diff options
| author | Jasper St. Pierre <jstpierre@mecheye.net> | 2013-12-07 15:14:29 -0500 |
|---|---|---|
| committer | Jasper St. Pierre <jstpierre@mecheye.net> | 2013-12-31 14:03:19 -0500 |
| commit | 34692ab826abc8f8faa61bdb2280b742424528f1 (patch) | |
| tree | b0eedc645badbea316ff59c125eaf808b28777ec /Source/Core/InputCommon/ControllerInterface/DInput | |
| parent | 43e618682e8093602fc83dfa902ee7ae3fd3a4f6 (diff) | |
Remove unnecessary Src/ folders
Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface/DInput')
7 files changed, 1373 insertions, 0 deletions
diff --git a/Source/Core/InputCommon/ControllerInterface/DInput/DInput.cpp b/Source/Core/InputCommon/ControllerInterface/DInput/DInput.cpp new file mode 100644 index 0000000000..6b7b492ea9 --- /dev/null +++ b/Source/Core/InputCommon/ControllerInterface/DInput/DInput.cpp @@ -0,0 +1,65 @@ + +#include "DInput.h" + +#include "StringUtil.h" + +#include "DInputJoystick.h" +#include "DInputKeyboardMouse.h" + +#pragma comment(lib, "Dinput8.lib") +#pragma comment(lib, "dxguid.lib") + +namespace ciface +{ +namespace DInput +{ + +//BOOL CALLBACK DIEnumEffectsCallback(LPCDIEFFECTINFO pdei, LPVOID pvRef) +//{ +// ((std::list<DIEFFECTINFO>*)pvRef)->push_back(*pdei); +// return DIENUM_CONTINUE; +//} + +BOOL CALLBACK DIEnumDeviceObjectsCallback(LPCDIDEVICEOBJECTINSTANCE lpddoi, LPVOID pvRef) +{ + ((std::list<DIDEVICEOBJECTINSTANCE>*)pvRef)->push_back(*lpddoi); + return DIENUM_CONTINUE; +} + +BOOL CALLBACK DIEnumDevicesCallback(LPCDIDEVICEINSTANCE lpddi, LPVOID pvRef) +{ + ((std::list<DIDEVICEINSTANCE>*)pvRef)->push_back(*lpddi); + return DIENUM_CONTINUE; +} + +std::string GetDeviceName(const LPDIRECTINPUTDEVICE8 device) +{ + DIPROPSTRING str = {}; + str.diph.dwSize = sizeof(str); + str.diph.dwHeaderSize = sizeof(str.diph); + str.diph.dwHow = DIPH_DEVICE; + + std::string result; + if (SUCCEEDED(device->GetProperty(DIPROP_PRODUCTNAME, &str.diph))) + { + result = StripSpaces(UTF16ToUTF8(str.wsz)); + } + + return result; +} + +void Init(std::vector<Core::Device*>& devices, HWND hwnd) +{ + IDirectInput8* idi8; + if (FAILED(DirectInput8Create(GetModuleHandle(NULL), DIRECTINPUT_VERSION, IID_IDirectInput8, (LPVOID*)&idi8, NULL))) + return; + + InitKeyboardMouse(idi8, devices, hwnd); + InitJoystick(idi8, devices, hwnd); + + idi8->Release(); + +} + +} +} diff --git a/Source/Core/InputCommon/ControllerInterface/DInput/DInput.h b/Source/Core/InputCommon/ControllerInterface/DInput/DInput.h new file mode 100644 index 0000000000..86452c23ab --- /dev/null +++ b/Source/Core/InputCommon/ControllerInterface/DInput/DInput.h @@ -0,0 +1,31 @@ +#ifndef _CIFACE_DINPUT_H_ +#define _CIFACE_DINPUT_H_ + +#include "../Device.h" + +#define DINPUT_SOURCE_NAME "DInput" + +#define DIRECTINPUT_VERSION 0x0800 +#define WIN32_LEAN_AND_MEAN +#define NOMINMAX +#include <Windows.h> +#include <dinput.h> + +#include <list> + +namespace ciface +{ +namespace DInput +{ + +//BOOL CALLBACK DIEnumEffectsCallback(LPCDIEFFECTINFO pdei, LPVOID pvRef); +BOOL CALLBACK DIEnumDeviceObjectsCallback(LPCDIDEVICEOBJECTINSTANCE lpddoi, LPVOID pvRef); +BOOL CALLBACK DIEnumDevicesCallback(LPCDIDEVICEINSTANCE lpddi, LPVOID pvRef); +std::string GetDeviceName(const LPDIRECTINPUTDEVICE8 device); + +void Init(std::vector<Core::Device*>& devices, HWND hwnd); + +} +} + +#endif diff --git a/Source/Core/InputCommon/ControllerInterface/DInput/DInputJoystick.cpp b/Source/Core/InputCommon/ControllerInterface/DInput/DInputJoystick.cpp new file mode 100644 index 0000000000..7211559e93 --- /dev/null +++ b/Source/Core/InputCommon/ControllerInterface/DInput/DInputJoystick.cpp @@ -0,0 +1,600 @@ + +#include "DInputJoystick.h" +#include "DInput.h" + +#include <map> +#include <sstream> +#include <algorithm> + +#include <wbemidl.h> +#include <oleauto.h> + +namespace ciface +{ +namespace DInput +{ + +// template instantiation +template class Joystick::Force<DICONSTANTFORCE>; +template class Joystick::Force<DIRAMPFORCE>; +template class Joystick::Force<DIPERIODIC>; + +static const struct +{ + GUID guid; + const char* name; +} force_type_names[] = +{ + {GUID_ConstantForce, "Constant"}, // DICONSTANTFORCE + {GUID_RampForce, "Ramp"}, // DIRAMPFORCE + {GUID_Square, "Square"}, // DIPERIODIC ... + {GUID_Sine, "Sine"}, + {GUID_Triangle, "Triangle"}, + {GUID_SawtoothUp, "Sawtooth Up"}, + {GUID_SawtoothDown, "Sawtooth Down"}, + //{GUID_Spring, "Spring"}, // DICUSTOMFORCE ... < I think + //{GUID_Damper, "Damper"}, + //{GUID_Inertia, "Inertia"}, + //{GUID_Friction, "Friction"}, +}; + +#define DATA_BUFFER_SIZE 32 + +//----------------------------------------------------------------------------- +// Modified some MSDN code to get all