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authorJasper St. Pierre <jstpierre@mecheye.net>2013-12-07 15:14:29 -0500
committerJasper St. Pierre <jstpierre@mecheye.net>2013-12-31 14:03:19 -0500
commit34692ab826abc8f8faa61bdb2280b742424528f1 (patch)
treeb0eedc645badbea316ff59c125eaf808b28777ec /Source/Core/InputCommon/ControllerInterface/DInput
parent43e618682e8093602fc83dfa902ee7ae3fd3a4f6 (diff)
Remove unnecessary Src/ folders
Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface/DInput')
-rw-r--r--Source/Core/InputCommon/ControllerInterface/DInput/DInput.cpp65
-rw-r--r--Source/Core/InputCommon/ControllerInterface/DInput/DInput.h31
-rw-r--r--Source/Core/InputCommon/ControllerInterface/DInput/DInputJoystick.cpp600
-rw-r--r--Source/Core/InputCommon/ControllerInterface/DInput/DInputJoystick.h109
-rw-r--r--Source/Core/InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.cpp311
-rw-r--r--Source/Core/InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.h113
-rw-r--r--Source/Core/InputCommon/ControllerInterface/DInput/NamedKeys.h144
7 files changed, 1373 insertions, 0 deletions
diff --git a/Source/Core/InputCommon/ControllerInterface/DInput/DInput.cpp b/Source/Core/InputCommon/ControllerInterface/DInput/DInput.cpp
new file mode 100644
index 0000000000..6b7b492ea9
--- /dev/null
+++ b/Source/Core/InputCommon/ControllerInterface/DInput/DInput.cpp
@@ -0,0 +1,65 @@
+
+#include "DInput.h"
+
+#include "StringUtil.h"
+
+#include "DInputJoystick.h"
+#include "DInputKeyboardMouse.h"
+
+#pragma comment(lib, "Dinput8.lib")
+#pragma comment(lib, "dxguid.lib")
+
+namespace ciface
+{
+namespace DInput
+{
+
+//BOOL CALLBACK DIEnumEffectsCallback(LPCDIEFFECTINFO pdei, LPVOID pvRef)
+//{
+// ((std::list<DIEFFECTINFO>*)pvRef)->push_back(*pdei);
+// return DIENUM_CONTINUE;
+//}
+
+BOOL CALLBACK DIEnumDeviceObjectsCallback(LPCDIDEVICEOBJECTINSTANCE lpddoi, LPVOID pvRef)
+{
+ ((std::list<DIDEVICEOBJECTINSTANCE>*)pvRef)->push_back(*lpddoi);
+ return DIENUM_CONTINUE;
+}
+
+BOOL CALLBACK DIEnumDevicesCallback(LPCDIDEVICEINSTANCE lpddi, LPVOID pvRef)
+{
+ ((std::list<DIDEVICEINSTANCE>*)pvRef)->push_back(*lpddi);
+ return DIENUM_CONTINUE;
+}
+
+std::string GetDeviceName(const LPDIRECTINPUTDEVICE8 device)
+{
+ DIPROPSTRING str = {};
+ str.diph.dwSize = sizeof(str);
+ str.diph.dwHeaderSize = sizeof(str.diph);
+ str.diph.dwHow = DIPH_DEVICE;
+
+ std::string result;
+ if (SUCCEEDED(device->GetProperty(DIPROP_PRODUCTNAME, &str.diph)))
+ {
+ result = StripSpaces(UTF16ToUTF8(str.wsz));
+ }
+
+ return result;
+}
+
+void Init(std::vector<Core::Device*>& devices, HWND hwnd)
+{
+ IDirectInput8* idi8;
+ if (FAILED(DirectInput8Create(GetModuleHandle(NULL), DIRECTINPUT_VERSION, IID_IDirectInput8, (LPVOID*)&idi8, NULL)))
+ return;
+
+ InitKeyboardMouse(idi8, devices, hwnd);
+ InitJoystick(idi8, devices, hwnd);
+
+ idi8->Release();
+
+}
+
+}
+}
diff --git a/Source/Core/InputCommon/ControllerInterface/DInput/DInput.h b/Source/Core/InputCommon/ControllerInterface/DInput/DInput.h
new file mode 100644
index 0000000000..86452c23ab
--- /dev/null
+++ b/Source/Core/InputCommon/ControllerInterface/DInput/DInput.h
@@ -0,0 +1,31 @@
+#ifndef _CIFACE_DINPUT_H_
+#define _CIFACE_DINPUT_H_
+
+#include "../Device.h"
+
+#define DINPUT_SOURCE_NAME "DInput"
+
+#define DIRECTINPUT_VERSION 0x0800
+#define WIN32_LEAN_AND_MEAN
+#define NOMINMAX
+#include <Windows.h>
+#include <dinput.h>
+
+#include <list>
+
+namespace ciface
+{
+namespace DInput
+{
+
+//BOOL CALLBACK DIEnumEffectsCallback(LPCDIEFFECTINFO pdei, LPVOID pvRef);
+BOOL CALLBACK DIEnumDeviceObjectsCallback(LPCDIDEVICEOBJECTINSTANCE lpddoi, LPVOID pvRef);
+BOOL CALLBACK DIEnumDevicesCallback(LPCDIDEVICEINSTANCE lpddi, LPVOID pvRef);
+std::string GetDeviceName(const LPDIRECTINPUTDEVICE8 device);
+
+void Init(std::vector<Core::Device*>& devices, HWND hwnd);
+
+}
+}
+
+#endif
diff --git a/Source/Core/InputCommon/ControllerInterface/DInput/DInputJoystick.cpp b/Source/Core/InputCommon/ControllerInterface/DInput/DInputJoystick.cpp
new file mode 100644
index 0000000000..7211559e93
--- /dev/null
+++ b/Source/Core/InputCommon/ControllerInterface/DInput/DInputJoystick.cpp
@@ -0,0 +1,600 @@
+
+#include "DInputJoystick.h"
+#include "DInput.h"
+
+#include <map>
+#include <sstream>
+#include <algorithm>
+
+#include <wbemidl.h>
+#include <oleauto.h>
+
+namespace ciface
+{
+namespace DInput
+{
+
+// template instantiation
+template class Joystick::Force<DICONSTANTFORCE>;
+template class Joystick::Force<DIRAMPFORCE>;
+template class Joystick::Force<DIPERIODIC>;
+
+static const struct
+{
+ GUID guid;
+ const char* name;
+} force_type_names[] =
+{
+ {GUID_ConstantForce, "Constant"}, // DICONSTANTFORCE
+ {GUID_RampForce, "Ramp"}, // DIRAMPFORCE
+ {GUID_Square, "Square"}, // DIPERIODIC ...
