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authorLéo Lam <leolino.lam@gmail.com>2017-05-06 18:21:07 +0200
committerGitHub <noreply@github.com>2017-05-06 18:21:07 +0200
commitc36d24a851ea8dc00c55de081be6f1bfa2f802c0 (patch)
tree7c267c89f987593d50941f3e740755622aa0b837 /Source/Core/DolphinWX/ISOFile.cpp
parent2261224980f597135b482c9551622e1d89ecf07e (diff)
parent40653a66073a180fc4036aed0721cd3741911cfb (diff)
Merge pull request #5382 from JosJuice/title-id-to-path
Don't duplicate code for getting paths based on title IDs
Diffstat (limited to 'Source/Core/DolphinWX/ISOFile.cpp')
-rw-r--r--Source/Core/DolphinWX/ISOFile.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/Source/Core/DolphinWX/ISOFile.cpp b/Source/Core/DolphinWX/ISOFile.cpp
index 23768143bd..9d6242688b 100644
--- a/Source/Core/DolphinWX/ISOFile.cpp
+++ b/Source/Core/DolphinWX/ISOFile.cpp
@@ -23,6 +23,7 @@
#include "Common/FileUtil.h"
#include "Common/Hash.h"
#include "Common/IniFile.h"
+#include "Common/NandPaths.h"
#include "Common/StringUtil.h"
#include "Core/Boot/Boot.h"
@@ -371,9 +372,7 @@ const std::string GameListItem::GetWiiFSPath() const
u64 title_id = 0;
iso->GetTitleID(&title_id);
- const std::string path =
- StringFromFormat("%s/title/%08x/%08x/data/", File::GetUserPath(D_WIIROOT_IDX).c_str(),
- (u32)(title_id >> 32), (u32)title_id);
+ const std::string path = Common::GetTitleDataPath(title_id, Common::FROM_CONFIGURED_ROOT);
if (!File::Exists(path))
File::CreateFullPath(path);