the XInput device GUID.Data1 values in a vector, +// faster than checking all the devices for each DirectInput device, like MSDN says to do +//----------------------------------------------------------------------------- +void GetXInputGUIDS( std::vector<DWORD>& guids ) +{ + +#define SAFE_RELEASE(p) { if(p) { (p)->Release(); (p)=NULL; } } + + IWbemLocator* pIWbemLocator = NULL; + IEnumWbemClassObject* pEnumDevices = NULL; + IWbemClassObject* pDevices[20] = {0}; + IWbemServices* pIWbemServices = NULL; + BSTR bstrNamespace = NULL; + BSTR bstrDeviceID = NULL; + BSTR bstrClassName = NULL; + DWORD uReturned = 0; + VARIANT var; + HRESULT hr; + + // CoInit if needed + hr = CoInitialize(NULL); + bool bCleanupCOM = SUCCEEDED(hr); + + // Create WMI + hr = CoCreateInstance( __uuidof(WbemLocator), + NULL, + CLSCTX_INPROC_SERVER, + __uuidof(IWbemLocator), + (LPVOID*) &pIWbemLocator); + if( FAILED(hr) || pIWbemLocator == NULL ) + goto LCleanup; + + bstrNamespace = SysAllocString( L"\\\\.\\root\\cimv2" );if( bstrNamespace == NULL ) goto LCleanup; + bstrClassName = SysAllocString( L"Win32_PNPEntity" ); if( bstrClassName == NULL ) goto LCleanup; + bstrDeviceID = SysAllocString( L"DeviceID" ); if( bstrDeviceID == NULL ) goto LCleanup; + + // Connect to WMI + hr = pIWbemLocator->ConnectServer( bstrNamespace, NULL, NULL, 0L, 0L, NULL, NULL, &pIWbemServices ); + if( FAILED(hr) || pIWbemServices == NULL ) + goto LCleanup; + + // Switch security level to IMPERSONATE. + CoSetProxyBlanket( pIWbemServices, RPC_C_AUTHN_WINNT, RPC_C_AUTHZ_NONE, NULL, + RPC_C_AUTHN_LEVEL_CALL, RPC_C_IMP_LEVEL_IMPERSONATE, NULL, EOAC_NONE ); + + hr = pIWbemServices->CreateInstanceEnum( bstrClassName, 0, NULL, &pEnumDevices ); + if( FAILED(hr) || pEnumDevices == NULL ) + goto LCleanup; + + // Loop over all devices + while( true ) + { + // Get 20 at a time + hr = pEnumDevices->Next( 10000, 20, pDevices, &uReturned ); + if( FAILED(hr) || uReturned == 0 ) + break; + + for( UINT iDevice=0; iDevice<uReturned; ++iDevice ) + { + // For each device, get its device ID + hr = pDevices[iDevice]->Get( bstrDeviceID, 0L, &var, NULL, NULL ); + if( SUCCEEDED( hr ) && var.vt == VT_BSTR && var.bstrVal != NULL ) + { + // Check if the device ID contains "IG_". If it does, then it's an XInput device + // This information can not be found from DirectInput + if( wcsstr( var.bstrVal, L"IG_" ) ) + { + // If it does, then get the VID/PID from var.bstrVal + DWORD dwPid = 0, dwVid = 0; + WCHAR* strVid = wcsstr( var.bstrVal, L"VID_" ); + if( strVid && swscanf( strVid, L"VID_%4X", &dwVid ) != 1 ) + dwVid = 0; + WCHAR* strPid = wcsstr( var.bstrVal, L"PID_" ); + if( strPid && swscanf( strPid, L"PID_%4X", &dwPid ) != 1 ) + dwPid = 0; + + // Compare the VID/PID to the DInput device + DWORD dwVidPid = MAKELONG( dwVid, dwPid ); + guids.push_back( dwVidPid ); + //bIsXinputDevice = true; + } + } + SAFE_RELEASE( pDevices[iDevice] ); + } + } + +LCleanup: + if(bstrNamespace) + SysFreeString(bstrNamespace); + if(bstrDeviceID) + SysFreeString(bstrDeviceID); + if(bstrClassName) + SysFreeString(bstrClassName); + for( UINT iDevice=0; iDevice<20; iDevice++ ) + SAFE_RELEASE( pDevices[iDevice] ); + SAFE_RELEASE( pEnumDevices ); + SAFE_RELEASE( pIWbemLocator ); + SAFE_RELEASE( pIWbemServices ); + + if( bCleanupCOM ) + CoUninitialize(); +} + +void InitJoystick(IDirectInput8* const idi8, std::vector<Core::Device*>& devices, HWND hwnd) +{ + std::list<DIDEVICEINSTANCE> joysticks; + idi8->EnumDevices( DI8DEVCLASS_GAMECTRL, DIEnumDevicesCallback, (LPVOID)&joysticks, DIEDFL_ATTACHEDONLY ); + + // this is used to number the joysticks + // multiple joysticks with the same name shall get unique ids starting at 0 + std::map< std::basic_string<TCHAR>, int> name_counts; + + std::vector<DWORD> xinput_guids; + GetXInputGUIDS( xinput_guids ); + + std::list<DIDEVICEINSTANCE>::iterator + i = joysticks.begin(), + e = joysticks.end(); + for ( ; i!=e; ++i ) + { + // skip XInput Devices + if ( std::find( xinput_guids.begin(), xinput_guids.end(), i->guidProduct.Data1 ) != xinput_guids.end() ) + continue; + + LPDIRECTINPUTDEVICE8 js_device; + if (SUCCEEDED(idi8->CreateDevice(i->guidInstance, &js_device, NULL))) + { + if (SUCCEEDED(js_device->SetDataFormat(&c_dfDIJoystick))) + { + if (FAILED(js_device->SetCooperativeLevel(GetAncestor(hwnd, GA_ROOT), DISCL_BACKGROUND | DISCL_EXCLUSIVE))) + { + //PanicAlert("SetCooperativeLevel(DISCL_EXCLUSIVE) failed!"); + // fall back to non-exclusive mode, with no rumble + if (FAILED(js_device->SetCooperativeLevel(NULL, DISCL_BACKGROUND | DISCL_NONEXCLUSIVE))) + { + //PanicAlert("SetCooperativeLevel failed!"); + js_device->Release(); + continue; + } + } + + Joystick* js = new Joystick(/*&*i, */js_device, name_counts[i->tszInstanceName]++); + // only add if it has some inputs/outputs + if (js->Inputs().size() || js->Outputs().size()) + devices.push_back(js); + else + delete js; + } + else + { + //PanicAlert("SetDataFormat failed!"); + js_device->Release(); + } + } + } +} + +Joystick::Joystick( /*const LPCDIDEVICEINSTANCE lpddi, */const LPDIRECTINPUTDEVICE8 device, const unsigned int index ) + : m_device(device) + , m_index(index) + //, m_name(TStringToString(lpddi->tszInstanceName)) +{ + // seems this needs to be done before GetCapabilities + // polled or buffered data + DIPROPDWORD dipdw; + dipdw.diph.dwSize = sizeof(DIPROPDWORD); + dipdw.diph.dwHeaderSize = sizeof(DIPROPHEADER); + dipdw.diph.dwObj = 0; + dipdw.diph.dwHow = DIPH_DEVICE; + dipdw.dwData = DATA_BUFFER_SIZE; + // set the buffer size, + // if we can't set the property, we can't use buffered data + m_buffered = SUCCEEDED(m_device->SetProperty(DIPROP_BUFFERSIZE, &dipdw.diph)); + + // seems this needs to be done after SetProperty of buffer size + m_device->Acquire(); + + // get joystick caps + DIDEVCAPS js_caps; + js_caps.dwSize = sizeof(js_caps); + if (FAILED(m_device->GetCapabilities(&js_caps))) + return; + + // max of 32 buttons and 4 hats / the limit of the data format I am using + js_caps.dwButtons = std::min((DWORD)32, js_caps.dwButtons); + js_caps.dwPOVs = std::min((DWORD)4, js_caps.dwPOVs); + + //m_must_poll = (js_caps.dwFlags & DIDC_POLLEDDATAFORMAT) != 0; + + // buttons + for (u8 i = 0; i != js_caps.dwButtons; ++i) + AddInput(new Button(i, m_state_in.rgbButtons[i])); + + // hats + for (u8 i = 0; i != js_caps.dwPOVs; ++i) + { + // each hat gets 4 input instances associated with it, (up down left right) + for (u8 d = 0; d != 4; ++d) + AddInput(new Hat(i, m_state_in.rgdwPOV[i], d)); + } + + // get up to 6 axes and 2 sliders + DIPROPRANGE range; + range.diph.dwSize = sizeof(range); + range.diph.dwHeaderSize = sizeof(range.diph); + range.diph.dwHow = DIPH_BYOFFSET; + // screw EnumObjects, just go through all the axis offsets and try to GetProperty + // this should be more foolproof, less code, and probably faster + for (unsigned int offset = 0; offset < DIJOFS_BUTTON(0) / sizeof(LONG); ++offset) + { + range.diph.dwObj = offset * sizeof(LONG); + // try to set some nice power of 2 values (128) to match the GameCube controls + range.lMin = -(1 << 7); + range.lMax = (1 << 7); + m_device->SetProperty(DIPROP_RANGE, &range.diph); + // but I guess not all devices support setting range + // so I getproperty right afterward incase it didn't set. + // This also checks that the axis is present + if (SUCCEEDED(m_device->GetProperty(DIPROP_RANGE, &range.diph))) + { + const LONG base = (range.lMin + range.lMax) / 2; + const LONG& ax = (&m_state_in.lX)[offset]; + + // each axis gets a negative and a positive input instance associated with it + AddAnalogInputs(new Axis(offset, ax, base, range.lMin-base), + new Axis(offset, ax, base, range.lMax-base)); + } + } + + // TODO: check for DIDC_FORCEFEEDBACK in devcaps? + + // get supported ff effects + std::list<DIDEVICEOBJECTINSTANCE> objects; + m_device->EnumObjects(DIEnumDeviceObjectsCallback, (LPVOID)&objects, DIDFT_AXIS); + // got some ff axes or something + if ( objects.size() ) + { + // temporary + DWORD rgdwAxes[2] = {DIJOFS_X, DIJOFS_Y}; + LONG rglDirection[2] = {-200, 0}; + + DIEFFECT eff; + ZeroMemory(&eff, sizeof(eff)); + eff.dwSize = sizeof(DIEFFECT); + eff.dwFlags = DIEFF_CARTESIAN | DIEFF_OBJECTOFFSETS; + eff.dwDuration = INFINITE; // (4 * DI_SECONDS) + eff.dwSamplePeriod = 0; + eff.dwGain = DI_FFNOMINALMAX; + eff.dwTriggerButton = DIEB_NOTRIGGER; + eff.dwTriggerRepeatInterval = 0; + eff.cAxes = std::min((DWORD)1, (DWORD)objects.size()); + eff.rgdwAxes = rgdwAxes; + eff.rglDirection = rglDirection; + + // DIPERIODIC is the largest, so we'll use that + DIPERIODIC f; + eff.lpvTypeSpecificParams = &f; + ZeroMemory(&f, sizeof(f)); + + // doesn't seem needed + //DIENVELOPE env; + //eff.lpEnvelope = &env; + //ZeroMemory(&env, sizeof(env)); + //env.dwSize = sizeof(env); + + for (unsigned int f = 0; f < sizeof(force_type_names)/sizeof(*force_type_names); ++f) + { + // ugly if ladder + if (0 == f) + { + DICONSTANTFORCE diCF = {-10000}; + diCF.lMagnitude = DI_FFNOMINALMAX; + eff.cbTypeSpecificParams = sizeof(DICONSTANTFORCE); + eff.lpvTypeSpecificParams = &diCF; + } + else if (1 == f) + { + eff.cbTypeSpecificParams = sizeof(DIRAMPFORCE); + } + else + { + eff.cbTypeSpecificParams = sizeof(DIPERIODIC); + } + + LPDIRECTINPUTEFFECT pEffect; + if (SUCCEEDED(m_device->CreateEffect(force_type_names[f].guid, &eff, &pEffect, NULL))) + { + m_state_out.push_back(EffectState(pEffect)); + + // ugly