diff options
| author | JosJuice <josjuice@gmail.com> | 2017-06-04 14:20:20 +0200 |
|---|---|---|
| committer | JosJuice <josjuice@gmail.com> | 2017-06-04 14:20:20 +0200 |
| commit | 2ce9281f77bb1ba2ca88cfa7152ef69480658e5a (patch) | |
| tree | 592e6d6fadea49c79ce7b0cf42663f7d73a129f4 /Source/Core/DiscIO/VolumeDirectory.cpp | |
| parent | 60655258875df503bbc47262972622f1c01fc408 (diff) | |
Don't show FST size in game properties
Normal users don't care about it. In fact, people care so
little about it that the Wii implementation of it was broken
starting from when it was implemented (eb65601) to 7 years
later (e0a47c1), apparently without anyone reporting it.
Diffstat (limited to 'Source/Core/DiscIO/VolumeDirectory.cpp')
| -rw-r--r-- | Source/Core/DiscIO/VolumeDirectory.cpp | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/Source/Core/DiscIO/VolumeDirectory.cpp b/Source/Core/DiscIO/VolumeDirectory.cpp index 85cfc6d819..4dbedd8d00 100644 --- a/Source/Core/DiscIO/VolumeDirectory.cpp +++ b/Source/Core/DiscIO/VolumeDirectory.cpp @@ -230,12 +230,6 @@ void CVolumeDirectory::SetName(const std::string& name) m_disk_header[length + 0x20] = 0; } -u64 CVolumeDirectory::GetFSTSize(const Partition& partition) const -{ - // Not implemented - return 0; -} - std::string CVolumeDirectory::GetApploaderDate(const Partition& partition) const { // Not implemented |
