diff options
| author | Glenn Rice <glennricster@gmail.com> | 2010-05-01 21:27:48 +0000 |
|---|---|---|
| committer | Glenn Rice <glennricster@gmail.com> | 2010-05-01 21:27:48 +0000 |
| commit | b2e0dc25193352ba5b3585f0e5efe57151c5ffa7 (patch) | |
| tree | fb3ce4ce4b44064727cc7c2da5bdbb42c1c689d0 /Source/Core/Common | |
| parent | a6d6d2732847720119410c28ba4e0f4f863a2c05 (diff) | |
Netplay build fix for linux, and a little clean up.
For some reason something in (or included in) Frame.h messes up the SFML inclusion in NetPlay.cpp.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5426 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/Common')
| -rw-r--r-- | Source/Core/Common/Src/Common.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/Source/Core/Common/Src/Common.h b/Source/Core/Common/Src/Common.h index 12b36fbb3f..b254076165 100644 --- a/Source/Core/Common/Src/Common.h +++ b/Source/Core/Common/Src/Common.h @@ -86,7 +86,6 @@ #define HAVE_OPENAL 1 #define HAVE_ALSA 0 #define HAVE_PORTAUDIO 0 - #define HAVE_SFML 1 // it is VERY DANGEROUS to mix _SECURE_SCL=0 and _SECURE_SCL=1 compiled libraries. // You will get bizarre crash bugs whenever you use STL. |
