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authorTilka <tilkax@gmail.com>2023-12-16 21:15:31 +0000
committerGitHub <noreply@github.com>2023-12-16 21:15:31 +0000
commit773ffd04b8ce3695e2676db66ac2a2bf2ba73494 (patch)
tree64d79a5c4e238cee05128e0c61b7e2e4e9ca71bb /Source/Core/Common/FileUtil.cpp
parent190c4e8cda7a78dd7b1ae184425b49d363734c7e (diff)
parentc8c9928eb11cea81808127bae9894fc6cfbac770 (diff)
Merge pull request #11497 from vyuuui/debugger_assembler_ui
Built-in assembler for debugger interface
Diffstat (limited to 'Source/Core/Common/FileUtil.cpp')
-rw-r--r--Source/Core/Common/FileUtil.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/Source/Core/Common/FileUtil.cpp b/Source/Core/Common/FileUtil.cpp
index 4b211fec5e..562e66ff56 100644
--- a/Source/Core/Common/FileUtil.cpp
+++ b/Source/Core/Common/FileUtil.cpp
@@ -896,6 +896,8 @@ static void RebuildUserDirectories(unsigned int dir_index)
s_user_paths[D_GBASAVES_IDX] = s_user_paths[D_GBAUSER_IDX] + GBASAVES_DIR DIR_SEP;
s_user_paths[F_GBABIOS_IDX] = s_user_paths[D_GBAUSER_IDX] + GBA_BIOS;
+ s_user_paths[D_ASM_ROOT_IDX] = s_user_paths[D_USER_IDX] + ASSEMBLY_DIR DIR_SEP;
+
// The shader cache has moved to the cache directory, so remove the old one.
// TODO: remove that someday.
File::DeleteDirRecursively(s_user_paths[D_USER_IDX] + SHADERCACHE_LEGACY_DIR DIR_SEP);