diff options
| author | Stenzek <stenzek@gmail.com> | 2020-01-14 10:57:35 +1000 |
|---|---|---|
| committer | Stenzek <stenzek@gmail.com> | 2020-01-14 10:57:35 +1000 |
| commit | 11ba623f267814885c2d69c0f1214c9c576eb916 (patch) | |
| tree | b457f666d71b77ab3eb41c3223fd52f955f9f0bb /Source/Android/app/src/main/java | |
| parent | efc1ee8e6ab6b7727e9403376e554dd044814272 (diff) | |
Add an option to present/skip presenting duplicate frames
Currently, we do not display every second frame in 25fps/30fps games
which run to vsync. This improves performance as there's less rendering
for the GPU to perform, but when combined with vsync, could cause frame
pacing issues.
This commit adds an option to force every frame generated by the console
to be displayed to the host, which may improve pacing for these games.
Diffstat (limited to 'Source/Android/app/src/main/java')
2 files changed, 5 insertions, 0 deletions
diff --git a/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/features/settings/ui/SettingsFragmentPresenter.java b/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/features/settings/ui/SettingsFragmentPresenter.java index 3c3f2f294f..9bf66e3cbe 100644 --- a/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/features/settings/ui/SettingsFragmentPresenter.java +++ b/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/features/settings/ui/SettingsFragmentPresenter.java @@ -585,6 +585,7 @@ public final class SettingsFragmentPresenter Setting gpuTextureDecoding = gfxSection.getSetting(SettingsFile.KEY_GPU_TEXTURE_DECODING); Setting xfbToTexture = hacksSection.getSetting(SettingsFile.KEY_XFB_TEXTURE); Setting immediateXfb = hacksSection.getSetting(SettingsFile.KEY_IMMEDIATE_XFB); + Setting skipDuplicateXfbs = hacksSection.getSetting(SettingsFile.KEY_SKIP_DUPLICATE_XFBS); Setting fastDepth = gfxSection.getSetting(SettingsFile.KEY_FAST_DEPTH); sl.add(new HeaderSetting(null, null, R.string.embedded_frame_buffer, 0)); @@ -613,6 +614,9 @@ public final class SettingsFragmentPresenter R.string.xfb_copy_method, R.string.xfb_copy_method_description, true, xfbToTexture)); sl.add(new CheckBoxSetting(SettingsFile.KEY_IMMEDIATE_XFB, Settings.SECTION_GFX_HACKS, R.string.immediate_xfb, R.string.immediate_xfb_description, false, immediateXfb)); + sl.add(new CheckBoxSetting(SettingsFile.KEY_SKIP_DUPLICATE_XFBS, Settings.SECTION_GFX_HACKS, + R.string.skip_duplicate_xfbs, R.string.skip_duplicate_xfbs_description, true, + skipDuplicateXfbs)); sl.add(new HeaderSetting(null, null, R.string.other, 0)); sl.add(new CheckBoxSetting(SettingsFile.KEY_FAST_DEPTH, Settings.SECTION_GFX_SETTINGS, diff --git a/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/features/settings/utils/SettingsFile.java b/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/features/settings/utils/SettingsFile.java index 8de9bf5281..c4e61b8646 100644 --- a/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/features/settings/utils/SettingsFile.java +++ b/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/features/settings/utils/SettingsFile.java @@ -89,6 +89,7 @@ public final class SettingsFile public static final String KEY_GPU_TEXTURE_DECODING = "EnableGPUTextureDecoding"; public static final String KEY_XFB_TEXTURE = "XFBToTextureEnable"; public static final String KEY_IMMEDIATE_XFB = "ImmediateXFBEnable"; + public static final String KEY_SKIP_DUPLICATE_XFBS = "SkipDuplicateXFBs"; public static final String KEY_FAST_DEPTH = "FastDepthCalc"; public static final String KEY_ASPECT_RATIO = "AspectRatio"; public static final String KEY_SHADER_COMPILATION_MODE = "ShaderCompilationMode"; |
