diff options
| author | Sleepy Flower Girl <wuhao64@gmail.com> | 2018-05-27 00:24:13 -0400 |
|---|---|---|
| committer | Sleepy Flower Girl <wuhao64@gmail.com> | 2018-06-03 15:27:20 -0400 |
| commit | d5303ddf0ba893d31f7e464aab3e36bc179e200e (patch) | |
| tree | c5824203b5e1de1a5f5682a2c231803ecbbf8b3f /Source/Core/DolphinWX/FrameTools.cpp | |
| parent | f568e41fac4832b427b0ce290e65a485a790db40 (diff) | |
Add Discord Rich Presence support
Diffstat (limited to 'Source/Core/DolphinWX/FrameTools.cpp')
| -rw-r--r-- | Source/Core/DolphinWX/FrameTools.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/Source/Core/DolphinWX/FrameTools.cpp b/Source/Core/DolphinWX/FrameTools.cpp index ea6f504e7c..63dcdc16c5 100644 --- a/Source/Core/DolphinWX/FrameTools.cpp +++ b/Source/Core/DolphinWX/FrameTools.cpp @@ -91,6 +91,7 @@ #include "InputCommon/ControllerInterface/ControllerInterface.h" +#include "UICommon/DiscordPresence.h" #include "UICommon/GameFile.h" #include "UICommon/UICommon.h" @@ -744,6 +745,7 @@ void CFrame::StartGame(std::unique_ptr<BootParameters> boot) else { EnableScreenSaver(false); + Discord::UpdateDiscordPresence(); // We need this specifically to support setting the focus properly when using // the 'render to main window' feature on Windows @@ -930,6 +932,7 @@ void CFrame::OnStopped() wxPostEvent(GetMenuBar(), wxCommandEvent{DOLPHIN_EVT_UPDATE_LOAD_WII_MENU_ITEM}); EnableScreenSaver(true); + Discord::UpdateDiscordPresence(); m_render_frame->SetTitle(StrToWxStr(Common::scm_rev_str)); |
