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authorJordan Woyak <jordan.woyak@gmail.com>2026-04-01 10:46:13 -0500
committerJordan Woyak <jordan.woyak@gmail.com>2026-04-01 10:48:05 -0500
commit237efc6148b79e2ca297bcfe3088d5cfe3cd08f8 (patch)
tree4187221d840beb1eb00f7717f683df22f10e1f92 /Data
parente20f52ce7c36ba501b38b4610c9bd2c32aae869d (diff)
GameSettings: Set SafeTextureCacheColorSamples to 2048 for Game Boy Player to more reliably fix partial frame updates.
Diffstat (limited to 'Data')
-rw-r--r--Data/Sys/GameSettings/UGP.ini2
1 files changed, 1 insertions, 1 deletions
diff --git a/Data/Sys/GameSettings/UGP.ini b/Data/Sys/GameSettings/UGP.ini
index 968db17561..a6b051eb97 100644
--- a/Data/Sys/GameSettings/UGP.ini
+++ b/Data/Sys/GameSettings/UGP.ini
@@ -9,4 +9,4 @@ OverclockEnable = True
[Video_Settings]
# Fixes old frames being shown when a game updates the center/bottom of the screen without updating the top.
-SafeTextureCacheColorSamples = 512
+SafeTextureCacheColorSamples = 2048