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| author | hrydgard <hrydgard@gmail.com> | 2009-06-08 19:42:25 +0000 |
|---|---|---|
| committer | hrydgard <hrydgard@gmail.com> | 2009-06-08 19:42:25 +0000 |
| commit | 085fa5f526522674909f670ffa89c8b3f51bdf8d (patch) | |
| tree | 62154c265b83b5f289c4552d5ae35d9de83c0605 /Source/Core/DSPCore/Src/DSPCodeUtil.cpp | |
| parent | fd5a4ee71ac483936bf8282b556b085a37d3fdd6 (diff) | |
Simple post-processing shader implementation. No UI yet. Does not work together with AA yet. To use shader bad_bloom, for example, set PostProcessingShader under [Enhancements] in gfx_opengl.ini.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3380 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/DSPCore/Src/DSPCodeUtil.cpp')
0 files changed, 0 insertions, 0 deletions
