diff options
| author | spycrab <spycrab@users.noreply.github.com> | 2018-07-09 23:29:22 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-07-09 23:29:22 +0200 |
| commit | 4f5ea1ad5e0e78309d4761fa339975cfe75f89ba (patch) | |
| tree | 8c8ba835c2a1abc9850c2a8c295c4aac42a395a2 /Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp | |
| parent | 31bc01759378fdb1461373497d8e7c3f00129a36 (diff) | |
| parent | 38e67c053045959e54bd4bf35e24e26636b0083c (diff) | |
Merge pull request #7232 from Techjar/netplay-reduce-poll-rate-twice
NetPlay: Change "Reduce Polling Rate" to poll twice per frame
Diffstat (limited to 'Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp')
| -rw-r--r-- | Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp b/Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp index ee03a52429..02ea319242 100644 --- a/Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp +++ b/Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp @@ -123,8 +123,8 @@ void NetPlayDialog::CreateMainLayout() m_md5_button->setMenu(menu); m_reduce_polling_rate_box->setToolTip( - tr("This will reduce bandwidth usage, but may add up to one frame of additional latency, as " - "controllers will be polled only once per frame.")); + tr("This will reduce bandwidth usage by polling GameCube controllers only twice per frame. " + "Does not affect Wii Remotes.")); m_main_layout->addWidget(m_game_button, 0, 0); m_main_layout->addWidget(m_md5_button, 0, 1); |