+ {GUID_Sine, "Sine"},
+ {GUID_Triangle, "Triangle"},
+ {GUID_SawtoothUp, "Sawtooth Up"},
+ {GUID_SawtoothDown, "Sawtooth Down"},
+ //{GUID_Spring, "Spring"}, // DICUSTOMFORCE ... < I think
+ //{GUID_Damper, "Damper"},
+ //{GUID_Inertia, "Inertia"},
+ //{GUID_Friction, "Friction"},
+};
+
+#define DATA_BUFFER_SIZE 32
+
+//-----------------------------------------------------------------------------
+// Modified some MSDN code to get all the XInput device GUID.Data1 values in a vector,
+// faster than checking all the devices for each DirectInput device, like MSDN says to do
+//-----------------------------------------------------------------------------
+void GetXInputGUIDS( std::vector<DWORD>& guids )
+{
+
+#define SAFE_RELEASE(p) { if(p) { (p)->Release(); (p)=NULL; } }
+
+ IWbemLocator* pIWbemLocator = NULL;
+ IEnumWbemClassObject* pEnumDevices = NULL;
+ IWbemClassObject* pDevices[20] = {0};
+ IWbemServices* pIWbemServices = NULL;
+ BSTR bstrNamespace = NULL;
+ BSTR bstrDeviceID = NULL;
+ BSTR bstrClassName = NULL;
+ DWORD uReturned = 0;
+ VARIANT var;
+ HRESULT hr;
+
+ // CoInit if needed
+ hr = CoInitialize(NULL);
+ bool bCleanupCOM = SUCCEEDED(hr);
+
+ // Create WMI
+ hr = CoCreateInstance( __uuidof(WbemLocator),
+ NULL,
+ CLSCTX_INPROC_SERVER,
+ __uuidof(IWbemLocator),
+ (LPVOID*) &pIWbemLocator);
+ if( FAILED(hr) || pIWbemLocator == NULL )
+ goto LCleanup;
+
+ bstrNamespace = SysAllocString( L"\\\\.\\root\\cimv2" );if( bstrNamespace == NULL ) goto LCleanup;
+ bstrClassName = SysAllocString( L"Win32_PNPEntity" ); if( bstrClassName == NULL ) goto LCleanup;
+ bstrDeviceID = SysAllocString( L"DeviceID" ); if( bstrDeviceID == NULL ) goto LCleanup;
+
+ // Connect to WMI
+ hr = pIWbemLocator->ConnectServer( bstrNamespace, NULL, NULL, 0L, 0L, NULL, NULL, &pIWbemServices );
+ if( FAILED(hr) || pIWbemServices == NULL )
+ goto LCleanup;
+
+ // Switch security level to IMPERSONATE.
+ CoSetProxyBlanket( pIWbemServices, RPC_C_AUTHN_WINNT, RPC_C_AUTHZ_NONE, NULL,
+ RPC_C_AUTHN_LEVEL_CALL, RPC_C_IMP_LEVEL_IMPERSONATE, NULL, EOAC_NONE );
+
+ hr = pIWbemServices->CreateInstanceEnum( bstrClassName, 0, NULL, &pEnumDevices );
+ if( FAILED(hr) || pEnumDevices == NULL )
+ goto LCleanup;
+
+ // Loop over all devices
+ while( true )
+ {
+ // Get 20 at a time
+ hr = pEnumDevices->Next( 10000, 20, pDevices, &uReturned );
+ if( FAILED(hr) || uReturned == 0 )
+ break;
+
+ for( UINT iDevice=0; iDevice<uReturned; ++iDevice )
+ {
+ // For each device, get its device ID
+ hr = pDevices[iDevice]->Get( bstrDeviceID, 0L, &var, NULL, NULL );
+ if( SUCCEEDED( hr ) && var.vt == VT_BSTR && var.bstrVal != NULL )
+ {
+ // Check if the device ID contains "IG_". If it does, then it's an XInput device
+ // This information can not be found from DirectInput
+ if( wcsstr( var.bstrVal, L"IG_" ) )
+ {
+ // If it does, then get the VID/PID from var.bstrVal
+ DWORD dwPid = 0, dwVid = 0;
+ WCHAR* strVid = wcsstr( var.bstrVal, L"VID_" );
+ if( strVid && swscanf( strVid, L"VID_%4X", &dwVid ) != 1 )
+ dwVid = 0;
+ WCHAR* strPid = wcsstr( var.bstrVal, L"PID_" );
+ if( strPid && swscanf( strPid, L"PID_%4X", &dwPid ) != 1 )
+ dwPid = 0;
+
+ // Compare the VID/PID to the DInput device
+ DWORD dwVidPid = MAKELONG( dwVid, dwPid );
+ guids.push_back( dwVidPid );
+ //bIsXinputDevice = true;
+ }
+ }
+ SAFE_RELEASE( pDevices[iDevice] );
+ }
+ }
+
+LCleanup:
+ if(bstrNamespace)
+ SysFreeString(bstrNamespace);
+ if(bstrDeviceID)
+ SysFreeString(bstrDeviceID);
+ if(bstrClassName)
+ SysFreeString(bstrClassName);
+ for( UINT iDevice=0; iDevice<20; iDevice++ )
+ SAFE_RELEASE( pDevices[iDevice] );
+ SAFE_RELEASE( pEnumDevices );
+ SAFE_RELEASE( pIWbemLocator );
+ SAFE_RELEASE( pIWbemServices );
+
+ if( bCleanupCOM )
+ CoUninitialize();
+}
+
+void InitJoystick(IDirectInput8* const idi8, std::vector<Core::Device*>& devices, HWND hwnd)
+{
+ std::list<DIDEVICEINSTANCE> joysticks;
+ idi8->EnumDevices( DI8DEVCLASS_GAMECTRL, DIEnumDevicesCallback, (LPVOID)&joysticks, DIEDFL_ATTACHEDONLY );
+
+ // this is used to number the joysticks
+ // multiple joysticks with the same name shall get unique ids starting at 0
+ std::map< std::basic_string<TCHAR>, int> name_counts;
+
+ std::vector<DWORD> xinput_guids;
+ GetXInputGUIDS( xinput_guids );
+
+ std::list<DIDEVICEINSTANCE>::iterator
+ i = joysticks.begin(),
+ e = joysticks.end();
+ for ( ; i!=e; ++i )
+ {
+ // skip XInput Devices
+ if ( std::find( xinput_guids.begin(), xinput_guids.end(), i->guidProduct.Data1 ) != xinput_guids.end() )
+ continue;
+
+ LPDIRECTINPUTDEVICE8 js_device;
+ if (SUCCEEDED(idi8->CreateDevice(i->guidInstance, &js_device, NULL)))
+ {
+ if (SUCCEEDED(js_device->SetDataFormat(&c_dfDIJoystick)))
