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| author | JMC47 <JMC4789@gmail.com> | 2021-07-21 02:36:43 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-07-21 02:36:43 -0400 |
| commit | a1e806ed76e6746259a730a5db82052b53f084f1 (patch) | |
| tree | e2246fc40dab5a0ae32bad834fbc96fe5533a8e5 /Source/Core/Common/FileUtil.cpp | |
| parent | b515786c8dd94aac73e59003d9c232bd319ae1bd (diff) | |
| parent | b8f0e97c025dc7a50c7c729185195b3577321987 (diff) | |
Merge pull request #9600 from Bonta0/mgba-pr
Full GBA Controllers Integration with mGBA
Diffstat (limited to 'Source/Core/Common/FileUtil.cpp')
| -rw-r--r-- | Source/Core/Common/FileUtil.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/Source/Core/Common/FileUtil.cpp b/Source/Core/Common/FileUtil.cpp index f8814b8c02..96d72a36d7 100644 --- a/Source/Core/Common/FileUtil.cpp +++ b/Source/Core/Common/FileUtil.cpp @@ -977,6 +977,10 @@ static void RebuildUserDirectories(unsigned int dir_index) s_user_paths[F_MEMORYWATCHERSOCKET_IDX] = s_user_paths[D_MEMORYWATCHER_IDX] + MEMORYWATCHER_SOCKET; + s_user_paths[D_GBAUSER_IDX] = s_user_paths[D_USER_IDX] + GBA_USER_DIR DIR_SEP; + s_user_paths[D_GBASAVES_IDX] = s_user_paths[D_GBAUSER_IDX] + GBASAVES_DIR DIR_SEP; + s_user_paths[F_GBABIOS_IDX] = s_user_paths[D_GBAUSER_IDX] + GBA_BIOS; + // The shader cache has moved to the cache directory, so remove the old one. // TODO: remove that someday. File::DeleteDirRecursively(s_user_paths[D_USER_IDX] + SHADERCACHE_LEGACY_DIR DIR_SEP); |
