diff options
| author | Corwin Mcknight <lioneltabre@gmail.com> | 2016-05-01 19:26:13 -0700 |
|---|---|---|
| committer | Corwin Mcknight <lioneltabre@gmail.com> | 2016-05-02 08:15:44 -0700 |
| commit | 3a76aeb23ddd5e8de86cbf840d7bb0867db9ba6f (patch) | |
| tree | 2e8f8b330faaaa937dc6eba253a9fe72a185582b /Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp | |
| parent | a78787ba75b144efb697a3f18d52c1fd81a83d09 (diff) | |
[UI] Make NetPlay UI bigger and neater
This commit does 4 things:
* It increases the default small size of the NetPlay window to a larger
and more appealing size.
* It cleans up and reorganizes a bit of the NetPlay Setup UI code.
* It moves the Direct or Transversal Selector to be more appealing and
nice looking.
* The Direct or Transversal also gets a label and nicer text, and a
spacer.
Diffstat (limited to 'Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp')
| -rw-r--r-- | Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp | 75 |
1 files changed, 43 insertions, 32 deletions
diff --git a/Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp b/Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp index a6c40df797..0c3adcdfc1 100644 --- a/Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp +++ b/Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp @@ -51,45 +51,56 @@ NetPlaySetupFrame::NetPlaySetupFrame(wxWindow* const parent, const CGameListCtrl // top row wxBoxSizer* const trav_szr = new wxBoxSizer(wxHORIZONTAL); + wxBoxSizer* const nick_szr = new wxBoxSizer(wxHORIZONTAL); + { + // Connection Config + wxStaticText* const connectiontype_lbl = new wxStaticText(panel, wxID_ANY, _("Connection Type:"), wxDefaultPosition, wxSize(100, -1)); - m_direct_traversal = new wxChoice(panel, wxID_ANY, wxDefaultPosition, wxSize(75, -1)); - m_direct_traversal->Bind(wxEVT_CHOICE, &NetPlaySetupFrame::OnChoice, this); - m_direct_traversal->Append(_("Direct")); - m_direct_traversal->Append(_("Traversal")); + m_direct_traversal = new wxChoice(panel, wxID_ANY, wxDefaultPosition, wxSize(150, -1)); + m_direct_traversal->Bind(wxEVT_CHOICE, &NetPlaySetupFrame::OnChoice, this); + m_direct_traversal->Append(_("Direct Connection")); + m_direct_traversal->Append(_("Traversal Server")); - std::string travChoice; - netplay_section.Get("TraversalChoice", &travChoice, "direct"); + trav_szr->Add(connectiontype_lbl, 0, wxCENTER, 5); + trav_szr->AddSpacer(5); + trav_szr->Add(m_direct_traversal, 0, wxCENTER, 5); - if (travChoice == "traversal") - { - m_direct_traversal->Select(1); - } - else - { - m_direct_traversal->Select(0); - } + m_trav_reset_btn = new wxButton(panel, wxID_ANY, _("Reset Traversal Settings"), wxDefaultPosition, wxSize(-1, 25)); + m_trav_reset_btn->Bind(wxEVT_BUTTON, &NetPlaySetupFrame::OnResetTraversal, this); - trav_szr->Add(m_direct_traversal, 0, wxRIGHT); + trav_szr->AddSpacer(5); - m_trav_reset_btn = new wxButton(panel, wxID_ANY, _("Reset Traversal Settings")); - m_trav_reset_btn->Bind(wxEVT_BUTTON, &NetPlaySetupFrame::OnResetTraversal, this); - trav_szr->Add(m_trav_reset_btn, 0, wxCENTER | wxRIGHT); + trav_szr->Add(m_trav_reset_btn, 0, wxRIGHT); - wxBoxSizer* const nick_szr = new wxBoxSizer(wxHORIZONTAL); - wxStaticText* const nick_lbl = new wxStaticText(panel, wxID_ANY, _("Nickname :")); - std::string nickname; - netplay_section.Get("Nickname", &nickname, "Player"); - m_nickname_text = new wxTextCtrl(panel, wxID_ANY, StrToWxStr(nickname)); - nick_szr->Add(nick_lbl, 0, wxCENTER); - nick_szr->Add(m_nickname_text, 0, wxALL, 5); - - std::string centralPort; - GetTraversalPort(netplay_section, ¢ralPort); - std::string centralServer; - GetTraversalServer(netplay_section, ¢ralServer); + // Nickname + wxStaticText* const nick_lbl = new wxStaticText(panel, wxID_ANY, _("Nickname:"), wxDefaultPosition, wxSize(100, -1)); - m_traversal_lbl = new wxStaticText(panel, wxID_ANY, _("Traversal: ") + centralServer + ":" + centralPort); + std::string nickname; + netplay_section.Get("Nickname", &nickname, "Player"); + m_nickname_text = new wxTextCtrl(panel, wxID_ANY, StrToWxStr(nickname), wxDefaultPosition, wxSize(150, -1)); + + nick_szr->Add(nick_lbl, 0, wxCENTER); + nick_szr->Add(m_nickname_text, 0, wxALL, 5); + + std::string travChoice; + netplay_section.Get("TraversalChoice", &travChoice, "direct"); + if (travChoice == "traversal") + { + m_direct_traversal->Select(1); + } + else + { + m_direct_traversal->Select(0); + } + + std::string centralPort; + GetTraversalPort(netplay_section, ¢ralPort); + std::string centralServer; + GetTraversalServer(netplay_section, ¢ralServer); + + m_traversal_lbl = new wxStaticText(panel, wxID_ANY, _("Traversal Server:") + " " + centralServer + ":" + centralPort); + } // tabs wxNotebook* const notebook = new wxNotebook(panel, wxID_ANY); wxPanel* const connect_tab = new wxPanel(notebook, wxID_ANY); @@ -198,7 +209,7 @@ NetPlaySetupFrame::NetPlaySetupFrame(wxWindow* const parent, const CGameListCtrl // main sizer wxBoxSizer* const main_szr = new wxBoxSizer(wxVERTICAL); - main_szr->Add(trav_szr, 0, wxALL | wxALIGN_LEFT); + main_szr->Add(trav_szr, 0, wxALL | wxALIGN_LEFT, 5); main_szr->Add(nick_szr, 0, wxALL | wxALIGN_LEFT, 5); main_szr->Add(m_traversal_lbl, 0, wxALL | wxALIGN_LEFT, 5); main_szr->Add(notebook, 1, wxLEFT | wxRIGHT | wxEXPAND, 5); |
