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authordegasus <wickmarkus@web.de>2015-01-17 09:46:31 +0100
committerdegasus <wickmarkus@web.de>2015-01-18 19:47:48 +0100
commit615ae9f10626171fddbbbd0a23cd3e018fc960ef (patch)
tree145d285fe1aede417ff470fab8e6f22b58f443e7
parent37a770bb9f23404cbdc75e8cc2df31dfecb97057 (diff)
TexCache: remove PC_TexFormat
We only support rgba32 for a while now, so there is no need to have everything in common configureable.
-rw-r--r--Source/Core/VideoBackends/D3D/TextureCache.cpp3
-rw-r--r--Source/Core/VideoBackends/D3D/TextureCache.h3
-rw-r--r--Source/Core/VideoBackends/OGL/TextureCache.cpp91
-rw-r--r--Source/Core/VideoBackends/OGL/TextureCache.h9
-rw-r--r--Source/Core/VideoCommon/TextureCacheBase.cpp79
-rw-r--r--Source/Core/VideoCommon/TextureCacheBase.h3
-rw-r--r--Source/Core/VideoCommon/TextureDecoder.h19
-rw-r--r--Source/Core/VideoCommon/TextureDecoder_Common.cpp50
-rw-r--r--Source/Core/VideoCommon/TextureDecoder_Generic.cpp5
-rw-r--r--Source/Core/VideoCommon/TextureDecoder_x64.cpp5
10 files changed, 66 insertions, 201 deletions
diff --git a/Source/Core/VideoBackends/D3D/TextureCache.cpp b/Source/Core/VideoBackends/D3D/TextureCache.cpp
index 23da4a1352..93a94c0a9e 100644
--- a/Source/Core/VideoBackends/D3D/TextureCache.cpp
+++ b/Source/Core/VideoBackends/D3D/TextureCache.cpp
@@ -81,8 +81,7 @@ void TextureCache::TCacheEntry::Load(unsigned int width, unsigned int height,
D3D::ReplaceRGBATexture2D(texture->GetTex(), TextureCache::temp, width, height, expanded_width, level, usage);
}
-TextureCache::TCacheEntryBase* TextureCache::CreateTexture(unsigned int width, unsigned int height,
- unsigned int tex_levels, PC_TexFormat pcfmt)
+TextureCache::TCacheEntryBase* TextureCache::CreateTexture(unsigned int width, unsigned int height, unsigned int tex_levels)
{
D3D11_USAGE usage = D3D11_USAGE_DEFAULT;
D3D11_CPU_ACCESS_FLAG cpu_access = (D3D11_CPU_ACCESS_FLAG)0;
diff --git a/Source/Core/VideoBackends/D3D/TextureCache.h b/Source/Core/VideoBackends/D3D/TextureCache.h
index 08ce4008f9..62dcb076e9 100644
--- a/Source/Core/VideoBackends/D3D/TextureCache.h
+++ b/Source/Core/VideoBackends/D3D/TextureCache.h
@@ -38,8 +38,7 @@ private:
bool Save(const std::string& filename, unsigned int level) override;
};
- TCacheEntryBase* CreateTexture(unsigned int width, unsigned int height,
- unsigned int tex_levels, PC_TexFormat pcfmt) override;
+ TCacheEntryBase* CreateTexture(unsigned int width, unsigned int height, unsigned int tex_levels) override;
TCacheEntryBase* CreateRenderTargetTexture(unsigned int scaled_tex_w, unsigned int scaled_tex_h, unsigned int layers) override;
u64 EncodeToRamFromTexture(u32 address, void* source_texture, u32 SourceW, u32 SourceH, bool bFromZBuffer, bool bIsIntensityFmt, u32 copyfmt, int bScaleByHalf, const EFBRectangle& source) {return 0;};
diff --git a/Source/Core/VideoBackends/OGL/TextureCache.cpp b/Source/Core/VideoBackends/OGL/TextureCache.cpp
index 241b73f719..15df7dedb1 100644
