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authorShawn Hoffman <godisgovernment@gmail.com>2020-09-15 04:34:41 -0700
committerShawn Hoffman <godisgovernment@gmail.com>2021-01-27 14:29:48 -0800
commit7e1df34735454636c25ed082b1e0be3c6bd2530a (patch)
tree111e6d5a8cac385693ec773c3734fd17c2dc3d1d /Source/Core/InputCommon/ControllerInterface/Device.cpp
parent0be1491ef0972604ddcb82cb2df5c3d94d9ed3fc (diff)
rename InputCommon/ControllerInterface/Device to CoreDevice
Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface/Device.cpp')
-rw-r--r--Source/Core/InputCommon/ControllerInterface/Device.cpp448
1 files changed, 0 insertions, 448 deletions
diff --git a/Source/Core/InputCommon/ControllerInterface/Device.cpp b/Source/Core/InputCommon/ControllerInterface/Device.cpp
deleted file mode 100644
index 2fd7fb02e7..0000000000
--- a/Source/Core/InputCommon/ControllerInterface/Device.cpp
+++ /dev/null
@@ -1,448 +0,0 @@
-// Copyright 2013 Dolphin Emulator Project
-// Licensed under GPLv2+
-// Refer to the license.txt file included.
-
-#include "InputCommon/ControllerInterface/Device.h"
-
-#include <algorithm>
-#include <cmath>
-#include <memory>
-#include <sstream>
-#include <string>
-#include <tuple>
-
-#include <fmt/format.h>
-
-#include "Common/MathUtil.h"
-#include "Common/Thread.h"
-
-namespace ciface::Core
-{
-// Compared to an input's current state (ideally 1.0) minus abs(initial_state) (ideally 0.0).
-// Note: Detect() logic assumes this is greater than 0.5.
-constexpr ControlState INPUT_DETECT_THRESHOLD = 0.55;
-
-class CombinedInput final : public Device::Input
-{
-public:
- using Inputs = std::pair<Device::Input*, Device::Input*>;
-
- CombinedInput(std::string name, const Inputs& inputs) : m_name(std::move(name)), m_inputs(inputs)
- {
- }
- ControlState GetState() const override
- {
- ControlState result = 0;
-
- if (m_inputs.first)
- result = m_inputs.first->GetState();
-
- if (m_inputs.second)
- result = std::max(result, m_inputs.second->GetState());
-
- return result;
- }
- std::string GetName() const override { return m_name; }
- bool IsDetectable() const override { return false; }
- bool IsChild(const Input* input) const override
- {
- return m_inputs.first == input || m_inputs.second == input;
- }
-
-private:
- const std::string m_name;
- const std::pair<Device::Input*, Device::Input*> m_inputs;
-};
-
-Device::~Device()
-{
- // delete inputs
- for (Device::Input* input : m_inputs)
- delete input;
-
- // delete outputs
- for (Device::Output* output : m_outputs)
- delete output;
-}
-
-std::optional<int> Device::GetPreferredId() const
-{
- return {};
-}
-
-void Device::AddInput(Device::Input* const i)
-{
- m_inputs.push_back(i);
-}
-
-void Device::AddOutput(Device::Output* const o)
-{
- m_outputs.push_back(o);
-}
-
-std::string Device::GetQualifiedName() const
-{
- return fmt::format("{}/{}/{}", GetSource(), GetId(), GetName());
-}
-
-auto Device::GetParentMostInput(Input* child) const -> Input*
-{
- for (auto* input : m_inputs)
- {
- if (input->IsChild(child))
- {
- // Running recursively is currently unnecessary but it doesn't hurt.
- return GetParentMostInput(input);
- }
- }
-
- return child;
-}
-
-Device::Input* Device::FindInput(std::string_view name) const
-{
- for (Input* input : m_inputs)
- {
- if (input->IsMatchingName(name))
- return input;
- }
-
- return nullptr;
-}
-
-Device::Output* Device::FindOutput(std::string_view name) const
-{
- for (Output* output : m_outputs)
- {
- if (output->IsMatchingName(name))
- return output;
- }
-
- return nullptr;
-}
-
-bool Device::Control::IsMatchingName(std::string_view name) const
-{
- return GetName() == name;
-}
-
-ControlState Device::FullAnalogSurface::GetState() const
-{
- return (1 + std::max(0.0, m_high.GetState()) - std::max(0.0, m_low.GetState())) / 2;
-}
-
-std::string Device::FullAnalogSurface::GetName() const
-{
- // E.g. "Full Axis X+"
- return "Full " + m_high.GetName();
-}
-
-bool Device::FullAnalogSurface::IsMatchingName(std::string_view name) const
-{
- if (Control::IsMatchingName(name))
- return true;
-
- // Old naming scheme was "Axis X-+" which is too visually similar to "Axis X+".