if ladder again :/ + if (0 == f) + AddOutput(new ForceConstant(f, m_state_out.back())); + else if (1 == f) + AddOutput(new ForceRamp(f, m_state_out.back())); + else + AddOutput(new ForcePeriodic(f, m_state_out.back())); + } + } + } + + // disable autocentering + if (Outputs().size()) + { + DIPROPDWORD dipdw; + dipdw.diph.dwSize = sizeof( DIPROPDWORD ); + dipdw.diph.dwHeaderSize = sizeof( DIPROPHEADER ); + dipdw.diph.dwObj = 0; + dipdw.diph.dwHow = DIPH_DEVICE; + dipdw.dwData = DIPROPAUTOCENTER_OFF; + m_device->SetProperty( DIPROP_AUTOCENTER, &dipdw.diph ); + } + + ClearInputState(); +} + +Joystick::~Joystick() +{ + // release the ff effect iface's + std::list<EffectState>::iterator + i = m_state_out.begin(), + e = m_state_out.end(); + for (; i!=e; ++i) + { + i->iface->Stop(); + i->iface->Unload(); + i->iface->Release(); + } + + m_device->Unacquire(); + m_device->Release(); +} + +void Joystick::ClearInputState() +{ + ZeroMemory(&m_state_in, sizeof(m_state_in)); + // set hats to center + memset( m_state_in.rgdwPOV, 0xFF, sizeof(m_state_in.rgdwPOV) ); +} + +std::string Joystick::GetName() const +{ + return GetDeviceName(m_device); +} + +int Joystick::GetId() const +{ + return m_index; +} + +std::string Joystick::GetSource() const +{ + return DINPUT_SOURCE_NAME; +} + +// update IO + +bool Joystick::UpdateInput() +{ + HRESULT hr = 0; + + // just always poll, + // MSDN says if this isn't needed it doesn't do anything + m_device->Poll(); + + if (m_buffered) + { + DIDEVICEOBJECTDATA evtbuf[DATA_BUFFER_SIZE]; + DWORD numevents = DATA_BUFFER_SIZE; + hr = m_device->GetDeviceData(sizeof(*evtbuf), evtbuf, &numevents, 0); + + if (SUCCEEDED(hr)) + { + for (LPDIDEVICEOBJECTDATA evt = evtbuf; evt != (evtbuf + numevents); ++evt) + { + // all the buttons are at the end of the data format + // they are bytes rather than longs + if (evt->dwOfs < DIJOFS_BUTTON(0)) + *(DWORD*)(((BYTE*)&m_state_in) + evt->dwOfs) = evt->dwData; + else + ((BYTE*)&m_state_in)[evt->dwOfs] = (BYTE)evt->dwData; + } + + // seems like this needs to be done maybe... + if (DI_BUFFEROVERFLOW == hr) + hr = m_device->GetDeviceState(sizeof(m_state_in), &m_state_in); + } + } + else + { + hr = m_device->GetDeviceState(sizeof(m_state_in), &m_state_in); + } + + // try reacquire if input lost + if (DIERR_INPUTLOST == hr || DIERR_NOTACQUIRED == hr) + hr = m_device->Acquire(); + + return SUCCEEDED(hr); +} + +bool Joystick::UpdateOutput() +{ + size_t ok_count = 0; + + DIEFFECT eff; + ZeroMemory(&eff, sizeof(eff)); + eff.dwSize = sizeof(DIEFFECT); + eff.dwFlags = DIEFF_CARTESIAN | DIEFF_OBJECTOFFSETS; + + std::list<EffectState>::iterator + i = m_state_out.begin(), + e = m_state_out.end(); + for (; i!=e; ++i) + { + if (i->params) + { + if (i->size) + { + eff.cbTypeSpecificParams = i->size; + eff.lpvTypeSpecificParams = i->params; + // set params and start effect + ok_count += SUCCEEDED(i->iface->SetParameters(&eff, DIEP_TYPESPECIFICPARAMS | DIEP_START)); + } + else + { + ok_count += SUCCEEDED(i->iface->Stop()); + } + + i->params = NULL; + } + else + { + ++ok_count; + } + } + + return (m_state_out.size() == ok_count); +} + +// get name + +std::string Joystick::Button::GetName() const +{ + std::ostringstream ss; + ss << "Button " << (int)m_index; + return ss.str(); +} + +std::string Joystick::Axis::GetName() const +{ + std::ostringstream ss; + // axis + if (m_index < 6) + { + ss << "Axis " << (char)('X' + (m_index % 3)); + if (m_index > 2) + ss << 'r'; + } + // slider + else + { + ss << "Slider " << (int)(m_index - 6); + } + + ss << (m_range < 0 ? '-' : '+'); + return ss.str(); +} + +std::string Joystick::Hat::GetName() const +{ + static char tmpstr[] = "Hat . ."; + tmpstr[4] = (char)('0' + m_index); + tmpstr[6] = "NESW"[m_direction]; + return tmpstr; +} + +template <typename P> +std::string Joystick::Force<P>::GetName() const +{ + return force_type_names[m_index].name; +} + +// get / set state + +ControlState Joystick::Axis::GetState() const +{ + return std::max(0.0f, ControlState(m_axis - m_base) / m_range); +} + +ControlState Joystick::Button::GetState() const +{ + return ControlState(m_button > 0); +} + +ControlState Joystick::Hat::GetState() const +{ + // can this func be simplified ? + // hat centered code from MSDN + if (0xFFFF == LOWORD(m_hat)) + return 0; + return (abs((int)(m_hat / 4500 - m_direction * 2 + 8) % 8 - 4) > 2); +} + +void Joystick::ForceConstant::SetState(const ControlState state) +{ + const LONG new_val = LONG(10000 * state); + + LONG &val = params.lMagnitude; + if (val != new_val) + { + val = new_val; + m_state.params = ¶ms; // tells UpdateOutput the state has changed + + // tells UpdateOutput