diff options
| author | Léo Lam <leo@innovatetechnologi.es> | 2016-08-05 16:04:39 +0200 |
|---|---|---|
| committer | Léo Lam <leo@innovatetechnologi.es> | 2016-08-10 16:08:15 +0200 |
| commit | dca22e08eb96a401406ef7fa62c59eea1b837f7b (patch) | |
| tree | 5b404c3f0f13cb0cd716f9e311089e7989d8d8de /Source/Core/AudioCommon/PulseAudioStream.cpp | |
| parent | c6a0e543a520204c1e56033ffa2511252b0dda4a (diff) | |
Use Common::Flag and Common::Event when possible
Replaces old and simple usages of std::atomic<bool> with Common::Flag
(which was introduced after the initial usage), so it's clear that
the variable is a flag and because Common::Flag is well tested.
This also replaces the ready logic in WiimoteReal with Common::Event
since it was basically just unnecessarily reimplementing Common::Event.
Diffstat (limited to 'Source/Core/AudioCommon/PulseAudioStream.cpp')
| -rw-r--r-- | Source/Core/AudioCommon/PulseAudioStream.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Source/Core/AudioCommon/PulseAudioStream.cpp b/Source/Core/AudioCommon/PulseAudioStream.cpp index 7ada6478bd..e6e6a45ce2 100644 --- a/Source/Core/AudioCommon/PulseAudioStream.cpp +++ b/Source/Core/AudioCommon/PulseAudioStream.cpp @@ -27,7 +27,7 @@ bool PulseAudio::Start() NOTICE_LOG(AUDIO, "PulseAudio backend using %d channels", m_channels); - m_run_thread = true; + m_run_thread.Set(); m_thread = std::thread(&PulseAudio::SoundLoop, this); // Initialize DPL2 parameters @@ -38,7 +38,7 @@ bool PulseAudio::Start() void PulseAudio::Stop() { - m_run_thread = false; + m_run_thread.Clear(); m_thread.join(); } @@ -54,7 +54,7 @@ void PulseAudio::SoundLoop() if (PulseInit()) { - while (m_run_thread.load() && m_pa_connected == 1 && m_pa_error >= 0) + while (m_run_thread.IsSet() && m_pa_connected == 1 && m_pa_error >= 0) m_pa_error = pa_mainloop_iterate(m_pa_ml, 1, nullptr); if (m_pa_error < 0) |
