diff options
| author | hrydgard <hrydgard@gmail.com> | 2009-06-21 08:39:21 +0000 |
|---|---|---|
| committer | hrydgard <hrydgard@gmail.com> | 2009-06-21 08:39:21 +0000 |
| commit | aecaf271f1fe98cba1ebc8228ff9eff3e39e72c5 (patch) | |
| tree | 4c82001793b35149ae81fcb483f13b22d3b6fa11 /Source/Core/DebuggerWX/Src/SConscript | |
| parent | 80217a6ed718d15c75784090340cd3ddd9432f96 (diff) | |
New DSP debugger: step one. (not ready yet, but try loading zelda WW and look at the dsp debugger..).
Had to shuffle around quite a lot of code to be able to extract the CodeView into a library nicely so it can be used from both the main dolphin and the LLE plugin... also extracted the symboldb code.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3517 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/DebuggerWX/Src/SConscript')
| -rw-r--r-- | Source/Core/DebuggerWX/Src/SConscript | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/Source/Core/DebuggerWX/Src/SConscript b/Source/Core/DebuggerWX/Src/SConscript index 75b784cad7..9642d3e723 100644 --- a/Source/Core/DebuggerWX/Src/SConscript +++ b/Source/Core/DebuggerWX/Src/SConscript @@ -8,11 +8,9 @@ if not env['HAVE_WX']: files = [ "BreakPointDlg.cpp", "BreakpointView.cpp", - "CodeView.cpp", "BreakpointWindow.cpp", "CodeWindow.cpp", "CodeWindowSJP.cpp", - "CodeView.cpp", "MemoryCheckDlg.cpp", "MemoryView.cpp", "MemoryWindow.cpp", |