to either start or stop the force + m_state.size = new_val ? sizeof(params) : 0; + } +} + +void Joystick::ForceRamp::SetState(const ControlState state) +{ + const LONG new_val = LONG(10000 * state); + + if (params.lStart != new_val) + { + params.lStart = params.lEnd = new_val; + m_state.params = ¶ms; // tells UpdateOutput the state has changed + + // tells UpdateOutput to either start or stop the force + m_state.size = new_val ? sizeof(params) : 0; + } +} + +void Joystick::ForcePeriodic::SetState(const ControlState state) +{ + const LONG new_val = LONG(10000 * state); + + DWORD &val = params.dwMagnitude; + if (val != new_val) + { + val = new_val; + //params.dwPeriod = 0;//DWORD(0.05 * DI_SECONDS); // zero is working fine for me + + m_state.params = ¶ms; // tells UpdateOutput the state has changed + + // tells UpdateOutput to either start or stop the force + m_state.size = new_val ? sizeof(params) : 0; + } +} + +template <typename P> +Joystick::Force<P>::Force(u8 index, EffectState& state) + : m_index(index), m_state(state) +{ + ZeroMemory(¶ms, sizeof(params)); +} + +} +} diff --git a/Source/Core/InputCommon/ControllerInterface/DInput/DInputJoystick.h b/Source/Core/InputCommon/ControllerInterface/DInput/DInputJoystick.h new file mode 100644 index 0000000000..20b38c8a69 --- /dev/null +++ b/Source/Core/InputCommon/ControllerInterface/DInput/DInputJoystick.h @@ -0,0 +1,109 @@ +#ifndef _CIFACE_DINPUT_JOYSTICK_H_ +#define _CIFACE_DINPUT_JOYSTICK_H_ + +#include "../Device.h" + +#define DIRECTINPUT_VERSION 0x0800 +#define WIN32_LEAN_AND_MEAN +#define NOMINMAX +#include <Windows.h> +#include <dinput.h> + +#include <list> + +namespace ciface +{ +namespace DInput +{ + +void InitJoystick(IDirectInput8* const idi8, std::vector<Core::Device*>& devices, HWND hwnd); + +class Joystick : public Core::Device +{ +private: + struct EffectState + { + EffectState(LPDIRECTINPUTEFFECT eff) : iface(eff), params(NULL), size(0) {} + + LPDIRECTINPUTEFFECT iface; + void* params; // null when force hasn't changed + u8 size; // zero when force should stop + }; + + class Button : public Input + { + public: + std::string GetName() const; + Button(u8 index, const BYTE& button) : m_index(index), m_button(button) {} + ControlState GetState() const; + private: + const BYTE& m_button; + const u8 m_index; + }; + + class Axis : public Input + { + public: + std::string GetName() const; + Axis(u8 index, const LONG& axis, LONG base, LONG range) : m_index(index), m_axis(axis), m_base(base), m_range(range) {} + ControlState GetState() const; + private: + const LONG& m_axis; + const LONG m_base, m_range; + const u8 m_index; + }; + + class Hat : public Input + { + public: + std::string GetName() const; + Hat(u8 index, const DWORD& hat, u8 direction) : m_index(index), m_hat(hat), m_direction(direction) {} + ControlState GetState() const; + private: + const DWORD& m_hat; + const u8 m_index, m_direction; + }; + + template <typename P> + class Force : public Output + { + public: + std::string GetName() const; + Force(u8 index, EffectState& state); + void SetState(ControlState state); + private: + EffectState& m_state; + P params; + const u8 m_index; + }; + typedef Force<DICONSTANTFORCE> ForceConstant; + typedef Force<DIRAMPFORCE> ForceRamp; + typedef Force<DIPERIODIC> ForcePeriodic; + +public: + bool UpdateInput(); + bool UpdateOutput(); + + void ClearInputState(); + + Joystick(const LPDIRECTINPUTDEVICE8 device, const unsigned int index); + ~Joystick(); + + std::string GetName() const; + int GetId() const; + std::string GetSource() const; + +private: + const LPDIRECTINPUTDEVICE8 m_device; + const unsigned int m_index; + + DIJOYSTATE m_state_in; + std::list<EffectState> m_state_out; + + bool m_buffered; +}; + +} +} + +#endif diff --git a/Source/Core/InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.cpp b/Source/Core/InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.cpp new file mode 100644 index 0000000000..850ff27281 --- /dev/null +++ b/Source/Core/InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.cpp @@ -0,0 +1,311 @@ + +#include "DInputKeyboardMouse.h" +#include "DInput.h" + + // (lower would be more sensitive) user can lower sensitivity by setting range + // seems decent here ( at 8 ), I don't think anyone would need more sensitive than this + // and user can lower it much farther than they would want to with the range +#define MOUSE_AXIS_SENSITIVITY 8 + + // if input hasn't been received for this many ms, mouse input will be skipped + // otherwise it is just some crazy value +#define DROP_INPUT_TIME 250 + +namespace ciface +{ +namespace DInput +{ + +static const struct +{ + const BYTE code; + const char* const