+ {
+ if (FAILED(js_device->SetCooperativeLevel(GetAncestor(hwnd, GA_ROOT), DISCL_BACKGROUND | DISCL_EXCLUSIVE)))
+ {
+ //PanicAlert("SetCooperativeLevel(DISCL_EXCLUSIVE) failed!");
+ // fall back to non-exclusive mode, with no rumble
+ if (FAILED(js_device->SetCooperativeLevel(NULL, DISCL_BACKGROUND | DISCL_NONEXCLUSIVE)))
+ {
+ //PanicAlert("SetCooperativeLevel failed!");
+ js_device->Release();
+ continue;
+ }
+ }
+
+ Joystick* js = new Joystick(/*&*i, */js_device, name_counts[i->tszInstanceName]++);
+ // only add if it has some inputs/outputs
+ if (js->Inputs().size() || js->Outputs().size())
+ devices.push_back(js);
+ else
+ delete js;
+ }
+ else
+ {
+ //PanicAlert("SetDataFormat failed!");
+ js_device->Release();
+ }
+ }
+ }
+}
+
+Joystick::Joystick( /*const LPCDIDEVICEINSTANCE lpddi, */const LPDIRECTINPUTDEVICE8 device, const unsigned int index )
+ : m_device(device)
+ , m_index(index)
+ //, m_name(TStringToString(lpddi->tszInstanceName))
+{
+ // seems this needs to be done before GetCapabilities
+ // polled or buffered data
+ DIPROPDWORD dipdw;
+ dipdw.diph.dwSize = sizeof(DIPROPDWORD);
+ dipdw.diph.dwHeaderSize = sizeof(DIPROPHEADER);
+ dipdw.diph.dwObj = 0;
+ dipdw.diph.dwHow = DIPH_DEVICE;
+ dipdw.dwData = DATA_BUFFER_SIZE;
+ // set the buffer size,
+ // if we can't set the property, we can't use buffered data
+ m_buffered = SUCCEEDED(m_device->SetProperty(DIPROP_BUFFERSIZE, &dipdw.diph));
+
+ // seems this needs to be done after SetProperty of buffer size
+ m_device->Acquire();
+
+ // get joystick caps
+ DIDEVCAPS js_caps;
+ js_caps.dwSize = sizeof(js_caps);
+ if (FAILED(m_device->GetCapabilities(&js_caps)))
+ return;
+
+ // max of 32 buttons and 4 hats / the limit of the data format I am using
+ js_caps.dwButtons = std::min((DWORD)32, js_caps.dwButtons);
+ js_caps.dwPOVs = std::min((DWORD)4, js_caps.dwPOVs);
+
+ //m_must_poll = (js_caps.dwFlags & DIDC_POLLEDDATAFORMAT) != 0;
+
+ // buttons
+ for (u8 i = 0; i != js_caps.dwButtons; ++i)
+ AddInput(new Button(i, m_state_in.rgbButtons[i]));
+
+ // hats
+ for (u8 i = 0; i != js_caps.dwPOVs; ++i)
+ {
+ // each hat gets 4 input instances associated with it, (up down left right)
+ for (u8 d = 0; d != 4; ++d)
+ AddInput(new Hat(i, m_state_in.rgdwPOV[i], d));
+ }
+
+ // get up to 6 axes and 2 sliders
+ DIPROPRANGE range;
+ range.diph.dwSize = sizeof(range);
+ range.diph.dwHeaderSize = sizeof(range.diph);
+ range.diph.dwHow = DIPH_BYOFFSET;
+ // screw EnumObjects, just go through all the axis offsets and try to GetProperty
+ // this should be more foolproof, less code, and probably faster
+ for (unsigned int offset = 0; offset < DIJOFS_BUTTON(0) / sizeof(LONG); ++offset)
+ {
+ range.diph.dwObj = offset * sizeof(LONG);
+ // try to set some nice power of 2 values (128) to match the GameCube controls
+ range.lMin = -(1 << 7);
+ range.lMax = (1 << 7);
+ m_device->SetProperty(DIPROP_RANGE, &range.diph);
+ // but I guess not all devices support setting range
+ // so I getproperty right afterward incase it didn't set.
+ // This also checks that the axis is present
+ if (SUCCEEDED(m_device->GetProperty(DIPROP_RANGE, &range.diph)))
+ {
+ const LONG base = (range.lMin + range.lMax) / 2;
+ const LONG& ax = (&m_state_in.lX)[offset];
+
+ // each axis gets a negative and a positive input instance associated with it
+ AddAnalogInputs(new Axis(offset, ax, base, range.lMin-base),
+ new Axis(offset, ax, base, range.lMax-base));
+ }
+ }
+
+ // TODO: check for DIDC_FORCEFEEDBACK in devcaps?
+
+ // get supported ff effects
+ std::list<DIDEVICEOBJECTINSTANCE> objects;
+ m_device->EnumObjects(DIEnumDeviceObjectsCallback, (LPVOID)&objects, DIDFT_AXIS);
+ // got some ff axes or something
+ if ( objects.size() )
+ {
+ // temporary
+ DWORD rgdwAxes[2] = {DIJOFS_X, DIJOFS_Y};
+ LONG rglDirection[2] = {-200, 0};
+
+ DIEFFECT eff;
+ ZeroMemory(&eff, sizeof(eff));
+ eff.dwSize = sizeof(DIEFFECT);
+ eff.dwFlags = DIEFF_CARTESIAN | DIEFF_OBJECTOFFSETS;
+ eff.dwDuration = INFINITE; // (4 * DI_SECONDS)
+ eff.dwSamplePeriod = 0;
+ eff.dwGain = DI_FFNOMINALMAX;
+ eff.dwTriggerButton = DIEB_NOTRIGGER;
+ eff.dwTriggerRepeatInterval = 0;
+ eff.cAxes = std::min((DWORD)1, (DWORD)objects.size());
+ eff.rgdwAxes = rgdwAxes;
+ eff.rglDirection = rglDirection;
+
+ // DIPERIODIC is the largest, so we'll use that
+ DIPERIODIC f;
+ eff.lpvTypeSpecificParams = &f;
+ ZeroMemory(&f, sizeof(f));
+
+ // doesn't seem needed
+ //DIENVELOPE env;
+ //eff.lpEnvelope = &env;
+ //ZeroMemory(&env, sizeof(env));
+ //env.dwSize = sizeof(env);
+
+ for (unsigned int f = 0; f < sizeof(force_type_names)/sizeof(*force_type_names); ++f)
+ {
+ // ugly if ladder
+ if (0 == f)
+ {
+ DICONSTANTFORCE diCF = {-10000};
