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authormemberTwo.mb2 <memberTwo.mb2@gmail.com>2009-01-16 16:28:33 +0000
committermemberTwo.mb2 <memberTwo.mb2@gmail.com>2009-01-16 16:28:33 +0000
commitacc062a2c149e2c656cb85257d124a3c672d32f5 (patch)
tree673b69cb45459419c8c1e26eff529cc5d7fa972f /Source/Core/Common/Src/DynamicLibrary.cpp
parent7afc53c3a17ea3634da17c467b2e8233aca678d8 (diff)
More work on texture cache. Texture address is most of the time the cacheEntry index (as it was before r1871) to help CopyRenderTargetToTexture (fix it still a TODO). But not when texture format is tlut dependent to fix MP1 perf issue.
Fix tlut overrun. Change TexDecoder_GetSafeTextureHash to fix Pokemon Colosseum and improve speed (we may need to tweak hardcoded value there -> TOTEST). Few notes too and I let my debug stuff for a while. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1880 8ced0084-cf51-0410-be5f-012b33b47a6e
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