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authorTom Pratt <tompratt@squareup.com>2026-05-06 12:58:36 +0200
committerTom Pratt <tompratt@squareup.com>2026-05-06 14:06:01 +0200
commitbedb283d932c845de6e76261f4753aefa8e56dec (patch)
tree55de2f68ac5aead8eaf3682aec7b4d869a862b56 /Source/Core/InputCommon/ControllerInterface/Android
parent6d5399246e2147217a8bf82892e22a5575f06293 (diff)
DoAllPlayersHaveSameGame returns correct result instead of always true
SendGameStatus() was writing SyncIdentifierComparison as a u32 but the server reads it as a u8 enum, so the server always gets 0 (SameGame). This bug was introduced in commit 66276ac.
Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface/Android')
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