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path: root/Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.h
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Diffstat (limited to 'Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.h')
-rw-r--r--Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.h6
1 files changed, 1 insertions, 5 deletions
diff --git a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.h b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.h
index 4b0d13eb6c..7c72120dba 100644
--- a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.h
+++ b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.h
@@ -19,12 +19,11 @@ public:
{
ControlState x{};
ControlState y{};
- ControlState z{};
bool IsVisible() const;
};
- explicit Cursor(const std::string& name);
+ Cursor(std::string name, std::string ui_name);
ReshapeData GetReshapableState(bool adjusted) final override;
ControlState GetGateRadiusAtAngle(double ang) const override;
@@ -45,9 +44,6 @@ private:
// to something that makes sense with the default range.
static constexpr double STEP_PER_SEC = 0.01 * 200;
- // Smooth out forward/backward movements:
- static constexpr double STEP_Z_PER_SEC = 0.05 * 200;
-
static constexpr int AUTO_HIDE_MS = 2500;
static constexpr double AUTO_HIDE_DEADZONE = 0.001;