- // This has caused countless problems for users with mysterious misconfigurations.
- // We match this old name to support old configurations.
- const auto old_name = m_low.GetName() + *m_high.GetName().rbegin();
-
- return old_name == name;
-}
-
-void Device::AddCombinedInput(std::string name, const std::pair<std::string, std::string>& inputs)
-{
- AddInput(new CombinedInput(std::move(name), {FindInput(inputs.first), FindInput(inputs.second)}));
-}
-
-//
-// DeviceQualifier :: ToString
-//
-// Get string from a device qualifier / serialize
-//
-std::string DeviceQualifier::ToString() const
-{
- if (source.empty() && (cid < 0) && name.empty())
- return "";
-
- std::ostringstream ss;
- ss << source << '/';
- if (cid > -1)
- ss << cid;
- ss << '/' << name;
-
- return ss.str();
-}
-
-//
-// DeviceQualifier :: FromString
-//
-// Set a device qualifier from a string / unserialize
-//
-void DeviceQualifier::FromString(const std::string& str)
-{
- *this = {};
-
- std::istringstream ss(str);
-
- std::getline(ss, source, '/');
-
- // silly
- std::getline(ss, name, '/');
- std::istringstream(name) >> cid;
-
- std::getline(ss, name);
-}
-
-//
-// DeviceQualifier :: FromDevice
-//
-// Set a device qualifier from a device
-//
-void DeviceQualifier::FromDevice(const Device* const dev)
-{
- name = dev->GetName();
- cid = dev->GetId();
- source = dev->GetSource();
-}
-
-bool DeviceQualifier::operator==(const Device* const dev) const
-{
- if (dev->GetId() == cid)
- if (dev->GetName() == name)
- if (dev->GetSource() == source)
- return true;
-
- return false;
-}
-
-bool DeviceQualifier::operator!=(const Device* const dev) const
-{
- return !operator==(dev);
-}
-
-bool DeviceQualifier::operator==(const DeviceQualifier& devq) const
-{
- return std::tie(cid, name, source) == std::tie(devq.cid, devq.name, devq.source);
-}
-
-bool DeviceQualifier::operator!=(const DeviceQualifier& devq) const
-{
- return !operator==(devq);
-}
-
-std::shared_ptr<Device> DeviceContainer::FindDevice(const DeviceQualifier& devq) const
-{
- std::lock_guard lk(m_devices_mutex);
- for (const auto& d : m_devices)
- {
- if (devq == d.get())
- return d;
- }
-
- return nullptr;
-}
-
-std::vector<std::string> DeviceContainer::GetAllDeviceStrings() const
-{
- std::lock_guard lk(m_devices_mutex);
-
- std::vector<std::string> device_strings;
- DeviceQualifier device_qualifier;
-
- for (const auto& d : m_devices)
- {
- device_qualifier.FromDevice(d.get());
- device_strings.emplace_back(device_qualifier.ToString());
- }
-
- return device_strings;
-}
-
-std::string DeviceContainer::GetDefaultDeviceString() const
-{
- std::lock_guard lk(m_devices_mutex);
- if (m_devices.empty())
- return "";
-
- DeviceQualifier device_qualifier;
- device_qualifier.FromDevice(m_devices[0].get());
- return device_qualifier.ToString();
-}
-
-Device::Input* DeviceContainer::FindInput(std::string_view name, const Device* def_dev) const
-{
- if (def_dev)
- {
- Device::Input* const inp = def_dev->FindInput(name);
- if (inp)
- return inp;
- }
-
- std::lock_guard lk(m_devices_mutex);
- for (const auto& d : m_devices)
- {
- Device::Input* const i = d->FindInput(name);
-
- if (i)
- return i;
- }
-
- return nullptr;
-}
-
-Device::Output* DeviceContainer::FindOutput(std::string_view name, const Device* def_dev) const
-{
- return def_dev->FindOutput(name);
-}
-
-bool DeviceContainer::HasConnectedDevice(const DeviceQualifier& qualifier) const
-{
- const auto device = FindDevice(qualifier);
- return device != nullptr && device->IsValid();
-}
-
-// Wait for inputs on supplied devices.