--- a/Source/Core/VideoBackends/OGL/TextureCache.cpp
+++ b/Source/Core/VideoBackends/OGL/TextureCache.cpp
@@ -109,72 +109,14 @@ bool TextureCache::TCacheEntry::Save(const std::string& filename, unsigned int l
return SaveTexture(filename, GL_TEXTURE_2D_ARRAY, texture, config.width, config.height, level);
}
-TextureCache::TCacheEntryBase* TextureCache::CreateTexture(unsigned int width, unsigned int height,
- unsigned int tex_levels, PC_TexFormat pcfmt)
+TextureCache::TCacheEntryBase* TextureCache::CreateTexture(unsigned int width, unsigned int height, unsigned int tex_levels)
{
- int gl_format = 0,
- gl_iformat = 0,
- gl_type = 0;
-
- if (pcfmt != PC_TEX_FMT_DXT1)
- {
- switch (pcfmt)
- {
- default:
- case PC_TEX_FMT_NONE:
- PanicAlert("Invalid PC texture format %i", pcfmt);
- case PC_TEX_FMT_BGRA32:
- gl_format = GL_BGRA;
- gl_iformat = GL_RGBA;
- gl_type = GL_UNSIGNED_BYTE;
- break;
-
- case PC_TEX_FMT_RGBA32:
- gl_format = GL_RGBA;
- gl_iformat = GL_RGBA;
- gl_type = GL_UNSIGNED_BYTE;
- break;
- case PC_TEX_FMT_I4_AS_I8:
- gl_format = GL_LUMINANCE;
- gl_iformat = GL_INTENSITY4;
- gl_type = GL_UNSIGNED_BYTE;
- break;
-
- case PC_TEX_FMT_IA4_AS_IA8:
- gl_format = GL_LUMINANCE_ALPHA;
- gl_iformat = GL_LUMINANCE4_ALPHA4;
- gl_type = GL_UNSIGNED_BYTE;
- break;
-
- case PC_TEX_FMT_I8:
- gl_format = GL_LUMINANCE;
- gl_iformat = GL_INTENSITY8;
- gl_type = GL_UNSIGNED_BYTE;
- break;
-
- case PC_TEX_FMT_IA8:
- gl_format = GL_LUMINANCE_ALPHA;
- gl_iformat = GL_LUMINANCE8_ALPHA8;
- gl_type = GL_UNSIGNED_BYTE;
- break;
- case PC_TEX_FMT_RGB565:
- gl_format = GL_RGB;
- gl_iformat = GL_RGB;
- gl_type = GL_UNSIGNED_SHORT_5_6_5;
- break;
- }
- }
-
TCacheEntryConfig config;
config.width = width;
config.height = height;
config.levels = tex_levels;
TCacheEntry &entry = *new TCacheEntry(config);
- entry.gl_format = gl_format;
- entry.gl_iformat = gl_iformat;
- entry.gl_type = gl_type;
- entry.pcfmt = pcfmt;
glActiveTexture(GL_TEXTURE0+9);
glBindTexture(GL_TEXTURE_2D_ARRAY, entry.texture);
@@ -194,25 +136,17 @@ void TextureCache::TCacheEntry::Load(unsigned int width, unsigned int height,
PanicAlert("size of level %d must be %dx%d, but %dx%d requested",
level, std::max(1u, config.width >> level), std::max(1u, config.height >> level), width, height);
- if (pcfmt != PC_TEX_FMT_DXT1)
- {
- glActiveTexture(GL_TEXTURE0+9);
- glBindTexture(GL_TEXTURE_2D_ARRAY, texture);
+ glActiveTexture(GL_TEXTURE0+9);
+ glBindTexture(GL_TEXTURE_2D_ARRAY, texture);
- if (expanded_width != width)
- glPixelStorei(GL_UNPACK_ROW_LENGTH, expanded_width);
+ if (expanded_width != width)
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, expanded_width);
- glTexImage3D(GL_TEXTURE_2D_ARRAY, level, gl_iformat, width, height, 1, 0, gl_format, gl_type, temp);
+ glTexImage3D(GL_TEXTURE_2D_ARRAY, level, GL_RGBA, width, height, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, temp);
+
+ if (expanded_width != width)
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
- if (expanded_width != width)
- glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
- }
- else
- {
- PanicAlert("PC_TEX_FMT_DXT1 support disabled");
- //glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT,
- //width, height, 0, expanded_width * expanded_height/2, temp);
- }
TextureCache::SetStage();
}
@@ -229,13 +163,8 @@ TextureCache::TCacheEntryBase* TextureCache::CreateRenderTargetTexture(
glActiveTexture(GL_TEXTURE0+9);
glBindTexture(GL_TEXTURE_2D_ARRAY, entry->texture);
- const GLenum
- gl_format = GL_RGBA,
- gl_iformat = GL_RGBA,
- gl_type = GL_UNSIGNED_BYTE;
-
glTexParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_MAX_LEVEL, 0);
- glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, gl_iformat, scaled_tex_w, scaled_tex_h, layers, 0, gl_format, gl_type, nullptr);
+ glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, scaled_tex_w, scaled_tex_h, layers, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr);
glBindTexture(GL_TEXTURE_2D_ARRAY, 0);
glGenFramebuffers(1, &entry->framebuffer);
diff --git a/Source/Core/VideoBackends/OGL/TextureCache.h b/Source/Core/VideoBackends/OGL/TextureCache.h
index 270e0d6f1a..b60b98427f 100644
--- a/Source/Core/VideoBackends/OGL/TextureCache.h
+++ b/Source/Core/VideoBackends/OGL/TextureCache.h
@@ -27,12 +27,6 @@ private:
GLuint texture;
GLuint framebuffer;
- PC_TexFormat pcfmt;
-
- int gl_format;
- int gl_iformat;
- int gl_type;
-
//TexMode0 mode; // current filter and clamp modes that texture is set to
//TexMode1 mode1; // current filter and clamp modes that texture is set to
@@ -53,8 +47,7 @@ private:
~TextureCache();
- TCacheEntryBase* CreateTexture(unsigned int width, unsigned int height,
- unsigned int tex_levels, PC_TexFormat pcfmt) override;
+ TCacheEntryBase* CreateTexture(unsigned int width, unsigned int height, unsigned int tex_levels) override;
TCacheEntryBase* CreateRenderTargetTexture(unsigned int scaled_tex_w, unsigned int scaled_tex_h, unsigned int layers) override;
diff --git a/Source/Core/VideoCommon/TextureCacheBase.cpp b/Source/Core/VideoCommon/TextureCacheBase.cpp
index 38449ae5eb..36f059181e 100644
--- a/Source/Core/VideoCommon/TextureCacheBase.cpp
+++ b/Source/Core/VideoCommon/TextureCacheBase.cpp
@@ -323,7 +323,6 @@ TextureCache::TCacheEntryBase* TextureCache::Load(const u32 stage)
u64 tlut_hash = TEXHASH_INVALID;
u32 full_format = texformat;
- PC_TexFormat pcfmt = PC_TEX_FMT_NONE;
const bool isPaletteTexture = (texformat == GX_TF_C4 || texformat == GX_TF_C8 || texformat == GX_TF_C14X2);
if (isPaletteTexture)
@@ -442,7 +441,6 @@ TextureCache::TCacheEntryBase* TextureCache::Load(const u32 stage)
expandedHeight = l.height;
CheckTempSize(l.data_size);
memcpy(temp, l.data, l.data_size);
- pcfmt = PC_TEX_FMT_RGBA32;
}
}
@@ -451,12 +449,12 @@ TextureCache::TCacheEntryBase* TextureCache::Load(const u32 stage)
if (!(texformat == GX_TF_RGBA8 && from_tmem))
{
const u8* tlut = &texMem[tlutaddr];
- pcfmt = TexDecoder_Decode(temp, src_data, expandedWidth, expandedHeight, texformat, tlut, (TlutFormat) tlutfmt);
