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| author | Shawn Hoffman <godisgovernment@gmail.com> | 2008-10-28 05:55:34 +0000 |
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| committer | Shawn Hoffman <godisgovernment@gmail.com> | 2008-10-28 05:55:34 +0000 |
| commit | ce40a9964d71b7c1549b905dc5b5afdfcfd9449e (patch) | |
| tree | 5398171ce71dc018d018afda09a0838faf2c1cd8 /Source/Core/DebuggerWX/Src/CodeWindow.cpp | |
| parent | 30ebbe9e6c905148408142a08d361166af0d6f87 (diff) | |
enabled using encrypted action replay codes, just put them in the gameini file, and they are decrypted when read. Note: the first line of a "real" AR code is a verification code, which dolphin's simulator currently missreads. I'm unsure whether to bypass the code by skipping it in ARDecrypt.cpp line 489, or think of some actual solution :p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@985 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/DebuggerWX/Src/CodeWindow.cpp')
0 files changed, 0 insertions, 0 deletions
