);
bool sub_7100FDC2A4(al::ByamlIter* iter);
sead::ObjArray<ActLink> links;
u32 _28 = 0;
gdt::FlagHandle dep_flag = gdt::InvalidHandle;
const char* dep_flag_name = &sead::SafeString::cNullChar;
u32 _38 = 3;
u32 _3c = 0;
bool attention_off = false;
const char* message_name = &sead::SafeString::cNullChar;
const char* name = &sead::SafeString::cNullChar;
gdt::FlagHandle next_flag = gdt::InvalidHandle;
const char* next_flag_name = &sead::SafeString::cNullChar;
sead::Heap* heap = nullptr;
ActorData* actor_data = nullptr;
Indicator* indicator_info = nullptr;
al::ByamlIter* iter = nullptr;
};
KSYS_CHECK_SIZE_NX150(Step, 0x88);
} // namespace ksys::qst
|