+ TexDecoder_Decode(temp, src_data, expandedWidth, expandedHeight, texformat, tlut, (TlutFormat) tlutfmt);
}
else
{
u8* src_data_gb = &texMem[bpmem.tex[stage/4].texImage2[stage%4].tmem_odd * TMEM_LINE_SIZE];
- pcfmt = TexDecoder_DecodeRGBA8FromTmem(temp, src_data, src_data_gb, expandedWidth, expandedHeight);
+ TexDecoder_DecodeRGBA8FromTmem(temp, src_data, src_data_gb, expandedWidth, expandedHeight);
}
}
@@ -476,7 +474,7 @@ TextureCache::TCacheEntryBase* TextureCache::Load(const u32 stage)
// create the entry/texture
if (nullptr == entry)
{
- textures[texID] = entry = g_texture_cache->CreateTexture(width, height, texLevels, pcfmt);
+ textures[texID] = entry = g_texture_cache->CreateTexture(width, height, texLevels);
entry->type = TCET_NORMAL;
GFX_DEBUGGER_PAUSE_AT(NEXT_NEW_TEXTURE, true);
@@ -508,49 +506,46 @@ TextureCache::TCacheEntryBase* TextureCache::Load(const u32 stage)
u32 level = 1;
// load mips - TODO: Loading mipmaps from tmem is untested!
- if (pcfmt != PC_TEX_FMT_NONE)
+ if (use_native_mips)
{
- if (use_native_mips)
+ src_data += texture_size;
+
+ const u8* ptr_even = nullptr;
+ const u8* ptr_odd = nullptr;
+ if (from_tmem)
{
- src_data += texture_size;
+ ptr_even = &texMem[bpmem.tex[stage/4].texImage1[stage%4].tmem_even * TMEM_LINE_SIZE + texture_size];
+ ptr_odd = &texMem[bpmem.tex[stage/4].texImage2[stage%4].tmem_odd * TMEM_LINE_SIZE];
+ }
- const u8* ptr_even = nullptr;
- const u8* ptr_odd = nullptr;
- if (from_tmem)
- {
- ptr_even = &texMem[bpmem.tex[stage/4].texImage1[stage%4].tmem_even * TMEM_LINE_SIZE + texture_size];
- ptr_odd = &texMem[bpmem.tex[stage/4].texImage2[stage%4].tmem_odd * TMEM_LINE_SIZE];
- }
+ for (; level != texLevels; ++level)
+ {
+ const u32 mip_width = CalculateLevelSize(width, level);
+ const u32 mip_height = CalculateLevelSize(height, level);
+ const u32 expanded_mip_width = (mip_width + bsw) & (~bsw);
+ const u32 expanded_mip_height = (mip_height + bsh) & (~bsh);
+
+ const u8*& mip_src_data = from_tmem
+ ? ((level % 2) ? ptr_odd : ptr_even)
+ : src_data;
+ const u8* tlut = &texMem[tlutaddr];
+ TexDecoder_Decode(temp, mip_src_data, expanded_mip_width, expanded_mip_height, texformat, tlut, (TlutFormat) tlutfmt);
+ mip_src_data += TexDecoder_GetTextureSizeInBytes(expanded_mip_width, expanded_mip_height, texformat);
- for (; level != texLevels; ++level)
- {
- const u32 mip_width = CalculateLevelSize(width, level);
- const u32 mip_height = CalculateLevelSize(height, level);
- const u32 expanded_mip_width = (mip_width + bsw) & (~bsw);
- const u32 expanded_mip_height = (mip_height + bsh) & (~bsh);
-
- const u8*& mip_src_data = from_tmem
- ? ((level % 2) ? ptr_odd : ptr_even)
- : src_data;
- const u8* tlut = &texMem[tlutaddr];
- TexDecoder_Decode(temp, mip_src_data, expanded_mip_width, expanded_mip_height, texformat, tlut, (TlutFormat) tlutfmt);
- mip_src_data += TexDecoder_GetTextureSizeInBytes(expanded_mip_width, expanded_mip_height, texformat);
-
- entry->Load(mip_width, mip_height, expanded_mip_width, level);
-
