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-rw-r--r--Source/Core/Common/FileUtil.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/Source/Core/Common/FileUtil.cpp b/Source/Core/Common/FileUtil.cpp
index 4b211fec5e..562e66ff56 100644
--- a/Source/Core/Common/FileUtil.cpp
+++ b/Source/Core/Common/FileUtil.cpp
@@ -896,6 +896,8 @@ static void RebuildUserDirectories(unsigned int dir_index)
s_user_paths[D_GBASAVES_IDX] = s_user_paths[D_GBAUSER_IDX] + GBASAVES_DIR DIR_SEP;
s_user_paths[F_GBABIOS_IDX] = s_user_paths[D_GBAUSER_IDX] + GBA_BIOS;
+ s_user_paths[D_ASM_ROOT_IDX] = s_user_paths[D_USER_IDX] + ASSEMBLY_DIR DIR_SEP;
+
// The shader cache has moved to the cache directory, so remove the old one.
// TODO: remove that someday.
File::DeleteDirRecursively(s_user_paths[D_USER_IDX] + SHADERCACHE_LEGACY_DIR DIR_SEP);