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| author | EmptyChaos <EmptyChaos@users.noreply.github.com> | 2016-10-03 07:19:56 +0000 |
|---|---|---|
| committer | EmptyChaos <EmptyChaos@users.noreply.github.com> | 2016-10-04 13:47:22 +1100 |
| commit | c4f5ced37ca9eff6a5c62c08f1cc7a9e6dc47f7d (patch) | |
| tree | 40f57e85be3073d528e9e5a5776a905170a3a7ac /Source/Core/DolphinWX/NetPlay/NetWindow.cpp | |
| parent | 27d295ec7e456240d97327b3c4351d3e168c479f (diff) | |
WX: Replace SetIcon with SetIcons(wxIconBundle)
Setting a single icon at a single resolution doesn't scale well,
Windows requires a 16x16 icon for the window and a 32x32/48x48 for
the taskbar. Providing all icons produces less pixellated results at
HiDPI.
Diffstat (limited to 'Source/Core/DolphinWX/NetPlay/NetWindow.cpp')
| -rw-r--r-- | Source/Core/DolphinWX/NetPlay/NetWindow.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/Source/Core/DolphinWX/NetPlay/NetWindow.cpp b/Source/Core/DolphinWX/NetPlay/NetWindow.cpp index 1c7a7dc57f..90f60e3c1b 100644 --- a/Source/Core/DolphinWX/NetPlay/NetWindow.cpp +++ b/Source/Core/DolphinWX/NetPlay/NetWindow.cpp @@ -70,6 +70,7 @@ NetPlayDialog::NetPlayDialog(wxWindow* const parent, const CGameListCtrl* const { Bind(wxEVT_THREAD, &NetPlayDialog::OnThread, this); CreateGUI(); + SetIcons(WxUtils::GetDolphinIconBundle()); Center(); // Remember the window size and position for NetWindow |
