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authorLioncash <mathew1800@gmail.com>2013-09-22 19:16:32 -0400
committerLioncash <mathew1800@gmail.com>2013-09-22 19:16:32 -0400
commitaf7ed820f59d8a11057dc833be26d10ff3bbeb38 (patch)
tree47f6a856501c2183ede4488791999cd751a620f4 /Source/Android/res/values
parent573dbfd494e56f5333d18db8f708b894be55b884 (diff)
[Android] Add a JP version of the string for FSAA. Also correct the English string too.
Diffstat (limited to 'Source/Android/res/values')
-rw-r--r--Source/Android/res/values/strings.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Android/res/values/strings.xml b/Source/Android/res/values/strings.xml
index e61264d5a5..60a50d39cf 100644
--- a/Source/Android/res/values/strings.xml
+++ b/Source/Android/res/values/strings.xml
@@ -86,7 +86,7 @@
<string name="enhancements">Enhancements</string>
<string name="internal_resolution">Internal Resolution</string>
<string name="internal_resolution_descrip">Specifies the resolution used to render at. A high resolution will improve visual quality a lot but is also quite heavy on performance and might cause glitches in certain games.</string>
- <string name="FSAA">Full Scene Antialiasing</string>
+ <string name="FSAA">Full-scene Anti-aliasing</string>
<string name="FSAA_descrip">Reduces the amount of aliasing caused by rasterizing 3D graphics. This makes the rendered picture look less blocky. Heavily decreases emulation speed and sometimes causes issues.</string>
<string name="anisotropic_filtering">Anisotropic Filtering</string>
<string name="anisotropic_filtering_descrip">Enhances visual quality of textures that are at oblique viewing angles. Might cause issues in a small number of games.</string>