- if (g_ActiveConfig.bDumpTextures)
- DumpTexture(entry, basename, level);
- }
+ entry->Load(mip_width, mip_height, expanded_mip_width, level);
+
+ if (g_ActiveConfig.bDumpTextures)
+ DumpTexture(entry, basename, level);
}
- else if (using_custom_lods)
+ }
+ else if (using_custom_lods)
+ {
+ for (; level != texLevels; ++level)
{
- for (; level != texLevels; ++level)
- {
- auto& l = hires_tex->m_levels[level];
- CheckTempSize(l.data_size);
- memcpy(temp, l.data, l.data_size);
- entry->Load(l.width, l.height, l.width, level);
- }
+ auto& l = hires_tex->m_levels[level];
+ CheckTempSize(l.data_size);
+ memcpy(temp, l.data, l.data_size);
+ entry->Load(l.width, l.height, l.width, level);
}
}
diff --git a/Source/Core/VideoCommon/TextureCacheBase.h b/Source/Core/VideoCommon/TextureCacheBase.h
index 0b58591939..09489e9462 100644
--- a/Source/Core/VideoCommon/TextureCacheBase.h
+++ b/Source/Core/VideoCommon/TextureCacheBase.h
@@ -104,8 +104,7 @@ public:
static void ClearRenderTargets(); // currently only used by OGL
static bool Find(u32 start_address, u64 hash);
- virtual TCacheEntryBase* CreateTexture(unsigned int width, unsigned int height,
- unsigned int tex_levels, PC_TexFormat pcfmt) = 0;
+ virtual TCacheEntryBase* CreateTexture(unsigned int width, unsigned int height, unsigned int tex_levels) = 0;
virtual TCacheEntryBase* CreateRenderTargetTexture(unsigned int scaled_tex_w, unsigned int scaled_tex_h, unsigned int layers) = 0;
virtual void CompileShaders() = 0; // currently only implemented by OGL
diff --git a/Source/Core/VideoCommon/TextureDecoder.h b/Source/Core/VideoCommon/TextureDecoder.h
index 5e2d9a5609..f73883493d 100644
--- a/Source/Core/VideoCommon/TextureDecoder.h
+++ b/Source/Core/VideoCommon/TextureDecoder.h
@@ -66,25 +66,12 @@ int TexDecoder_GetBlockWidthInTexels(u32 format);
int TexDecoder_GetBlockHeightInTexels(u32 format);
int TexDecoder_GetPaletteSize(int fmt);
-enum PC_TexFormat
-{
- PC_TEX_FMT_NONE = 0,
- PC_TEX_FMT_BGRA32,
- PC_TEX_FMT_RGBA32,
- PC_TEX_FMT_I4_AS_I8,
- PC_TEX_FMT_IA4_AS_IA8,
- PC_TEX_FMT_I8,
- PC_TEX_FMT_IA8,
- PC_TEX_FMT_RGB565,
- PC_TEX_FMT_DXT1,
-};
-
-PC_TexFormat TexDecoder_Decode(u8 *dst, const u8 *src, int width, int height, int texformat, const u8* tlut, TlutFormat tlutfmt);
-PC_TexFormat TexDecoder_DecodeRGBA8FromTmem(u8* dst, const u8 *src_ar, const u8 *src_gb, int width, int height);
+void TexDecoder_Decode(u8 *dst, const u8 *src, int width, int height, int texformat, const u8* tlut, TlutFormat tlutfmt);
+void TexDecoder_DecodeRGBA8FromTmem(u8* dst, const u8 *src_ar, const u8 *src_gb, int width, int height);
void TexDecoder_DecodeTexel(u8 *dst, const u8 *src, int s, int t, int imageWidth, int texformat, const u8* tlut, TlutFormat tlutfmt);
void TexDecoder_DecodeTexelRGBA8FromTmem(u8 *dst, const u8 *src_ar, const u8* src_gb, int s, int t, int imageWidth);
void TexDecoder_SetTexFmtOverlayOptions(bool enable, bool center);
/* Internal method, implemented by TextureDecoder_Generic and TextureDecoder_x64. */