+ diCF.lMagnitude = DI_FFNOMINALMAX;
+ eff.cbTypeSpecificParams = sizeof(DICONSTANTFORCE);
+ eff.lpvTypeSpecificParams = &diCF;
+ }
+ else if (1 == f)
+ {
+ eff.cbTypeSpecificParams = sizeof(DIRAMPFORCE);
+ }
+ else
+ {
+ eff.cbTypeSpecificParams = sizeof(DIPERIODIC);
+ }
+
+ LPDIRECTINPUTEFFECT pEffect;
+ if (SUCCEEDED(m_device->CreateEffect(force_type_names[f].guid, &eff, &pEffect, NULL)))
+ {
+ m_state_out.push_back(EffectState(pEffect));
+
+ // ugly if ladder again :/
+ if (0 == f)
+ AddOutput(new ForceConstant(f, m_state_out.back()));
+ else if (1 == f)
+ AddOutput(new ForceRamp(f, m_state_out.back()));
+ else
+ AddOutput(new ForcePeriodic(f, m_state_out.back()));
+ }
+ }
+ }
+
+ // disable autocentering
+ if (Outputs().size())
+ {
+ DIPROPDWORD dipdw;
+ dipdw.diph.dwSize = sizeof( DIPROPDWORD );
+ dipdw.diph.dwHeaderSize = sizeof( DIPROPHEADER );
+ dipdw.diph.dwObj = 0;
+ dipdw.diph.dwHow = DIPH_DEVICE;
+ dipdw.dwData = DIPROPAUTOCENTER_OFF;
+ m_device->SetProperty( DIPROP_AUTOCENTER, &dipdw.diph );
+ }
+
+ ClearInputState();
+}
+
+Joystick::~Joystick()
+{
+ // release the ff effect iface's
+ std::list<EffectState>::iterator
+ i = m_state_out.begin(),
+ e = m_state_out.end();
+ for (; i!=e; ++i)
+ {
+ i->iface->Stop();
+ i->iface->Unload();
+ i->iface->Release();
+ }
+
+ m_device->Unacquire();
+ m_device->Release();
+}
+
+void Joystick::ClearInputState()
+{
+ ZeroMemory(&m_state_in, sizeof(m_state_in));
+ // set hats to center
+ memset( m_state_in.rgdwPOV, 0xFF, sizeof(m_state_in.rgdwPOV) );
+}
+
+std::string Joystick::GetName() const
+{
+ return GetDeviceName(m_device);
+}
+
+int Joystick::GetId() const
+{
+ return m_index;
+}
+
+std::string Joystick::GetSource() const
+{
+ return DINPUT_SOURCE_NAME;
+}
+
+// update IO
+
+bool Joystick::UpdateInput()
+{
+ HRESULT hr = 0;
+
+ // just always poll,
+ // MSDN says if this isn't needed it doesn't do anything
+ m_device->Poll();
+
+ if (m_buffered)
+ {
+ DIDEVICEOBJECTDATA evtbuf[DATA_BUFFER_SIZE];
+ DWORD numevents = DATA_BUFFER_SIZE;
+ hr = m_device->GetDeviceData(sizeof(*evtbuf), evtbuf, &numevents, 0);
+
+ if (SUCCEEDED(hr))
+ {
+ for (LPDIDEVICEOBJECTDATA evt = evtbuf; evt != (evtbuf + numevents); ++evt)
+ {
+ // all the buttons are at the end of the data format
+ // they are bytes rather than longs
+ if (evt->dwOfs < DIJOFS_BUTTON(0))
+ *(DWORD*)(((BYTE*)&m_state_in) + evt->dwOfs) = evt->dwData;
+ else
+ ((BYTE*)&m_state_in)[evt->dwOfs] = (BYTE)evt->dwData;
+ }
+
+ // seems like this needs to be done maybe...
+ if (DI_BUFFEROVERFLOW == hr)
+ hr = m_device->GetDeviceState(sizeof(m_state_in), &m_state_in);
+ }
+ }
+ else
+ {
+ hr = m_device->GetDeviceState(sizeof(m_state_in), &m_state_in);
+ }
+
+ // try reacquire if input lost
+ if (DIERR_INPUTLOST == hr || DIERR_NOTACQUIRED == hr)
+ hr = m_device->Acquire();
+
+ return SUCCEEDED(hr);
+}
+
+bool Joystick::UpdateOutput()
+{
+ size_t ok_count = 0;
+
+ DIEFFECT eff;
+ ZeroMemory(&eff, sizeof(eff));
+ eff.dwSize = sizeof(DIEFFECT);
+ eff.dwFlags = DIEFF_CARTESIAN | DIEFF_OBJECTOFFSETS;
+
+ std::list<EffectState>::iterator
+ i = m_state_out.begin(),
+ e = m_state_out.end();
+ for (; i!=e; ++i)
+ {
+ if (i->params)
+ {
+ if (i->size)
+ {
+ eff.cbTypeSpecificParams = i->size;
+ eff.lpvTypeSpecificParams = i->params;
+ // set params and start effect
+ ok_count += SUCCEEDED(i->iface->SetParameters(&eff, DIEP_TYPESPECIFICPARAMS | DIEP_START));
+ }
+ else
+ {
+ ok_count += SUCCEEDED(i->iface->Stop());
+ }
+
+ i->params = NULL;
+ }
+ else
+ {
+ ++ok_count;
+ }
+ }
+
+ return (m_state_out.size() == ok_count);
+}
+
+// get name
+
+std::string Joystick::Button::GetName() const
+{
+ std::ostringstream ss;
+ ss << "Button " << (int)m_index;
+ return ss.str();
+}
+
+std::string Joystick::Axis::GetName() const
+{
+ std::ostringstream ss;
+ // axis
+ if (m_index < 6)
+ {
+ ss << "Axis " << (char)('X' + (m_index % 3));
+ if (m_index > 2)
+ ss << 'r';
+ }
+ // slider
+ else
+ {
+ ss << "Slider " << (int)(m_index - 6);
+ }
+
+ ss << (m_range < 0 ? '-' : '+');
+ return ss.str();
+}
+
+std::string Joystick::Hat::GetName() const
+{
+ static char tmpstr[] = "Hat . .";
+ tmpstr[4] = (char)('0' + m_index);
+ tmpstr[6] = "NESW"[m_direction];
+ return tmpstr;
+}
+
+template <typename P>
+std::string Joystick::Force<P>::GetName() const
+{
+ return force_type_names[m_index].name;
+}
+
+// get / set state
+
+ControlState Joystick::Axis::GetState() const
+{
+ return std::max(0.0f, ControlState(m_axis - m_base) / m_range);
+}
+
+ControlState Joystick::Button::GetState() const
+{
+ return ControlState(m_button > 0);
+}
+
+ControlState Joystick::Hat::GetState() const
+{
+ // can this func be simplified ?
