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| author | Filoppi <filippotarpini@hotmail.it> | 2021-05-15 11:32:00 +0300 |
|---|---|---|
| committer | Filoppi <filippotarpini@hotmail.it> | 2021-06-07 11:07:05 +0300 |
| commit | f90d851e2519d46f62e2037896053bc546e7133b (patch) | |
| tree | adb9a2b7b18c5581aa4b995fc2cea4ddd25a233d /Source/Core/InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.cpp | |
| parent | c285ae57fb0027a3e6da12b7097e15e0485ee526 (diff) | |
ControllerInterface: mixed comments
Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.cpp')
| -rw-r--r-- | Source/Core/InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/Source/Core/InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.cpp b/Source/Core/InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.cpp index ebe2e84286..bc1820b8ad 100644 --- a/Source/Core/InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.cpp +++ b/Source/Core/InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.cpp @@ -91,6 +91,11 @@ KeyboardMouse::~KeyboardMouse() { s_keyboard_mouse_exists = false; + // Independently of the order in which we do these, if we put a breakpoint on Unacquire() (or in + // any place in the call stack before this), when refreshing devices from the UI, on the second + // attempt, it will get stuck in an infinite (while) loop inside dinput8.dll. Given that it can't + // be otherwise be reproduced (not even with sleeps), we can just ignore the problem. + // kb m_kb_device->Unacquire(); m_kb_device->Release(); |
