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authorShawn Hoffman <godisgovernment@gmail.com>2008-10-28 05:55:34 +0000
committerShawn Hoffman <godisgovernment@gmail.com>2008-10-28 05:55:34 +0000
commitce40a9964d71b7c1549b905dc5b5afdfcfd9449e (patch)
tree5398171ce71dc018d018afda09a0838faf2c1cd8 /Source/Core/DebuggerWX/Src/CodeWindow.cpp
parent30ebbe9e6c905148408142a08d361166af0d6f87 (diff)
enabled using encrypted action replay codes, just put them in the gameini file, and they are decrypted when read. Note: the first line of a "real" AR code is a verification code, which dolphin's simulator currently missreads. I'm unsure whether to bypass the code by skipping it in ARDecrypt.cpp line 489, or think of some actual solution :p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@985 8ced0084-cf51-0410-be5f-012b33b47a6e
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