diff options
| author | Admiral H. Curtiss <pikachu025@gmail.com> | 2023-04-14 20:52:30 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-04-14 20:52:30 +0200 |
| commit | e9dbb93cb56bb48666295c211364f47857cfdaa3 (patch) | |
| tree | 144f659a26c95a2d3db33389b9efc6558c321c7f /Source/Core/DolphinQt/Config/ARCodeWidget.cpp | |
| parent | ae18aa0639bdf2d51c8bf738bd7f794d89aa22e4 (diff) | |
| parent | e4caace6bb6213851b979cdd76f9f44ef6d9cd09 (diff) | |
Merge pull request #11756 from lioncash/ini
Common/IniFile: Move interface into Common namespace
Diffstat (limited to 'Source/Core/DolphinQt/Config/ARCodeWidget.cpp')
| -rw-r--r-- | Source/Core/DolphinQt/Config/ARCodeWidget.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/Source/Core/DolphinQt/Config/ARCodeWidget.cpp b/Source/Core/DolphinQt/Config/ARCodeWidget.cpp index f201dcce9d..6a18a16937 100644 --- a/Source/Core/DolphinQt/Config/ARCodeWidget.cpp +++ b/Source/Core/DolphinQt/Config/ARCodeWidget.cpp @@ -33,13 +33,14 @@ ARCodeWidget::ARCodeWidget(std::string game_id, u16 game_revision, bool restart_ if (!m_game_id.empty()) { - IniFile game_ini_local; + Common::IniFile game_ini_local; // We don't use LoadLocalGameIni() here because user cheat codes that are installed via the UI // will always be stored in GS/${GAMEID}.ini game_ini_local.Load(File::GetUserPath(D_GAMESETTINGS_IDX) + m_game_id + ".ini"); - const IniFile game_ini_default = SConfig::LoadDefaultGameIni(m_game_id, m_game_revision); + const Common::IniFile game_ini_default = + SConfig::LoadDefaultGameIni(m_game_id, m_game_revision); m_ar_codes = ActionReplay::LoadCodes(game_ini_default, game_ini_local); } @@ -185,7 +186,7 @@ void ARCodeWidget::SaveCodes() const auto ini_path = std::string(File::GetUserPath(D_GAMESETTINGS_IDX)).append(m_game_id).append(".ini"); - IniFile game_ini_local; + Common::IniFile game_ini_local; game_ini_local.Load(ini_path); ActionReplay::SaveCodes(&game_ini_local, m_ar_codes); game_ini_local.Save(ini_path); |