name; +} named_keys[] = +{ +#include "NamedKeys.h" +}; + +static const struct +{ + const BYTE code; + const char* const name; +} named_lights[] = +{ + { VK_NUMLOCK, "NUM LOCK" }, + { VK_CAPITAL, "CAPS LOCK" }, + { VK_SCROLL, "SCROLL LOCK" } +}; + +// lil silly +static HWND hwnd; + +void InitKeyboardMouse(IDirectInput8* const idi8, std::vector<Core::Device*>& devices, HWND _hwnd) +{ + hwnd = _hwnd; + + // mouse and keyboard are a combined device, to allow shift+click and stuff + // if that's dumb, I will make a VirtualDevice class that just uses ranges of inputs/outputs from other devices + // so there can be a separated Keyboard and mouse, as well as combined KeyboardMouse + + LPDIRECTINPUTDEVICE8 kb_device = NULL; + LPDIRECTINPUTDEVICE8 mo_device = NULL; + + if (SUCCEEDED(idi8->CreateDevice( GUID_SysKeyboard, &kb_device, NULL))) + { + if (SUCCEEDED(kb_device->SetDataFormat(&c_dfDIKeyboard))) + { + if (SUCCEEDED(kb_device->SetCooperativeLevel(NULL, DISCL_BACKGROUND | DISCL_NONEXCLUSIVE))) + { + if (SUCCEEDED(idi8->CreateDevice( GUID_SysMouse, &mo_device, NULL ))) + { + if (SUCCEEDED(mo_device->SetDataFormat(&c_dfDIMouse2))) + { + if (SUCCEEDED(mo_device->SetCooperativeLevel(NULL, DISCL_BACKGROUND | DISCL_NONEXCLUSIVE))) + { + devices.push_back(new KeyboardMouse(kb_device, mo_device)); + return; + } + } + } + } + } + } + + if (kb_device) + kb_device->Release(); + if (mo_device) + mo_device->Release(); +} + +KeyboardMouse::~KeyboardMouse() +{ + // kb + m_kb_device->Unacquire(); + m_kb_device->Release(); + // mouse + m_mo_device->Unacquire(); + m_mo_device->Release(); +} + +KeyboardMouse::KeyboardMouse(const LPDIRECTINPUTDEVICE8 kb_device, const LPDIRECTINPUTDEVICE8 mo_device) + : m_kb_device(kb_device) + , m_mo_device(mo_device) +{ + m_kb_device->Acquire(); + m_mo_device->Acquire(); + + m_last_update = GetTickCount(); + + ZeroMemory(&m_state_in, sizeof(m_state_in)); + ZeroMemory(m_state_out, sizeof(m_state_out)); + ZeroMemory(&m_current_state_out, sizeof(m_current_state_out)); + + // KEYBOARD + // add keys + for (u8 i = 0; i < sizeof(named_keys)/sizeof(*named_keys); ++i) + AddInput(new Key(i, m_state_in.keyboard[named_keys[i].code])); + // add lights + for (u8 i = 0; i < sizeof(named_lights)/sizeof(*named_lights); ++i) + AddOutput(new Light(i)); + + // MOUSE + // get caps + DIDEVCAPS mouse_caps; + ZeroMemory( &mouse_caps, sizeof(mouse_caps) ); + mouse_caps.dwSize = sizeof(mouse_caps); + m_mo_device->GetCapabilities(&mouse_caps); + // mouse buttons + for (u8 i = 0; i < mouse_caps.dwButtons; ++i) + AddInput(new Button(i, m_state_in.mouse.rgbButtons[i])); + // mouse axes + for (unsigned int i = 0; i < mouse_caps.dwAxes; ++i) + { + const LONG& ax = (&m_state_in.mouse.lX)[i]; + + // each axis gets a negative and a positive input instance associated with it + AddInput(new Axis(i, ax, (2==i) ? -1 : -MOUSE_AXIS_SENSITIVITY)); + AddInput(new Axis(i, ax, -(2==i) ? 1 : MOUSE_AXIS_SENSITIVITY)); + } + // cursor, with a hax for-loop + for (unsigned int i=0; i<4; ++i) + AddInput(new Cursor(!!(i&2), (&m_state_in.cursor.x)[i/2], !!(i&1))); +} + +void GetMousePos(float* const x, float* const y) +{ + unsigned int win_width = 2, win_height = 2; + POINT point = { 1, 1 }; + GetCursorPos(&point); + // Get the cursor position relative to the upper left corner of the rendering window + ScreenToClient(hwnd, &point); + + // Get the size of the rendering window. (In my case Rect.top and Rect.left was zero.) + RECT rect; + GetClientRect(hwnd, &rect); + // Width and height is the size of the rendering window + win_width = rect.right - rect.left; + win_height = rect.bottom - rect.top; + + // Return the mouse position as a range from -1 to 1 + *x = (float)point.x / (float)win_width * 2 - 1; + *y = (float)point.y / (float)win_height * 2 - 1; +} + +bool KeyboardMouse::UpdateInput() +{ + DIMOUSESTATE2 tmp_mouse; + + // if mouse position hasn't been updated in a short while, skip a dev state + DWORD cur_time = GetTickCount(); + if (cur_time - m_last_update > DROP_INPUT_TIME) + { + // set axes to zero + ZeroMemory(&m_state_in.mouse, sizeof(m_state_in.mouse)); + // skip this input state + m_mo_device->GetDeviceState(sizeof(tmp_mouse), &tmp_mouse); + } + + m_last_update = cur_time; + + HRESULT kb_hr = m_kb_device->GetDeviceState(sizeof(m_state_in.keyboard), &m_state_in.keyboard); + HRESULT mo_hr = m_mo_device->GetDeviceState(sizeof(tmp_mouse), &tmp_mouse); + + if (DIERR_INPUTLOST == kb_hr || DIERR_NOTACQUIRED == kb_hr) + m_kb_device->Acquire(); + + if (DIERR_INPUTLOST == mo_hr || DIERR_NOTACQUIRED == mo_hr) + m_mo_device->Acquire(); + + if (SUCCEEDED(kb_hr) && SUCCEEDED(mo_hr)) + { + // need to smooth out the axes, otherwise