-PC_TexFormat _TexDecoder_DecodeImpl(u32 * dst, const u8 * src, int width, int height, int texformat, const u8* tlut, TlutFormat tlutfmt);
+void _TexDecoder_DecodeImpl(u32 * dst, const u8 * src, int width, int height, int texformat, const u8* tlut, TlutFormat tlutfmt);
diff --git a/Source/Core/VideoCommon/TextureDecoder_Common.cpp b/Source/Core/VideoCommon/TextureDecoder_Common.cpp
index e879e45e18..3f51059338 100644
--- a/Source/Core/VideoCommon/TextureDecoder_Common.cpp
+++ b/Source/Core/VideoCommon/TextureDecoder_Common.cpp
@@ -175,7 +175,7 @@ static const char* texfmt[] = {
"CZ16L", "0x3D", "0x3E", "0x3F",
};
-static void TexDecoder_DrawOverlay(u8 *dst, int width, int height, int texformat, PC_TexFormat pc_texformat)
+static void TexDecoder_DrawOverlay(u8 *dst, int width, int height, int texformat)
{
int w = std::min(width, 40);
int h = std::min(height, 10);
@@ -208,36 +208,8 @@ static void TexDecoder_DrawOverlay(u8 *dst, int width, int height, int texformat
{
for (int x=0; x < xcnt; x++)
{
- switch (pc_texformat)
- {
- case PC_TEX_FMT_I8:
- {
- // TODO: Is this an acceptable way to draw in I8?
- u8 *dtp = (u8*)dst;
- dtp[(y + yoff) * width + x + xoff] = ptr[x] ? 0xFF : 0x88;
- break;
- }
- case PC_TEX_FMT_IA8:
- case PC_TEX_FMT_IA4_AS_IA8:
- {
- u16 *dtp = (u16*)dst;
- dtp[(y + yoff) * width + x + xoff] = ptr[x] ? 0xFFFF : 0xFF00;
- break;
- }
- case PC_TEX_FMT_RGB565:
- {
- u16 *dtp = (u16*)dst;
- dtp[(y + yoff)*width + x + xoff] = ptr[x] ? 0xFFFF : 0x0000;
- break;
- }
- default:
- case PC_TEX_FMT_BGRA32:
- {
- int *dtp = (int*)dst;
- dtp[(y + yoff) * width + x + xoff] = ptr[x] ? 0xFFFFFFFF : 0xFF000000;
- break;
- }
- }
+ int *dtp = (int*)dst;
+ dtp[(y + yoff) * width + x + xoff] = ptr[x] ? 0xFFFFFFFF : 0xFF000000;
}
ptr += 9;
}
@@ -246,14 +218,12 @@ static void TexDecoder_DrawOverlay(u8 *dst, int width, int height, int texformat
}
}
-PC_TexFormat TexDecoder_Decode(u8 *dst, const u8 *src, int width, int height, int texformat, const u8* tlut, TlutFormat tlutfmt)
+void TexDecoder_Decode(u8 *dst, const u8 *src, int width, int height, int texformat, const u8* tlut, TlutFormat tlutfmt)
{
- PC_TexFormat pc_texformat = _TexDecoder_DecodeImpl((u32*)dst, src, width, height, texformat, tlut, tlutfmt);
+ _TexDecoder_DecodeImpl((u32*)dst, src, width, height, texformat, tlut, tlutfmt);
- if (TexFmt_Overlay_Enable && pc_texformat != PC_TEX_FMT_NONE)
- TexDecoder_DrawOverlay(dst, width, height, texformat, pc_texformat);
-
- return pc_texformat;
+ if (TexFmt_Overlay_Enable)
+ TexDecoder_DrawOverlay(dst, width, height, texformat);
}
static inline u32 DecodePixel_IA8(u16 val)
@@ -604,15 +574,15 @@ void TexDecoder_DecodeTexelRGBA8FromTmem(u8 *dst, const u8 *src_ar, const u8* sr
dst[2] = val_addr_gb[1]; // B
}
-PC_TexFormat TexDecoder_DecodeRGBA8FromTmem(u8* dst, const u8 *src_ar, const u8 *src_gb, int width, int height)
+void TexDecoder_DecodeRGBA8FromTmem(u8* dst, const u8 *src_ar, const u8 *src_gb, int width, int height)
{
// TODO for someone who cares: Make this less slow!
