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| author | LC <mathew1800@gmail.com> | 2020-12-24 12:45:09 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-12-24 12:45:09 -0500 |
| commit | 464bc80482f7d7b1ed7a0715995204eaee85f7ff (patch) | |
| tree | 0d006aa77c20f83fa1dcdc89e493716ca6fcb49e /Source/Android/jni/NativeConfig.cpp | |
| parent | 1d489b3fd5cdcb9f3da2fd07123d6664ef9fa9a6 (diff) | |
| parent | 6f05c400130052cdc92319c4e04c3acfbf9f643f (diff) | |
Merge pull request #9356 from JosJuice/android-save-ingame-change
Android: Correctly save in-game settings changes to disk
Diffstat (limited to 'Source/Android/jni/NativeConfig.cpp')
| -rw-r--r-- | Source/Android/jni/NativeConfig.cpp | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/Source/Android/jni/NativeConfig.cpp b/Source/Android/jni/NativeConfig.cpp index 9de9a16358..14d7d4af3e 100644 --- a/Source/Android/jni/NativeConfig.cpp +++ b/Source/Android/jni/NativeConfig.cpp @@ -14,8 +14,9 @@ #include "jni/AndroidCommon/AndroidCommon.h" constexpr jint LAYER_BASE_OR_CURRENT = 0; -constexpr jint LAYER_LOCAL_GAME = 1; -constexpr jint LAYER_ACTIVE = 2; +constexpr jint LAYER_BASE = 1; +constexpr jint LAYER_LOCAL_GAME = 2; +constexpr jint LAYER_ACTIVE = 3; static Config::Location GetLocation(JNIEnv* env, jstring file, jstring section, jstring key) { @@ -60,6 +61,10 @@ static std::shared_ptr<Config::Layer> GetLayer(jint layer, const Config::Locatio layer_type = Config::LayerType::CurrentRun; break; + case LAYER_BASE: + layer_type = Config::LayerType::Base; + break; + case LAYER_LOCAL_GAME: layer_type = Config::LayerType::LocalGame; break; |
