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authorRyan Houdek <Sonicadvance1@gmail.com>2013-09-22 09:25:38 -0500
committerRyan Houdek <Sonicadvance1@gmail.com>2013-09-22 09:25:38 -0500
commit81effb80993c3f64e368f4e9fdd551e60ce2f8c0 (patch)
treeb18079d5ba8cfe5c4aa94ecd437f0edc9fc21a16 /Source/Android/res/values
parent91619e28b85d513d0676accf3c785e10c31cb1b8 (diff)
[Android] Add in FSAA option.
Diffstat (limited to 'Source/Android/res/values')
-rw-r--r--Source/Android/res/values/arrays.xml14
-rw-r--r--Source/Android/res/values/strings.xml2
2 files changed, 15 insertions, 1 deletions
diff --git a/Source/Android/res/values/arrays.xml b/Source/Android/res/values/arrays.xml
index 2144440a33..8e75554384 100644
--- a/Source/Android/res/values/arrays.xml
+++ b/Source/Android/res/values/arrays.xml
@@ -108,7 +108,19 @@
<item>6</item>
<item>7</item>
</string-array>
-
+
+ <!-- FSAA Preference -->
+ <string-array name="FSAAEntries" translatable="false">
+ <item>1x</item>
+ <item>2x</item>
+ <item>4x</item>
+ </string-array>
+ <string-array name="FSAAValues" translatable="false">
+ <item>0</item>
+ <item>1</item>
+ <item>2</item>
+ </string-array>
+
<!-- Anisotropic Filtering Preference -->
<string-array name="anisotropicFilteringEntries" translatable="false">
<item>1x</item>
diff --git a/Source/Android/res/values/strings.xml b/Source/Android/res/values/strings.xml
index 5c8a1269af..8c99835d1f 100644
--- a/Source/Android/res/values/strings.xml
+++ b/Source/Android/res/values/strings.xml
@@ -86,6 +86,8 @@
<string name="enhancements">Enhancements</string>
<string name="internal_resolution">Internal Resolution</string>
<string name="internal_resolution_descrip">Specifies the resolution used to render at. A high resolution will improve visual quality a lot but is also quite heavy on performance and might cause glitches in certain games.</string>
+ <string name="FSAA">Fullscreen antialiasing</string>
+ <string name="FSAA_descrip">Reduces the amount of aliasing caused by rasterizing 3D graphics. This makes the rendered picture look less blocky. Heavily decreases emulation speed and sometimes causes issues.</string>
<string name="anisotropic_filtering">Anisotropic Filtering</string>
<string name="anisotropic_filtering_descrip">Enhances visual quality of textures that are at oblique viewing angles. Might cause issues in a small number of games.</string>
<string name="scaled_efb_copy">Scaled EFB Copy</string>