for (int y = 0; y < height; ++y)
+ {
for (int x = 0; x < width; ++x)
{
TexDecoder_DecodeTexelRGBA8FromTmem(dst, src_ar, src_gb, x, y, width-1);
dst += 4;
}
-
- return PC_TEX_FMT_RGBA32;
+ }
}
diff --git a/Source/Core/VideoCommon/TextureDecoder_Generic.cpp b/Source/Core/VideoCommon/TextureDecoder_Generic.cpp
index 663e73f756..bd8c68568d 100644
--- a/Source/Core/VideoCommon/TextureDecoder_Generic.cpp
+++ b/Source/Core/VideoCommon/TextureDecoder_Generic.cpp
@@ -202,7 +202,7 @@ static void DecodeDXTBlock(u32 *dst, const DXTBlock *src, int pitch)
// TODO: complete SSE2 optimization of less often used texture formats.
// TODO: refactor algorithms using _mm_loadl_epi64 unaligned loads to prefer 128-bit aligned loads.
-PC_TexFormat _TexDecoder_DecodeImpl(u32 * dst, const u8 * src, int width, int height, int texformat, const u8* tlut, TlutFormat tlutfmt)
+void _TexDecoder_DecodeImpl(u32 * dst, const u8 * src, int width, int height, int texformat, const u8* tlut, TlutFormat tlutfmt)
{
const int Wsteps4 = (width + 3) / 4;
const int Wsteps8 = (width + 7) / 8;
@@ -344,7 +344,4 @@ PC_TexFormat _TexDecoder_DecodeImpl(u32 * dst, const u8 * src, int width, int he
break;
}
}
-
- // The "copy" texture formats, too?
- return PC_TEX_FMT_RGBA32;
}
diff --git a/Source/Core/VideoCommon/TextureDecoder_x64.cpp b/Source/Core/VideoCommon/TextureDecoder_x64.cpp
index abe6d121b3..9d0b75582f 100644
--- a/Source/Core/VideoCommon/TextureDecoder_x64.cpp
+++ b/Source/Core/VideoCommon/TextureDecoder_x64.cpp
@@ -236,7 +236,7 @@ static void DecodeDXTBlock(u32 *dst, const DXTBlock *src, int pitch)
// TODO: complete SSE2 optimization of less often used texture formats.
// TODO: refactor algorithms using _mm_loadl_epi64 unaligned loads to prefer 128-bit aligned loads.
-PC_TexFormat _TexDecoder_DecodeImpl(u32 * dst, const u8 * src, int width, int height, int texformat, const u8* tlut, TlutFormat tlutfmt)
+void _TexDecoder_DecodeImpl(u32 * dst, const u8 * src, int width, int height, int texformat, const u8* tlut, TlutFormat tlutfmt)
{
const int Wsteps4 = (width + 3) / 4;
const int Wsteps8 = (width + 7) / 8;
@@ -1273,7 +1273,4 @@ PC_TexFormat _TexDecoder_DecodeImpl(u32 * dst, const u8 * src, int width, int he
break;
}
}
-
- // The "copy" texture formats, too?
- return PC_TEX_FMT_RGBA32;
}