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authorRachel Bryk <RachelBryk@gmail.com>2013-09-23 02:56:17 -0400
committerRachel Bryk <RachelBryk@gmail.com>2013-09-23 02:56:17 -0400
commit0bdef3932f0ba59b16bd7cab6f80ffddebe8f17b (patch)
tree4b608d50ef4217f14ef581d5af000e2beb399818 /Source/Core/DolphinWX/Src/NetWindow.cpp
parent96a77f9feb1b7feb915efa91582b73814b4e960d (diff)
Automatically connect the appropriate wiimotes in netplay. Extensions must still be set manually.
Diffstat (limited to 'Source/Core/DolphinWX/Src/NetWindow.cpp')
-rw-r--r--Source/Core/DolphinWX/Src/NetWindow.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/DolphinWX/Src/NetWindow.cpp b/Source/Core/DolphinWX/Src/NetWindow.cpp
index 1ad5d57f1f..0de2ee684d 100644
--- a/Source/Core/DolphinWX/Src/NetWindow.cpp
+++ b/Source/Core/DolphinWX/Src/NetWindow.cpp
@@ -107,7 +107,7 @@ NetPlaySetupDiag::NetPlaySetupDiag(wxWindow* const parent, const CGameListCtrl*
" - DSP Emulator Engine Must be the same on all computers!\n"
" - DSP on Dedicated Thread [OFF]\n"
" - Framelimit NOT set to [Audio]\n"
- " - Manually set the exact number of wiimotes to be used to [Emulated Wiimote]\n"
+ " - Manually set the extensions for each wiimote\n"
"\n"
"All players should use the same Dolphin version and settings.\n"
"All memory cards must be identical between players or disabled.\n"