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authorPokechu22 <Pokechu022@gmail.com>2021-12-15 16:39:15 -0800
committerPokechu22 <Pokechu022@gmail.com>2021-12-20 11:34:05 -0800
commit2f6953efb62b487639bbc82be95466e07cb42cdb (patch)
treeb6a9333f9ae0d4432684ca2f6593463eecce684b /Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp
parent820a424dcdf0095cf088abea921aaaac299dbccc (diff)
TextureConverterShaderGen: Set alpha to 1 on intensity formats if EFB lacks alpha
We were already doing this for non-intensity formats, but it seems like the same applies to intensity formats.
Diffstat (limited to 'Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp')
0 files changed, 0 insertions, 0 deletions