diff options
| author | Nolan Check <Nolan.Check@gmail.com> | 2010-10-21 05:22:18 +0000 |
|---|---|---|
| committer | Nolan Check <Nolan.Check@gmail.com> | 2010-10-21 05:22:18 +0000 |
| commit | 95cfca08e2c3f549613c5ea73836e04ee56a21a1 (patch) | |
| tree | 864d2b05f1647ecad477abb15a8be8d58fd3cb72 /Source/Core/Common/Src/LinearDiskCache.cpp | |
| parent | 0b7e90f0de6a3ff001cfd6a0b34164f8a072d03b (diff) | |
Put infrastructure in place so that other plugins may support dual-source blending.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6296 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/Common/Src/LinearDiskCache.cpp')
| -rw-r--r-- | Source/Core/Common/Src/LinearDiskCache.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/Common/Src/LinearDiskCache.cpp b/Source/Core/Common/Src/LinearDiskCache.cpp index 25665257ab..1df7614b6d 100644 --- a/Source/Core/Common/Src/LinearDiskCache.cpp +++ b/Source/Core/Common/Src/LinearDiskCache.cpp @@ -22,7 +22,7 @@ static const char ID[4] = {'D', 'C', 'A', 'C'}; // Update this to the current SVN revision every time you change shader generation code. // We don't automatically get this from SVN_REV because that would mean regenerating the // shader cache for every revision, graphics-related or not, which is simply annoying. -const int version = 6294; +const int version = 6296; LinearDiskCache::LinearDiskCache() : file_(NULL), num_entries_(0) { |
