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| author | skidau <skidau@gmail.com> | 2015-12-29 10:21:58 +1100 |
|---|---|---|
| committer | skidau <skidau@gmail.com> | 2015-12-29 10:21:58 +1100 |
| commit | fb55544021762eea5dda49f6876c6d922056398f (patch) | |
| tree | 0c4bc817b2a684ad18c02a3585bbf78d9487ad64 /Source/Core/AudioCommon/OpenALStream.cpp | |
| parent | fc86a9e6267e57501cfafb7277a26718ef9e3338 (diff) | |
| parent | cfa925fbbe96b3ab5daa6126b4c41b0ba3c6a061 (diff) | |
Merge pull request #3406 from skidau/soundtouch-192
Updated SoundTouch library to 1.9.2
Diffstat (limited to 'Source/Core/AudioCommon/OpenALStream.cpp')
| -rw-r--r-- | Source/Core/AudioCommon/OpenALStream.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/AudioCommon/OpenALStream.cpp b/Source/Core/AudioCommon/OpenALStream.cpp index 26c651e720..b99e7e5bf7 100644 --- a/Source/Core/AudioCommon/OpenALStream.cpp +++ b/Source/Core/AudioCommon/OpenALStream.cpp @@ -233,11 +233,11 @@ void OpenALStream::SoundLoop() if (iBuffersProcessed) { - float rate = m_mixer->GetCurrentSpeed(); + double rate = (double)m_mixer->GetCurrentSpeed(); if (rate <= 0) { Core::RequestRefreshInfo(); - rate = m_mixer->GetCurrentSpeed(); + rate = (double)m_mixer->GetCurrentSpeed(); } // Place a lower limit of 10% speed. When a game boots up, there will be |