+ // hat centered code from MSDN
+ if (0xFFFF == LOWORD(m_hat))
+ return 0;
+ return (abs((int)(m_hat / 4500 - m_direction * 2 + 8) % 8 - 4) > 2);
+}
+
+void Joystick::ForceConstant::SetState(const ControlState state)
+{
+ const LONG new_val = LONG(10000 * state);
+
+ LONG &val = params.lMagnitude;
+ if (val != new_val)
+ {
+ val = new_val;
+ m_state.params = &params; // tells UpdateOutput the state has changed
+
+ // tells UpdateOutput to either start or stop the force
+ m_state.size = new_val ? sizeof(params) : 0;
+ }
+}
+
+void Joystick::ForceRamp::SetState(const ControlState state)
+{
+ const LONG new_val = LONG(10000 * state);
+
+ if (params.lStart != new_val)
+ {
+ params.lStart = params.lEnd = new_val;
+ m_state.params = &params; // tells UpdateOutput the state has changed
+
+ // tells UpdateOutput to either start or stop the force
+ m_state.size = new_val ? sizeof(params) : 0;
+ }
+}
+
+void Joystick::ForcePeriodic::SetState(const ControlState state)
+{
+ const LONG new_val = LONG(10000 * state);
+
+ DWORD &val = params.dwMagnitude;
+ if (val != new_val)
+ {
+ val = new_val;
+ //params.dwPeriod = 0;//DWORD(0.05 * DI_SECONDS); // zero is working fine for me
+
+ m_state.params = &params; // tells UpdateOutput the state has changed
+
+ // tells UpdateOutput to either start or stop the force
+ m_state.size = new_val ? sizeof(params) : 0;
+ }
+}
+
+template <typename P>
+Joystick::Force<P>::Force(u8 index, EffectState& state)
+ : m_index(index), m_state(state)
+{
+ ZeroMemory(&params, sizeof(params));
+}
+
+}
+}
diff --git a/Source/Core/InputCommon/ControllerInterface/DInput/DInputJoystick.h b/Source/Core/InputCommon/ControllerInterface/DInput/DInputJoystick.h
new file mode 100644
index 0000000000..20b38c8a69
--- /dev/null
+++ b/Source/Core/InputCommon/ControllerInterface/DInput/DInputJoystick.h
@@ -0,0 +1,109 @@
+#ifndef _CIFACE_DINPUT_JOYSTICK_H_
+#define _CIFACE_DINPUT_JOYSTICK_H_
+
+#include "../Device.h"
+
+#define DIRECTINPUT_VERSION 0x0800
+#define WIN32_LEAN_AND_MEAN
+#define NOMINMAX
+#include <Windows.h>
+#include <dinput.h>
+
+#include <list>
+
+namespace ciface
+{
+namespace DInput
+{
+
+void InitJoystick(IDirectInput8* const idi8, std::vector<Core::Device*>& devices, HWND hwnd);
+
+class Joystick : public Core::Device
+{
+private:
+ struct EffectState
+ {
+ EffectState(LPDIRECTINPUTEFFECT eff) : iface(eff), params(NULL), size(0) {}
+
+ LPDIRECTINPUTEFFECT iface;
+ void* params; // null when force hasn't changed
+ u8 size; // zero when force should stop
+ };
+
+ class Button : public Input
+ {
+ public:
+ std::string GetName() const;
+ Button(u8 index, const BYTE& button) : m_index(index), m_button(button) {}
+ ControlState GetState() const;
+ private:
+ const BYTE& m_button;
+ const u8 m_index;
+ };
+
+ class Axis : public Input
+ {
+ public:
+ std::string GetName() const;
+ Axis(u8 index, const LONG& axis, LONG base, LONG range) : m_index(index), m_axis(axis), m_base(base), m_range(range) {}
+ ControlState GetState() const;
+ private:
+ const LONG& m_axis;
+ const LONG m_base, m_range;
+ const u8 m_index;
+ };
+
+ class Hat : public Input
+ {
+ public:
+ std::string GetName() const;
+ Hat(u8 index, const DWORD& hat, u8 direction) : m_index(index), m_hat(hat), m_direction(direction) {}
+ ControlState GetState() const;
+ private:
+ const DWORD& m_hat;
+ const u8 m_index, m_direction;
+ };
+
+ template <typename P>
+ class Force : public Output
+ {
+ public:
+ std::string GetName() const;
+ Force(u8 index, EffectState& state);
+ void SetState(ControlState state);
+ private:
+ EffectState& m_state;
+ P params;
+ const u8 m_index;
+ };
+ typedef Force<DICONSTANTFORCE> ForceConstant;
+ typedef Force<DIRAMPFORCE> ForceRamp;
+ typedef Force<DIPERIODIC> ForcePeriodic;
+
+public:
+ bool UpdateInput();
+ bool UpdateOutput();
+
+ void ClearInputState();
+
+ Joystick(const LPDIRECTINPUTDEVICE8 device, const unsigned int index);
+ ~Joystick();
+
+ std::string GetName() const;
+ int GetId() const;
+ std::string GetSource() const;
+
+private:
+ const LPDIRECTINPUTDEVICE8 m_device;
+ const unsigned int m_index;
+
+ DIJOYSTATE m_state_in;
+ std::list<EffectState> m_state_out;
+
+ bool m_buffered;
+};
+
+}
+}
+
+#endif
diff --git a/Source/Core/InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.cpp b/Source/Core/InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.cpp
new file mode 100644
index 0000000000..850ff27281
--- /dev/null
+++ b/Source/Core/InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.cpp
@@ -0,0 +1,311 @@
+
+#include "DInputKeyboardMouse.h"
+#include "DInput.h"
+
+ // (lower would be more sensitive) user can lower sensitivity by setting range
+ // seems decent here ( at 8 ), I don't think anyone would need more sensitive than this