it doesn't work for shit + for (unsigned int i = 0; i < 3; ++i) + ((&m_state_in.mouse.lX)[i] += (&tmp_mouse.lX)[i]) /= 2; + + // copy over the buttons + memcpy(m_state_in.mouse.rgbButtons, tmp_mouse.rgbButtons, sizeof(m_state_in.mouse.rgbButtons)); + + // update mouse cursor + GetMousePos(&m_state_in.cursor.x, &m_state_in.cursor.y); + + return true; + } + + return false; +} + +bool KeyboardMouse::UpdateOutput() +{ + class KInput : public INPUT + { + public: + KInput( const unsigned char key, const bool up = false ) + { + memset( this, 0, sizeof(*this) ); + type = INPUT_KEYBOARD; + ki.wVk = key; + + if (up) + ki.dwFlags = KEYEVENTF_KEYUP; + } + }; + + std::vector< KInput > kbinputs; + for (unsigned int i = 0; i < sizeof(m_state_out)/sizeof(*m_state_out); ++i) + { + bool want_on = false; + if (m_state_out[i]) + want_on = m_state_out[i] > GetTickCount() % 255 ; // light should flash when output is 0.5 + + // lights are set to their original state when output is zero + if (want_on ^ m_current_state_out[i]) + { + kbinputs.push_back(KInput(named_lights[i].code)); // press + kbinputs.push_back(KInput(named_lights[i].code, true)); // release + + m_current_state_out[i] ^= 1; + } + } + + if (kbinputs.size()) + return ( kbinputs.size() == SendInput( (UINT)kbinputs.size(), &kbinputs[0], sizeof( kbinputs[0] ) ) ); + else + return true; +} + +std::string KeyboardMouse::GetName() const +{ + return "Keyboard Mouse"; +} + +int KeyboardMouse::GetId() const +{ + // should this be -1, idk + return 0; +} + +std::string KeyboardMouse::GetSource() const +{ + return DINPUT_SOURCE_NAME; +} + +// names +std::string KeyboardMouse::Key::GetName() const +{ + return named_keys[m_index].name; +} + +std::string KeyboardMouse::Button::GetName() const +{ + return std::string("Click ") + char('0' + m_index); +} + +std::string KeyboardMouse::Axis::GetName() const +{ + static char tmpstr[] = "Axis .."; + tmpstr[5] = (char)('X' + m_index); + tmpstr[6] = (m_range<0 ? '-' : '+'); + return tmpstr; +} + +std::string KeyboardMouse::Cursor::GetName() const +{ + static char tmpstr[] = "Cursor .."; + tmpstr[7] = (char)('X' + m_index); + tmpstr[8] = (m_positive ? '+' : '-'); + return tmpstr; +} + +std::string KeyboardMouse::Light::GetName() const +{ + return named_lights[m_index].name; +} + +// get/set state +ControlState KeyboardMouse::Key::GetState() const +{ + return (m_key != 0); +} + +ControlState KeyboardMouse::Button::GetState() const +{ + return (m_button != 0); +} + +ControlState KeyboardMouse::Axis::GetState() const +{ + return std::max(0.0f, ControlState(m_axis) / m_range); +} + +ControlState KeyboardMouse::Cursor::GetState() const +{ + return std::max(0.0f, ControlState(m_axis) / (m_positive ? 1.0f : -1.0f)); +} + +void KeyboardMouse::Light::SetState(const ControlState state) +{ + //state_out[m_index] = (unsigned char)(state * 255); +} + +} +} diff --git a/Source/Core/InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.h b/Source/Core/InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.h new file mode 100644 index 0000000000..73398ca1b1 --- /dev/null +++ b/Source/Core/InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.h @@ -0,0 +1,113 @@ +#ifndef _CIFACE_DINPUT_KBM_H_ +#define _CIFACE_DINPUT_KBM_H_ + +#include "../Device.h" + +#define DIRECTINPUT_VERSION 0x0800 +#define WIN32_LEAN_AND_MEAN +#define NOMINMAX +#include <Windows.h> +#include <dinput.h> + +namespace ciface +{ +namespace DInput +{ + +void InitKeyboardMouse(IDirectInput8* const idi8, std::vector<Core::Device*>& devices, HWND _hwnd); + +class KeyboardMouse : public Core::Device +{ +private: + struct State + { + BYTE keyboard[256]; + DIMOUSESTATE2 mouse; + struct + { + float x, y; + } cursor; + }; + + class Key : public Input + { + public: + std::string GetName() const; + Key(u8 index, const BYTE& key) : m_index(index), m_key(key) {} + ControlState GetState() const; + private: + const BYTE& m_key; + const u8 m_index; + }; + + class Button : public Input + { + public: + std::string GetName() const; + Button(u8 index, const BYTE& button) : m_index(index), m_button(button) {} + ControlState GetState() const; + private: + const BYTE& m_button; + const u8 m_index; + }; + + class Axis : public Input + { + public: + std::string GetName() const; + Axis(u8 index, const LONG& axis, LONG range) : m_index(index), m_axis(axis), m_range(range) {} + ControlState GetState() const; + private: + const LONG& m_axis; + const LONG m_range; + const u8 m_index; + }; + + class Cursor : public Input + { + public: + std::string GetName() const; + bool IsDetectable() { return false; } + Cursor(u8 index, const float& axis, const bool