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authorJordan Woyak <jordan.woyak@gmail.com>2019-01-29 16:05:51 -0600
committerJordan Woyak <jordan.woyak@gmail.com>2019-02-03 11:35:31 -0600
commitb9a00a40a9a61c3df5c774fd1cc9d04f57994a0c (patch)
treea1e820e89ddb239846f6e2a1cb9458b3e3b8d535 /Source/Core/Common/MathUtil.cpp
parent3b4486bad3f0e44c3a572bba411879a634ece325 (diff)
Common: Move Matrix classes out of MathUtil into their own files and make their interface more friendly.
Diffstat (limited to 'Source/Core/Common/MathUtil.cpp')
-rw-r--r--Source/Core/Common/MathUtil.cpp126
1 files changed, 1 insertions, 125 deletions
diff --git a/Source/Core/Common/MathUtil.cpp b/Source/Core/Common/MathUtil.cpp
index c1be813cc1..f745eae45a 100644
--- a/Source/Core/Common/MathUtil.cpp
+++ b/Source/Core/Common/MathUtil.cpp
@@ -2,136 +2,12 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.
-#include <cmath>
-#include <cstring>
-#include <limits>
-#include <numeric>
-
-#include "Common/CommonTypes.h"
#include "Common/MathUtil.h"
-inline void MatrixMul(int n, const float* a, const float* b, float* result)
-{
- for (int i = 0; i < n; ++i)
- {
- for (int j = 0; j < n; ++j)
- {
- float temp = 0;
- for (int k = 0; k < n; ++k)
- {
- temp += a[i * n + k] * b[k * n + j];
- }
- result[i * n + j] = temp;
- }
- }
-}
+#include <numeric>
// Calculate sum of a float list
float MathFloatVectorSum(const std::vector<float>& Vec)
{
return std::accumulate(Vec.begin(), Vec.end(), 0.0f);
}
-
-void Matrix33::LoadIdentity(Matrix33& mtx)
-{
- memset(mtx.data, 0, sizeof(mtx.data));
- mtx.data[0] = 1.0f;
- mtx.data[4] = 1.0f;
- mtx.data[8] = 1.0f;
-}
-
-void Matrix33::RotateX(Matrix33& mtx, float rad)
-{
- float s = sin(rad);
- float c = cos(rad);
- memset(mtx.data, 0, sizeof(mtx.data));
- mtx.data[0] = 1;
- mtx.data[4] = c;
- mtx.data[5] = -s;
- mtx.data[7] = s;
- mtx.data[8] = c;
-}
-void Matrix33::RotateY(Matrix33& mtx, float rad)
-{
- float s = sin(rad);
- float c = cos(rad);
- memset(mtx.data, 0, sizeof(mtx.data));
- mtx.data[0] = c;
- mtx.data[2] = s;
- mtx.data[4] = 1;
- mtx.data[6] = -s;
- mtx.data[8] = c;
-}
-
-void Matrix33::Multiply(const Matrix33& a, const Matrix33& b, Matrix33& result)
-{
- MatrixMul(3, a.data, b.data, result.data);
-}
-
-void Matrix33::Multiply(const Matrix33& a, const float vec[3], float result[3])
-{
- for (int i = 0; i < 3; ++i)
- {
- result[i] = 0;
-
- for (int k = 0; k < 3; ++k)
- {
- result[i] += a.data[i * 3 + k] * vec[k];
- }
- }
-}
-
-void Matrix44::LoadIdentity(Matrix44& mtx)
-{
- memset(mtx.data, 0, sizeof(mtx.data));
- mtx.data[0] = 1.0f;
- mtx.data[5] = 1.0f;
- mtx.data[10] = 1.0f;
- mtx.data[15] = 1.0f;
-}
-
-void Matrix44::LoadMatrix33(Matrix44& mtx, const Matrix33& m33)
-{
- for (int i = 0; i < 3; ++i)
- {
- for (int j = 0; j < 3; ++j)
- {
- mtx.data[i * 4 + j] = m33.data[i * 3 + j];
- }
- }
-
- for (int i = 0; i < 3; ++i)
- {
- mtx.data[i * 4 + 3] = 0;
- mtx.data[i + 12] = 0;
- }
- mtx.data[15] = 1.0f;
-}
-
-void Matrix44::Set(Matrix44& mtx, const float mtxArray[16])
-{
- for (int i = 0; i < 16; ++i)
- {
- mtx.data[i] = mtxArray[i];
- }
-}
-
-void Matrix44::Translate(Matrix44& mtx, const float vec[3])
-{
- LoadIdentity(mtx);
- mtx.data[3] = vec[0];
- mtx.data[7] = vec[1];
- mtx.data[11] = vec[2];
-}
-
-void Matrix44::Shear(Matrix44& mtx, const float a, const float b)
-{
- LoadIdentity(mtx);
- mtx.data[2] = a;
- mtx.data[6] = b;
-}
-
-void Matrix44::Multiply(const Matrix44& a, const Matrix44& b, Matrix44& result)
-{
- MatrixMul(4, a.data, b.data, result.data);
-}