-// Inputs are only considered if they are first seen in a neutral state.
-// This is useful for crazy flightsticks that have certain buttons that are always held down
-// and also properly handles detection when using "FullAnalogSurface" inputs.
-// Multiple detections are returned until the various timeouts have been reached.
-auto DeviceContainer::DetectInput(const std::vector<std::string>& device_strings,
- std::chrono::milliseconds initial_wait,
- std::chrono::milliseconds confirmation_wait,
- std::chrono::milliseconds maximum_wait) const
- -> std::vector<InputDetection>
-{
- struct InputState
- {
- InputState(ciface::Core::Device::Input* input_) : input{input_} { stats.Push(0.0); }
-
- ciface::Core::Device::Input* input;
- ControlState initial_state = input->GetState();
- ControlState last_state = initial_state;
- MathUtil::RunningVariance<ControlState> stats;
-
- // Prevent multiiple detections until after release.
- bool is_ready = true;
-
- void Update()
- {
- const auto new_state = input->GetState();
-
- if (!is_ready && new_state < (1 - INPUT_DETECT_THRESHOLD))
- {
- last_state = new_state;
- is_ready = true;
- stats.Clear();
- }
-
- const auto difference = new_state - last_state;
- stats.Push(difference);
- last_state = new_state;
- }
-
- bool IsPressed()
- {
- if (!is_ready)
- return false;
-
- // We want an input that was initially 0.0 and currently 1.0.
- const auto detection_score = (last_state - std::abs(initial_state));
- return detection_score > INPUT_DETECT_THRESHOLD;
- }
- };
-
- struct DeviceState
- {
- std::shared_ptr<Device> device;
-
- std::vector<InputState> input_states;
- };
-
- // Acquire devices and initial input states.
- std::vector<DeviceState> device_states;
- for (const auto& device_string : device_strings)
- {
- DeviceQualifier dq;
- dq.FromString(device_string);
- auto device = FindDevice(dq);
-
- if (!device)
- continue;
-
- std::vector<InputState> input_states;
-
- for (auto* input : device->Inputs())
- {
- // Don't detect things like absolute cursor positions, accelerometers, or gyroscopes.
- if (!input->IsDetectable())
- continue;
-
- // Undesirable axes will have negative values here when trying to map a
- // "FullAnalogSurface".
- input_states.push_back(InputState{input});
- }
-
- if (!input_states.empty())
- device_states.emplace_back(DeviceState{std::move(device), std::move(input_states)});
- }
-
- if (device_states.empty())
- return {};
-
- std::vector<InputDetection> detections;
-
- const auto start_time = Clock::now();
- while (true)
- {
- const auto now = Clock::now();
- const auto elapsed_time = now - start_time;
-
- if (elapsed_time >= maximum_wait || (detections.empty() && elapsed_time >= initial_wait) ||
- (!detections.empty() && detections.back().release_time.has_value() &&
- now >= *detections.back().release_time + confirmation_wait))
- {
- break;
- }
-
- Common::SleepCurrentThread(10);
-
- for (auto& device_state : device_states)
- {
- for (std::size_t i = 0; i != device_state.input_states.size(); ++i)
- {
- auto& input_state = device_state.input_states[i];
- input_state.Update();
-
- if (input_state.IsPressed())
- {
- input_state.is_ready = false;
-
- // Digital presses will evaluate as 1 here.
- // Analog presses will evaluate greater than 1.
- const auto smoothness =
- 1 / std::sqrt(input_state.stats.Variance() / input_state.stats.Mean());
-
- InputDetection new_detection;
- new_detection.device = device_state.device;
- new_detection.input = input_state.input;
- new_detection.press_time = Clock::now();
- new_detection.smoothness = smoothness;
-
- // We found an input. Add it to our detections.
- detections.emplace_back(std::move(new_detection));
- }
- }
- }
-
- // Check for any releases of our detected inputs.
- for (auto& d : detections)
- {
- if (!d.release_time.has_value() && d.input->GetState() < (1 - INPUT_DETECT_THRESHOLD))
- d.release_time = Clock::now();
- }
- }
-
- return detections;
-}
-} // namespace ciface::Core