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authorRyan Houdek <Sonicadvance1@gmail.com>2014-05-09 09:10:45 -0500
committerRyan Houdek <Sonicadvance1@gmail.com>2014-05-09 09:10:45 -0500
commitcdec575bef6bc03a5934ef1928abdbff013df482 (patch)
treee7e8ef642c939fb0bd5771a2206080ce32caffce /Source/Core/InputCommon/ControllerInterface/Android/Android.cpp
parentb4e1ac5f080d630d33842822b8e3470d2c62abc3 (diff)
Fixes games that use the MMU to page in code(Rogue Leader).
The issue was that on memory exception we wouldn't call in to PPCAnalyst and our code_block would retain the previous blocks information. This would cause us to compile the previous blocks instructions in prior to the exception exit.
Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface/Android/Android.cpp')
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