diff options
| author | hrydgard <hrydgard@gmail.com> | 2010-06-03 20:37:32 +0000 |
|---|---|---|
| committer | hrydgard <hrydgard@gmail.com> | 2010-06-03 20:37:32 +0000 |
| commit | 5539dd4e8b45c48136d35e822168e09292f1f52d (patch) | |
| tree | bc4580e82fe8be3dfdcdea6129d50c9ef39c3dce /Source/Core/DiscIO/Src/Filesystem.cpp | |
| parent | 49bbbe099dcd47971eb0f7d22187b13269123a44 (diff) | |
Gamelist loading speedup: Be lazy about parsing the file system - it's not necessary for Wii games since the banners are external (in savegames). Also make it possible for the gamelist code to create cache entries for GC images without banners.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5595 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/DiscIO/Src/Filesystem.cpp')
| -rw-r--r-- | Source/Core/DiscIO/Src/Filesystem.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/DiscIO/Src/Filesystem.cpp b/Source/Core/DiscIO/Src/Filesystem.cpp index 23cfd5d77f..b2953a1f15 100644 --- a/Source/Core/DiscIO/Src/Filesystem.cpp +++ b/Source/Core/DiscIO/Src/Filesystem.cpp @@ -40,7 +40,7 @@ IFileSystem* CreateFileSystem(const IVolume* _rVolume) if (!pFileSystem) return 0; - if (!pFileSystem->IsInitialized()) + if (!pFileSystem->IsValid()) { delete pFileSystem; pFileSystem = NULL; |
