diff options
| author | Ryan Houdek <Sonicadvance1@gmail.com> | 2013-09-22 09:25:38 -0500 |
|---|---|---|
| committer | Ryan Houdek <Sonicadvance1@gmail.com> | 2013-09-22 09:25:38 -0500 |
| commit | 81effb80993c3f64e368f4e9fdd551e60ce2f8c0 (patch) | |
| tree | b18079d5ba8cfe5c4aa94ecd437f0edc9fc21a16 /Source/Android/res/values | |
| parent | 91619e28b85d513d0676accf3c785e10c31cb1b8 (diff) | |
[Android] Add in FSAA option.
Diffstat (limited to 'Source/Android/res/values')
| -rw-r--r-- | Source/Android/res/values/arrays.xml | 14 | ||||
| -rw-r--r-- | Source/Android/res/values/strings.xml | 2 |
2 files changed, 15 insertions, 1 deletions
diff --git a/Source/Android/res/values/arrays.xml b/Source/Android/res/values/arrays.xml index 2144440a33..8e75554384 100644 --- a/Source/Android/res/values/arrays.xml +++ b/Source/Android/res/values/arrays.xml @@ -108,7 +108,19 @@ <item>6</item> <item>7</item> </string-array> - + + <!-- FSAA Preference --> + <string-array name="FSAAEntries" translatable="false"> + <item>1x</item> + <item>2x</item> + <item>4x</item> + </string-array> + <string-array name="FSAAValues" translatable="false"> + <item>0</item> + <item>1</item> + <item>2</item> + </string-array> + <!-- Anisotropic Filtering Preference --> <string-array name="anisotropicFilteringEntries" translatable="false"> <item>1x</item> diff --git a/Source/Android/res/values/strings.xml b/Source/Android/res/values/strings.xml index 5c8a1269af..8c99835d1f 100644 --- a/Source/Android/res/values/strings.xml +++ b/Source/Android/res/values/strings.xml @@ -86,6 +86,8 @@ <string name="enhancements">Enhancements</string> <string name="internal_resolution">Internal Resolution</string> <string name="internal_resolution_descrip">Specifies the resolution used to render at. A high resolution will improve visual quality a lot but is also quite heavy on performance and might cause glitches in certain games.</string> + <string name="FSAA">Fullscreen antialiasing</string> + <string name="FSAA_descrip">Reduces the amount of aliasing caused by rasterizing 3D graphics. This makes the rendered picture look less blocky. Heavily decreases emulation speed and sometimes causes issues.</string> <string name="anisotropic_filtering">Anisotropic Filtering</string> <string name="anisotropic_filtering_descrip">Enhances visual quality of textures that are at oblique viewing angles. Might cause issues in a small number of games.</string> <string name="scaled_efb_copy">Scaled EFB Copy</string> |