+ // and user can lower it much farther than they would want to with the range
+#define MOUSE_AXIS_SENSITIVITY 8
+
+ // if input hasn't been received for this many ms, mouse input will be skipped
+ // otherwise it is just some crazy value
+#define DROP_INPUT_TIME 250
+
+namespace ciface
+{
+namespace DInput
+{
+
+static const struct
+{
+ const BYTE code;
+ const char* const name;
+} named_keys[] =
+{
+#include "NamedKeys.h"
+};
+
+static const struct
+{
+ const BYTE code;
+ const char* const name;
+} named_lights[] =
+{
+ { VK_NUMLOCK, "NUM LOCK" },
+ { VK_CAPITAL, "CAPS LOCK" },
+ { VK_SCROLL, "SCROLL LOCK" }
+};
+
+// lil silly
+static HWND hwnd;
+
+void InitKeyboardMouse(IDirectInput8* const idi8, std::vector<Core::Device*>& devices, HWND _hwnd)
+{
+ hwnd = _hwnd;
+
+ // mouse and keyboard are a combined device, to allow shift+click and stuff
+ // if that's dumb, I will make a VirtualDevice class that just uses ranges of inputs/outputs from other devices
+ // so there can be a separated Keyboard and mouse, as well as combined KeyboardMouse
+
+ LPDIRECTINPUTDEVICE8 kb_device = NULL;
+ LPDIRECTINPUTDEVICE8 mo_device = NULL;
+
+ if (SUCCEEDED(idi8->CreateDevice( GUID_SysKeyboard, &kb_device, NULL)))
+ {
+ if (SUCCEEDED(kb_device->SetDataFormat(&c_dfDIKeyboard)))
+ {
+ if (SUCCEEDED(kb_device->SetCooperativeLevel(NULL, DISCL_BACKGROUND | DISCL_NONEXCLUSIVE)))
+ {
+ if (SUCCEEDED(idi8->CreateDevice( GUID_SysMouse, &mo_device, NULL )))
+ {
+ if (SUCCEEDED(mo_device->SetDataFormat(&c_dfDIMouse2)))
+ {
+ if (SUCCEEDED(mo_device->SetCooperativeLevel(NULL, DISCL_BACKGROUND | DISCL_NONEXCLUSIVE)))
+ {
+ devices.push_back(new KeyboardMouse(kb_device, mo_device));
+ return;
+ }
+ }
+ }
+ }
+ }
+ }
+
+ if (kb_device)
+ kb_device->Release();
+ if (mo_device)
+ mo_device->Release();
+}
+
+KeyboardMouse::~KeyboardMouse()
+{
+ // kb
+ m_kb_device->Unacquire();
+ m_kb_device->Release();
+ // mouse
+ m_mo_device->Unacquire();
+ m_mo_device->Release();
+}
+
+KeyboardMouse::KeyboardMouse(const LPDIRECTINPUTDEVICE8 kb_device, const LPDIRECTINPUTDEVICE8 mo_device)
+ : m_kb_device(kb_device)
+ , m_mo_device(mo_device)
+{
+ m_kb_device->Acquire();
+ m_mo_device->Acquire();
+
+ m_last_update = GetTickCount();
+
+ ZeroMemory(&m_state_in, sizeof(m_state_in));
+ ZeroMemory(m_state_out, sizeof(m_state_out));
+ ZeroMemory(&m_current_state_out, sizeof(m_current_state_out));
+
+ // KEYBOARD
+ // add keys
+ for (u8 i = 0; i < sizeof(named_keys)/sizeof(*named_keys); ++i)
+ AddInput(new Key(i, m_state_in.keyboard[named_keys[i].code]));
+ // add lights
+ for (u8 i = 0; i < sizeof(named_lights)/sizeof(*named_lights); ++i)
+ AddOutput(new Light(i));
+
+ // MOUSE
+ // get caps
+ DIDEVCAPS mouse_caps;
+ ZeroMemory( &mouse_caps, sizeof(mouse_caps) );
+ mouse_caps.dwSize = sizeof(mouse_caps);
+ m_mo_device->GetCapabilities(&mouse_caps);
+ // mouse buttons
+ for (u8 i = 0; i < mouse_caps.dwButtons; ++i)
+ AddInput(new Button(i, m_state_in.mouse.rgbButtons[i]));
+ // mouse axes
+ for (unsigned int i = 0; i < mouse_caps.dwAxes; ++i)
+ {
+ const LONG& ax = (&m_state_in.mouse.lX)[i];
+
+ // each axis gets a negative and a positive input instance associated with it
+ AddInput(new Axis(i, ax, (2==i) ? -1 : -MOUSE_AXIS_SENSITIVITY));
+ AddInput(new Axis(i, ax, -(2==i) ? 1 : MOUSE_AXIS_SENSITIVITY));
+ }
+ // cursor, with a hax for-loop
+ for (unsigned int i=0; i<4; ++i)
+ AddInput(new Cursor(!!(i&2), (&m_state_in.cursor.x)[i/2], !!(i&1)));
+}
+
+void GetMousePos(float* const x, float* const y)
+{
+ unsigned int win_width = 2, win_height = 2;
+ POINT point = { 1, 1 };
+ GetCursorPos(&point);
+ // Get the cursor position relative to the upper left corner of the rendering window
+ ScreenToClient(hwnd, &point);
+
+ // Get the size of the rendering window. (In my case Rect.top and Rect.left was zero.)
+ RECT rect;
+ GetClientRect(hwnd, &rect);
+ // Width and height is the size of the rendering window
+ win_width = rect.right - rect.left;
+ win_height = rect.bottom - rect.top;
+
+ // Return the mouse position as a range from -1 to 1
+ *x = (float)point.x / (float)win_width * 2 - 1;
+ *y = (float)point.y / (float)win_height * 2 - 1;
+}
+
+bool KeyboardMouse::UpdateInput()
+{
+ DIMOUSESTATE2 tmp_mouse;
+
+ // if mouse position hasn't been updated in a short while, skip a dev state
+ DWORD cur_time = GetTickCount();
+ if (cur_time - m_last_update > DROP_INPUT_TIME)
+ {
+ // set axes to zero
+ ZeroMemory(&m_state_in.mouse, sizeof(m_state_in.mouse));
+ // skip this input state
+ m_mo_device->GetDeviceState(sizeof(tmp_mouse), &tmp_mouse);
+ }
+
+ m_last_update = cur_time;
+
+ HRESULT kb_hr = m_kb_device->GetDeviceState(sizeof(m_state_in.keyboard), &m_state_in.keyboard);
+ HRESULT mo_hr = m_mo_device->GetDeviceState(sizeof(tmp_mouse), &tmp_mouse);
+
+ if (DIERR_INPUTLOST == kb_hr || DIERR_NOTACQUIRED == kb_hr)
