diff options
| author | Leo Lam <leolino.lam@gmail.com> | 2017-08-01 17:22:25 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2017-08-01 17:22:25 +0800 |
| commit | 2098ee1b15d119cc1f4e890f72c55aab6d985969 (patch) | |
| tree | d1391347ed0b147b2378c997e94b33567b33af86 /Source/Android/app/src/main/java | |
| parent | 764c93f93248d5fcef31ed02ea6b77d77500019a (diff) | |
| parent | 134b0ca94041b65a68ce2d1f685690f9601f1861 (diff) | |
Merge pull request #5859 from stenzek/android-ubershader-setting
Android: Fix ubershader hybrid setting
Diffstat (limited to 'Source/Android/app/src/main/java')
| -rw-r--r-- | Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/ui/settings/SettingsAdapter.java | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/ui/settings/SettingsAdapter.java b/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/ui/settings/SettingsAdapter.java index 0887a7e68e..930abb1fb1 100644 --- a/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/ui/settings/SettingsAdapter.java +++ b/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/ui/settings/SettingsAdapter.java @@ -454,13 +454,13 @@ public final class SettingsAdapter extends RecyclerView.Adapter<SettingViewHolde break; case 1: - disableSpecializedShaders = new BooleanSetting(SettingsFile.KEY_DISABLE_SPECIALIZED_SHADERS, SettingsFile.SECTION_GFX_SETTINGS, SettingsFile.SETTINGS_GFX, true); - backgroundShaderCompilation = new BooleanSetting(SettingsFile.KEY_BACKGROUND_SHADER_COMPILING, SettingsFile.SECTION_GFX_SETTINGS, SettingsFile.SETTINGS_GFX, false); + disableSpecializedShaders = new BooleanSetting(SettingsFile.KEY_DISABLE_SPECIALIZED_SHADERS, SettingsFile.SECTION_GFX_SETTINGS, SettingsFile.SETTINGS_GFX, false); + backgroundShaderCompilation = new BooleanSetting(SettingsFile.KEY_BACKGROUND_SHADER_COMPILING, SettingsFile.SECTION_GFX_SETTINGS, SettingsFile.SETTINGS_GFX, true); break; case 2: disableSpecializedShaders = new BooleanSetting(SettingsFile.KEY_DISABLE_SPECIALIZED_SHADERS, SettingsFile.SECTION_GFX_SETTINGS, SettingsFile.SETTINGS_GFX, true); - backgroundShaderCompilation = new BooleanSetting(SettingsFile.KEY_BACKGROUND_SHADER_COMPILING, SettingsFile.SECTION_GFX_SETTINGS, SettingsFile.SETTINGS_GFX, true); + backgroundShaderCompilation = new BooleanSetting(SettingsFile.KEY_BACKGROUND_SHADER_COMPILING, SettingsFile.SECTION_GFX_SETTINGS, SettingsFile.SETTINGS_GFX, false); break; } |
