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authorPierre Bourdon <delroth@gmail.com>2023-01-26 23:15:23 +0100
committerGitHub <noreply@github.com>2023-01-26 23:15:23 +0100
commit9c9310bf44f0a7b0ad1de2e643f32ec00a553e0e (patch)
tree613159524f59f9cabe66791dfa42856026e33ad8 /Source/Android/app/src/main/res/values/strings.xml
parent09a8d9591db06ebdbe5abdd3166c76982856fc55 (diff)
parent7413be148705866efebd504ef7356377dce81274 (diff)
Merge pull request #11208 from TellowKrinkle/CPUCull
Cull vertices on the CPU
Diffstat (limited to 'Source/Android/app/src/main/res/values/strings.xml')
-rw-r--r--Source/Android/app/src/main/res/values/strings.xml2
1 files changed, 2 insertions, 0 deletions
diff --git a/Source/Android/app/src/main/res/values/strings.xml b/Source/Android/app/src/main/res/values/strings.xml
index e29acd6227..093e67b7cc 100644
--- a/Source/Android/app/src/main/res/values/strings.xml
+++ b/Source/Android/app/src/main/res/values/strings.xml
@@ -361,6 +361,8 @@
<string name="backend_multithreading_description">Enables graphics backend multithreading (Vulkan only). May affect performance. If unsure, leave this checked.</string>
<string name="prefer_vs_for_point_line_expansion">Prefer VS for Point/Line Expansion</string>
<string name="prefer_vs_for_point_line_expansion_description">On backends that support both using the geometry shader and the vertex shader for expanding points and lines, selects the vertex shader for the job. May affect performance.</string>
+ <string name="cpu_cull">Cull Vertices on the CPU</string>
+ <string name="cpu_cull_description">Cull vertices on the CPU to reduce the number of draw calls required. May affect performance. If unsure, leave this unchecked.</string>
<string name="defer_efb_invalidation">Defer EFB Cache Invalidation</string>
<string name="defer_efb_invalidation_description">Defers invalidation of the EFB access cache until a GPU synchronization command is executed. May improve performance in some games at the cost of stability. If unsure, leave this unchecked.</string>
<string name="manual_texture_sampling">Manual Texture Sampling</string>