+ m_kb_device->Acquire();
+
+ if (DIERR_INPUTLOST == mo_hr || DIERR_NOTACQUIRED == mo_hr)
+ m_mo_device->Acquire();
+
+ if (SUCCEEDED(kb_hr) && SUCCEEDED(mo_hr))
+ {
+ // need to smooth out the axes, otherwise it doesn't work for shit
+ for (unsigned int i = 0; i < 3; ++i)
+ ((&m_state_in.mouse.lX)[i] += (&tmp_mouse.lX)[i]) /= 2;
+
+ // copy over the buttons
+ memcpy(m_state_in.mouse.rgbButtons, tmp_mouse.rgbButtons, sizeof(m_state_in.mouse.rgbButtons));
+
+ // update mouse cursor
+ GetMousePos(&m_state_in.cursor.x, &m_state_in.cursor.y);
+
+ return true;
+ }
+
+ return false;
+}
+
+bool KeyboardMouse::UpdateOutput()
+{
+ class KInput : public INPUT
+ {
+ public:
+ KInput( const unsigned char key, const bool up = false )
+ {
+ memset( this, 0, sizeof(*this) );
+ type = INPUT_KEYBOARD;
+ ki.wVk = key;
+
+ if (up)
+ ki.dwFlags = KEYEVENTF_KEYUP;
+ }
+ };
+
+ std::vector< KInput > kbinputs;
+ for (unsigned int i = 0; i < sizeof(m_state_out)/sizeof(*m_state_out); ++i)
+ {
+ bool want_on = false;
+ if (m_state_out[i])
+ want_on = m_state_out[i] > GetTickCount() % 255 ; // light should flash when output is 0.5
+
+ // lights are set to their original state when output is zero
+ if (want_on ^ m_current_state_out[i])
+ {
+ kbinputs.push_back(KInput(named_lights[i].code)); // press
+ kbinputs.push_back(KInput(named_lights[i].code, true)); // release
+
+ m_current_state_out[i] ^= 1;
+ }
+ }
+
+ if (kbinputs.size())
+ return ( kbinputs.size() == SendInput( (UINT)kbinputs.size(), &kbinputs[0], sizeof( kbinputs[0] ) ) );
+ else
+ return true;
+}
+
+std::string KeyboardMouse::GetName() const
+{
+ return "Keyboard Mouse";
+}
+
+int KeyboardMouse::GetId() const
+{
+ // should this be -1, idk
+ return 0;
+}
+
+std::string KeyboardMouse::GetSource() const
+{
+ return DINPUT_SOURCE_NAME;
+}
+
+// names
+std::string KeyboardMouse::Key::GetName() const
+{
+ return named_keys[m_index].name;
+}
+
+std::string KeyboardMouse::Button::GetName() const
+{
+ return std::string("Click ") + char('0' + m_index);
+}
+
+std::string KeyboardMouse::Axis::GetName() const
+{
+ static char tmpstr[] = "Axis ..";
+ tmpstr[5] = (char)('X' + m_index);
+ tmpstr[6] = (m_range<0 ? '-' : '+');
+ return tmpstr;
+}
+
+std::string KeyboardMouse::Cursor::GetName() const
+{
+ static char tmpstr[] = "Cursor ..";
+ tmpstr[7] = (char)('X' + m_index);
+ tmpstr[8] = (m_positive ? '+' : '-');
+ return tmpstr;
+}
+
+std::string KeyboardMouse::Light::GetName() const
+{
+ return named_lights[m_index].name;
+}
+
+// get/set state
+ControlState KeyboardMouse::Key::GetState() const
+{
+ return (m_key != 0);
+}
+
+ControlState KeyboardMouse::Button::GetState() const
+{
+ return (m_button != 0);
+}
+
+ControlState KeyboardMouse::Axis::GetState() const
+{
+ return std::max(0.0f, ControlState(m_axis) / m_range);
+}
+
+ControlState KeyboardMouse::Cursor::GetState() const
+{
+ return std::max(0.0f, ControlState(m_axis) / (m_positive ? 1.0f : -1.0f));
+}
+
+void KeyboardMouse::Light::SetState(const ControlState state)
+{
+ //state_out[m_index] = (unsigned char)(state * 255);
+}
+
+}
+}
diff --git a/Source/Core/InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.h b/Source/Core/InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.h
new file mode 100644
index 0000000000..73398ca1b1
--- /dev/null
+++ b/Source/Core/InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.h
@@ -0,0 +1,113 @@
+#ifndef _CIFACE_DINPUT_KBM_H_
+#define _CIFACE_DINPUT_KBM_H_
+
+#include "../Device.h"
+
+#define DIRECTINPUT_VERSION 0x0800
+#define WIN32_LEAN_AND_MEAN
+#define NOMINMAX
+#include <Windows.h>
+#include <dinput.h>
+
+namespace ciface
+{
+namespace DInput
+{
+
+void InitKeyboardMouse(IDirectInput8* const idi8, std::vector<Core::Device*>& devices, HWND _hwnd);
+
+class KeyboardMouse : public Core::Device
+{
+private:
+ struct State
+ {
+ BYTE keyboard[256];
+ DIMOUSESTATE2 mouse;
+ struct
+ {
+ float x, y;
+ } cursor;
+ };
+
+ class Key : public Input
+ {
+ public:
+ std::string GetName() const;
+ Key(u8 index, const BYTE& key) : m_index(index), m_key(key) {}
+ ControlState GetState() const;
+ private:
+ const BYTE& m_key;
+ const u8 m_index;
+ };
+
+ class Button : public Input
+ {
+ public:
+ std::string GetName() const;
+ Button(u8 index, const BYTE& button) : m_index(index), m_button(button) {}
+ ControlState GetState() const;
+ private:
+ const BYTE& m_button;
+ const u8 m_index;
+ };
+
+ class Axis : public Input
+ {
+ public:
+ std::string GetName() const;
+ Axis(u8 index, const LONG& axis, LONG range) : m_index(index), m_axis(axis), m_range(range) {}
+ ControlState GetState() const;
+ private:
+ const LONG& m_axis;
+ const LONG m_range;
+ const u8 m_index;
+ };
+
+ class Cursor : public Input
+ {
+ public:
+ std::string GetName() const;
