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authorXTra.KrazzY <XTra.KrazzY@gmail.com>2009-07-07 15:12:52 +0000
committerXTra.KrazzY <XTra.KrazzY@gmail.com>2009-07-07 15:12:52 +0000
commit92e63e3ac4ef11e01b83202069842b9da88c08e9 (patch)
tree0879447b5939ec1e8a7226b938b0c9d0b3dbf6f5 /Source/Core/AudioCommon/Src/AOSoundStream.cpp
parent13290204b402f8939cb38fe317d03155aa11c66d (diff)
Various changes: Fixed linux build, added some zelda ucode RE, added HLE mail logging features
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3704 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/AudioCommon/Src/AOSoundStream.cpp')
-rw-r--r--Source/Core/AudioCommon/Src/AOSoundStream.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/AudioCommon/Src/AOSoundStream.cpp b/Source/Core/AudioCommon/Src/AOSoundStream.cpp
index c3cae83f74..ba2623d156 100644
--- a/Source/Core/AudioCommon/Src/AOSoundStream.cpp
+++ b/Source/Core/AudioCommon/Src/AOSoundStream.cpp
@@ -46,7 +46,7 @@ void AOSound::SoundLoop()
while (!threadData)
{
soundCriticalSection.Enter();
- m_mixer->Mix(realtimeBuffer, numBytesToRender >> 2);
+ m_mixer->Mix(realtimeBuffer, numBytesToRender >> 2);
ao_play(device, (char*)realtimeBuffer, numBytesToRender);
soundCriticalSection.Leave();
@@ -65,7 +65,7 @@ void *soundThread(void *args)
bool AOSound::Start()
{
- memset(realtimeBuffer, 0, sizeof(realtimeBuffer));
+ memset(realtimeBuffer, 0, sizeof(realtimeBuffer));
soundSyncEvent.Init();