positive) : m_index(index), m_axis(axis), m_positive(positive) {} + ControlState GetState() const; + private: + const float& m_axis; + const u8 m_index; + const bool m_positive; + }; + + class Light : public Output + { + public: + std::string GetName() const; + Light(u8 index) : m_index(index) {} + void SetState(ControlState state); + private: + const u8 m_index; + }; + +public: + bool UpdateInput(); + bool UpdateOutput(); + + KeyboardMouse(const LPDIRECTINPUTDEVICE8 kb_device, const LPDIRECTINPUTDEVICE8 mo_device); + ~KeyboardMouse(); + + std::string GetName() const; + int GetId() const; + std::string GetSource() const; + +private: + const LPDIRECTINPUTDEVICE8 m_kb_device; + const LPDIRECTINPUTDEVICE8 m_mo_device; + + DWORD m_last_update; + State m_state_in; + unsigned char m_state_out[3]; // NUM CAPS SCROLL + bool m_current_state_out[3]; // NUM CAPS SCROLL +}; + +} +} + +#endif diff --git a/Source/Core/InputCommon/ControllerInterface/DInput/NamedKeys.h b/Source/Core/InputCommon/ControllerInterface/DInput/NamedKeys.h new file mode 100644 index 0000000000..43e090dbeb --- /dev/null +++ b/Source/Core/InputCommon/ControllerInterface/DInput/NamedKeys.h @@ -0,0 +1,144 @@ +{ DIK_A, "A" }, +{ DIK_B, "B" }, +{ DIK_C, "C" }, +{ DIK_D, "D" }, +{ DIK_E, "E" }, +{ DIK_F, "F" }, +{ DIK_G, "G" }, +{ DIK_H, "H" }, +{ DIK_I, "I" }, +{ DIK_J, "J" }, +{ DIK_K, "K" }, +{ DIK_L, "L" }, +{ DIK_M, "M" }, +{ DIK_N, "N" }, +{ DIK_O, "O" }, +{ DIK_P, "P" }, +{ DIK_Q, "Q" }, +{ DIK_R, "R" }, +{ DIK_S, "S" }, +{ DIK_T, "T" }, +{ DIK_U, "U" }, +{ DIK_V, "V" }, +{ DIK_W, "W" }, +{ DIK_X, "X" }, +{ DIK_Y, "Y" }, +{ DIK_Z, "Z" }, +{ DIK_0, "0" }, +{ DIK_1, "1" }, +{ DIK_2, "2" }, +{ DIK_3, "3" }, +{ DIK_4, "4" }, +{ DIK_5, "5" }, +{ DIK_6, "6" }, +{ DIK_7, "7" }, +{ DIK_8, "8" }, +{ DIK_9, "9" }, +{ DIK_UP, "UP" }, +{ DIK_DOWN, "DOWN" }, +{ DIK_LEFT, "LEFT" }, +{ DIK_RIGHT, "RIGHT" }, +{ DIK_ABNT_C1, "ABNT_C1" }, +{ DIK_ABNT_C2, "ABNT_C2" }, +{ DIK_ADD, "ADD" }, +{ DIK_APOSTROPHE, "APOSTROPHE" }, +{ DIK_APPS, "APPS" }, +{ DIK_AT, "AT" }, +{ DIK_AX, "AX" }, +{ DIK_BACK, "BACK" }, +{ DIK_BACKSLASH, "BACKSLASH" }, +{ DIK_CALCULATOR, "CALCULATOR" }, +{ DIK_CAPITAL, "CAPITAL" }, +{ DIK_COLON, "COLON" }, +{ DIK_COMMA, "COMMA" }, +{ DIK_CONVERT, "CONVERT" }, +{ DIK_DECIMAL, "DECIMAL" }, +{ DIK_DELETE, "DELETE" }, +{ DIK_DIVIDE, "DIVIDE" }, +{ DIK_EQUALS, "EQUALS" }, +{ DIK_ESCAPE, "ESCAPE" }, +{ DIK_F1, "F1" }, +{ DIK_F2, "F2" }, +{ DIK_F3, "F3" }, +{ DIK_F4, "F4" }, +{ DIK_F5, "F5" }, +{ DIK_F6, "F6" }, +{ DIK_F7, "F7" }, +{ DIK_F8, "F8" }, +{ DIK_F9, "F9" }, +{ DIK_F10, "F10" }, +{ DIK_F11, "F11" }, +{ DIK_F12, "F12" }, +{ DIK_F13, "F13" }, +{ DIK_F14, "F14" }, +{ DIK_F15, "F15" }, +{ DIK_GRAVE, "GRAVE" }, +{ DIK_HOME, "HOME" }, +{ DIK_END, "END" }, +{ DIK_INSERT, "INSERT" }, +{ DIK_KANA, "KANA" }, +{ DIK_KANJI, "KANJI" }, +{ DIK_MAIL, "MAIL" }, +{ DIK_MEDIASELECT, "MEDIASELECT" }, +{ DIK_MEDIASTOP, "MEDIASTOP" }, +{ DIK_MINUS, "MINUS" }, +{ DIK_MULTIPLY, "MULTIPLY" }, +{ DIK_MUTE, "MUTE" }, +{ DIK_MYCOMPUTER, "MYCOMPUTER" }, +{ DIK_NEXTTRACK, "NEXTTRACK" }, +{ DIK_NOCONVERT, "NOCONVERT" }, +{ DIK_NUMLOCK, "NUMLOCK" }, +{ DIK_NUMPAD0, "NUMPAD0" }, +{ DIK_NUMPAD1, "NUMPAD1" }, +{ DIK_NUMPAD2, "NUMPAD2" }, +{ DIK_NUMPAD3, "NUMPAD3" }, +{ DIK_NUMPAD4, "NUMPAD4" }, +{ DIK_NUMPAD5, "NUMPAD5" }, +{ DIK_NUMPAD6, "NUMPAD6" }, +{ DIK_NUMPAD7, "NUMPAD7" }, +{ DIK_NUMPAD8, "NUMPAD8" }, +{ DIK_NUMPAD9, "NUMPAD9" }, +{ DIK_NUMPADCOMMA, "NUMPADCOMMA" }, +{ DIK_NUMPADENTER, "NUMPADENTER" }, +{ DIK_NUMPADEQUALS, "NUMPADEQUALS" }, +{ DIK_OEM_102, "OEM_102" }, +{ DIK_PAUSE, "PAUSE" }, +{ DIK_PERIOD, "PERIOD" }, +{ DIK_PLAYPAUSE, "PLAYPAUSE" }, +{ DIK_POWER, "POWER" }, +{ DIK_PREVTRACK, "PREVTRACK" }, +{ DIK_PRIOR, "PRIOR" }, +{ DIK_NEXT, "NEXT" }, +{ DIK_RETURN, "RETURN" }, +{ DIK_LBRACKET, "LBRACKET" }, +{ DIK_RBRACKET, "RBRACKET" }, +{ DIK_LCONTROL, "LCONTROL" }, +{ DIK_RCONTROL, "RCONTROL" }, +{ DIK_LMENU, "LMENU" }, +{ DIK_RMENU, "RMENU" }, +{ DIK_LSHIFT, "LSHIFT" }, +{ DIK_RSHIFT, "RSHIFT" }, +{ DIK_LWIN, "LWIN" }, +{ DIK_RWIN, "RWIN" }, +{ DIK_SCROLL, "SCROLL" }, +{ DIK_SEMICOLON, "SEMICOLON" }, +{ DIK_SLASH, "SLASH" }, +{ DIK_SLEEP, "SLEEP" }, +{ DIK_SPACE, "SPACE" }, +{ DIK_STOP, "STOP" }, +{ DIK_SUBTRACT, "SUBTRACT" }, +{ DIK_SYSRQ, "SYSRQ" }, +{ DIK_TAB, "TAB" }, +{ DIK_UNDERLINE, "UNDERLINE" }, +{ DIK_UNLABELED, "UNLABELED" }, +{ DIK_VOLUMEDOWN, "VOLUMEDOWN" }, +{ DIK_VOLUMEUP, "VOLUMEUP" }, +{ DIK_WAKE, "WAKE" }, +{ DIK_WEBBACK, "WEBBACK" }, +{ DIK_WEBFAVORITES, "WEBFAVORITES" }, +{ DIK_WEBFORWARD, "WEBFORWARD" }, +{ DIK_WEBHOME, "WEBHOME" }, +{ DIK_WEBREFRESH, "WEBREFRESH" }, +{ DIK_WEBSEARCH, "WEBSEARCH" }, +{ DIK_WEBSTOP, "WEBSTOP" }, +{ DIK_YEN, "YEN" }, |