+ bool IsDetectable() { return false; }
+ Cursor(u8 index, const float& axis, const bool positive) : m_index(index), m_axis(axis), m_positive(positive) {}
+ ControlState GetState() const;
+ private:
+ const float& m_axis;
+ const u8 m_index;
+ const bool m_positive;
+ };
+
+ class Light : public Output
+ {
+ public:
+ std::string GetName() const;
+ Light(u8 index) : m_index(index) {}
+ void SetState(ControlState state);
+ private:
+ const u8 m_index;
+ };
+
+public:
+ bool UpdateInput();
+ bool UpdateOutput();
+
+ KeyboardMouse(const LPDIRECTINPUTDEVICE8 kb_device, const LPDIRECTINPUTDEVICE8 mo_device);
+ ~KeyboardMouse();
+
+ std::string GetName() const;
+ int GetId() const;
+ std::string GetSource() const;
+
+private:
+ const LPDIRECTINPUTDEVICE8 m_kb_device;
+ const LPDIRECTINPUTDEVICE8 m_mo_device;
+
+ DWORD m_last_update;
+ State m_state_in;
+ unsigned char m_state_out[3]; // NUM CAPS SCROLL
+ bool m_current_state_out[3]; // NUM CAPS SCROLL
+};
+
+}
+}
+
+#endif
diff --git a/Source/Core/InputCommon/ControllerInterface/DInput/NamedKeys.h b/Source/Core/InputCommon/ControllerInterface/DInput/NamedKeys.h
new file mode 100644
index 0000000000..43e090dbeb
--- /dev/null
+++ b/Source/Core/InputCommon/ControllerInterface/DInput/NamedKeys.h
@@ -0,0 +1,144 @@
+{ DIK_A, "A" },
+{ DIK_B, "B" },
+{ DIK_C, "C" },
+{ DIK_D, "D" },
+{ DIK_E, "E" },
+{ DIK_F, "F" },
+{ DIK_G, "G" },
+{ DIK_H, "H" },
+{ DIK_I, "I" },
+{ DIK_J, "J" },
+{ DIK_K, "K" },
+{ DIK_L, "L" },
+{ DIK_M, "M" },
+{ DIK_N, "N" },
+{ DIK_O, "O" },
+{ DIK_P, "P" },
+{ DIK_Q, "Q" },
+{ DIK_R, "R" },
+{ DIK_S, "S" },
+{ DIK_T, "T" },
+{ DIK_U, "U" },
+{ DIK_V, "V" },
+{ DIK_W, "W" },
+{ DIK_X, "X" },
+{ DIK_Y, "Y" },
+{ DIK_Z, "Z" },
+{ DIK_0, "0" },
+{ DIK_1, "1" },
+{ DIK_2, "2" },
+{ DIK_3, "3" },
+{ DIK_4, "4" },
+{ DIK_5, "5" },
+{ DIK_6, "6" },
+{ DIK_7, "7" },
+{ DIK_8, "8" },
+{ DIK_9, "9" },
+{ DIK_UP, "UP" },
+{ DIK_DOWN, "DOWN" },
+{ DIK_LEFT, "LEFT" },
+{ DIK_RIGHT, "RIGHT" },
+{ DIK_ABNT_C1, "ABNT_C1" },
+{ DIK_ABNT_C2, "ABNT_C2" },
+{ DIK_ADD, "ADD" },
+{ DIK_APOSTROPHE, "APOSTROPHE" },
+{ DIK_APPS, "APPS" },
+{ DIK_AT, "AT" },
+{ DIK_AX, "AX" },
+{ DIK_BACK, "BACK" },
+{ DIK_BACKSLASH, "BACKSLASH" },
+{ DIK_CALCULATOR, "CALCULATOR" },
+{ DIK_CAPITAL, "CAPITAL" },
+{ DIK_COLON, "COLON" },
+{ DIK_COMMA, "COMMA" },
+{ DIK_CONVERT, "CONVERT" },
+{ DIK_DECIMAL, "DECIMAL" },
+{ DIK_DELETE, "DELETE" },
+{ DIK_DIVIDE, "DIVIDE" },
+{ DIK_EQUALS, "EQUALS" },
+{ DIK_ESCAPE, "ESCAPE" },
+{ DIK_F1, "F1" },
+{ DIK_F2, "F2" },
+{ DIK_F3, "F3" },
+{ DIK_F4, "F4" },
+{ DIK_F5, "F5" },
+{ DIK_F6, "F6" },
+{ DIK_F7, "F7" },
+{ DIK_F8, "F8" },
+{ DIK_F9, "F9" },
+{ DIK_F10, "F10" },
+{ DIK_F11, "F11" },
+{ DIK_F12, "F12" },
+{ DIK_F13, "F13" },
+{ DIK_F14, "F14" },
+{ DIK_F15, "F15" },
+{ DIK_GRAVE, "GRAVE" },
+{ DIK_HOME, "HOME" },
+{ DIK_END, "END" },
+{ DIK_INSERT, "INSERT" },
+{ DIK_KANA, "KANA" },
+{ DIK_KANJI, "KANJI" },
+{ DIK_MAIL, "MAIL" },
+{ DIK_MEDIASELECT, "MEDIASELECT" },
+{ DIK_MEDIASTOP, "MEDIASTOP" },
+{ DIK_MINUS, "MINUS" },
+{ DIK_MULTIPLY, "MULTIPLY" },
+{ DIK_MUTE, "MUTE" },
+{ DIK_MYCOMPUTER, "MYCOMPUTER" },
+{ DIK_NEXTTRACK, "NEXTTRACK" },
+{ DIK_NOCONVERT, "NOCONVERT" },
+{ DIK_NUMLOCK, "NUMLOCK" },
+{ DIK_NUMPAD0, "NUMPAD0" },
+{ DIK_NUMPAD1, "NUMPAD1" },
+{ DIK_NUMPAD2, "NUMPAD2" },
+{ DIK_NUMPAD3, "NUMPAD3" },
+{ DIK_NUMPAD4, "NUMPAD4" },
+{ DIK_NUMPAD5, "NUMPAD5" },
+{ DIK_NUMPAD6, "NUMPAD6" },
+{ DIK_NUMPAD7, "NUMPAD7" },
+{ DIK_NUMPAD8, "NUMPAD8" },
+{ DIK_NUMPAD9, "NUMPAD9" },
+{ DIK_NUMPADCOMMA, "NUMPADCOMMA" },
+{ DIK_NUMPADENTER, "NUMPADENTER" },
+{ DIK_NUMPADEQUALS, "NUMPADEQUALS" },
+{ DIK_OEM_102, "OEM_102" },
+{ DIK_PAUSE, "PAUSE" },
+{ DIK_PERIOD, "PERIOD" },
+{ DIK_PLAYPAUSE, "PLAYPAUSE" },
+{ DIK_POWER, "POWER" },
+{ DIK_PREVTRACK, "PREVTRACK" },
+{ DIK_PRIOR, "PRIOR" },
+{ DIK_NEXT, "NEXT" },
+{ DIK_RETURN, "RETURN" },
+{ DIK_LBRACKET, "LBRACKET" },
+{ DIK_RBRACKET, "RBRACKET" },
+{ DIK_LCONTROL, "LCONTROL" },
+{ DIK_RCONTROL, "RCONTROL" },
+{ DIK_LMENU, "LMENU" },
+{ DIK_RMENU, "RMENU" },
+{ DIK_LSHIFT, "LSHIFT" },
+{ DIK_RSHIFT, "RSHIFT" },
+{ DIK_LWIN, "LWIN" },
+{ DIK_RWIN, "RWIN" },
+{ DIK_SCROLL, "SCROLL" },
+{ DIK_SEMICOLON, "SEMICOLON" },
+{ DIK_SLASH, "SLASH" },
+{ DIK_SLEEP, "SLEEP" },
+{ DIK_SPACE, "SPACE" },
+{ DIK_STOP, "STOP" },
+{ DIK_SUBTRACT, "SUBTRACT" },
+{ DIK_SYSRQ, "SYSRQ" },
+{ DIK_TAB, "TAB" },
+{ DIK_UNDERLINE, "UNDERLINE" },
+{ DIK_UNLABELED, "UNLABELED" },
+{ DIK_VOLUMEDOWN, "VOLUMEDOWN" },
+{ DIK_VOLUMEUP, "VOLUMEUP" },
+{ DIK_WAKE, "WAKE" },
+{ DIK_WEBBACK, "WEBBACK" },
+{ DIK_WEBFAVORITES, "WEBFAVORITES" },
+{ DIK_WEBFORWARD, "WEBFORWARD" },
+{ DIK_WEBHOME, "WEBHOME" },
+{ DIK_WEBREFRESH, "WEBREFRESH" },
+{ DIK_WEBSEARCH, "WEBSEARCH" },
+{ DIK_WEBSTOP, "WEBSTOP" },
+{ DIK_YEN, "YEN" },