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authorAnthony <Helios747@users.noreply.github.com>2019-05-10 19:16:40 -0700
committerGitHub <noreply@github.com>2019-05-10 19:16:40 -0700
commit3ab06dcd02ea6040c2620a8ce8be144c65534c2d (patch)
treed695cb4bb2c7f9573c99ee91bfcc54bad81f98dc /Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.h
parent46561cc242237c22fe24b6c990fbaeaba241f8fd (diff)
parent374585f12806886f9ad8b117dfc4811033dad4f3 (diff)
Merge pull request #8016 from jordan-woyak/emu-wm-ir-rename
WiimoteEmu/DolphinQt: Rename "IR" to "Point" and eliminate redundant Forward/Backward actions.
Diffstat (limited to 'Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.h')
-rw-r--r--Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.h6
1 files changed, 1 insertions, 5 deletions
diff --git a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.h b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.h
index 4b0d13eb6c..7c72120dba 100644
--- a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.h
+++ b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.h
@@ -19,12 +19,11 @@ public:
{
ControlState x{};
ControlState y{};
- ControlState z{};
bool IsVisible() const;
};
- explicit Cursor(const std::string& name);
+ Cursor(std::string name, std::string ui_name);
ReshapeData GetReshapableState(bool adjusted) final override;
ControlState GetGateRadiusAtAngle(double ang) const override;
@@ -45,9 +44,6 @@ private:
// to something that makes sense with the default range.
static constexpr double STEP_PER_SEC = 0.01 * 200;
- // Smooth out forward/backward movements:
- static constexpr double STEP_Z_PER_SEC = 0.05 * 200;
-
static constexpr int AUTO_HIDE_MS = 2500;
static constexpr double AUTO_HIDE_DEADZONE = 0.001;