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Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface/Device.cpp')
| -rw-r--r-- | Source/Core/InputCommon/ControllerInterface/Device.cpp | 448 |
1 files changed, 0 insertions, 448 deletions
diff --git a/Source/Core/InputCommon/ControllerInterface/Device.cpp b/Source/Core/InputCommon/ControllerInterface/Device.cpp deleted file mode 100644 index 2fd7fb02e7..0000000000 --- a/Source/Core/InputCommon/ControllerInterface/Device.cpp +++ /dev/null @@ -1,448 +0,0 @@ -// Copyright 2013 Dolphin Emulator Project -// Licensed under GPLv2+ -// Refer to the license.txt file included. - -#include "InputCommon/ControllerInterface/Device.h" - -#include <algorithm> -#include <cmath> -#include <memory> -#include <sstream> -#include <string> -#include <tuple> - -#include <fmt/format.h> - -#include "Common/MathUtil.h" -#include "Common/Thread.h" - -namespace ciface::Core -{ -// Compared to an input's current state (ideally 1.0) minus abs(initial_state) (ideally 0.0). -// Note: Detect() logic assumes this is greater than 0.5. -constexpr ControlState INPUT_DETECT_THRESHOLD = 0.55; - -class CombinedInput final : public Device::Input -{ -public: - using Inputs = std::pair<Device::Input*, Device::Input*>; - - CombinedInput(std::string name, const Inputs& inputs) : m_name(std::move(name)), m_inputs(inputs) - { - } - ControlState GetState() const override - { - ControlState result = 0; - - if (m_inputs.first) - result = m_inputs.first->GetState(); - - if (m_inputs.second) - result = std::max(result, m_inputs.second->GetState()); - - return result; - } - std::string GetName() const override { return m_name; } - bool IsDetectable() const override { return false; } - bool IsChild(const Input* input) const override - { - return m_inputs.first == input || m_inputs.second == input; - } - -private: - const std::string m_name; - const std::pair<Device::Input*, Device::Input*> m_inputs; -}; - -Device::~Device() -{ - // delete inputs - for (Device::Input* input : m_inputs) - delete input; - - // delete outputs - for (Device::Output* output : m_outputs) - delete output; -} - -std::optional<int> Device::GetPreferredId() const -{ - return {}; -} - -void Device::AddInput(Device::Input* const i) -{ - m_inputs.push_back(i); -} - -void Device::AddOutput(Device::Output* const o) -{ - m_outputs.push_back(o); -} - -std::string Device::GetQualifiedName() const -{ - return fmt::format("{}/{}/{}", GetSource(), GetId(), GetName()); -} - -auto Device::GetParentMostInput(Input* child) const -> Input* -{ - for (auto* input : m_inputs) - { - if (input->IsChild(child)) - { - // Running recursively is currently unnecessary but it doesn't hurt. - return GetParentMostInput(input); - } - } - - return child; -} - -Device::Input* Device::FindInput(std::string_view name) const -{ - for (Input* input : m_inputs) - { - if (input->IsMatchingName(name)) - return input; - } - - return nullptr; -} - -Device::Output* Device::FindOutput(std::string_view name) const -{ - for (Output* output : m_outputs) - { - if (output->IsMatchingName(name)) - return output; - } - - return nullptr; -} - -bool Device::Control::IsMatchingName(std::string_view name) const -{ - return GetName() == name; -} - -ControlState Device::FullAnalogSurface::GetState() const -{ - return (1 + std::max(0.0, m_high.GetState()) - std::max(0.0, m_low.GetState())) / 2; -} - -std::string Device::FullAnalogSurface::GetName() const -{ - // E.g. "Full Axis X+" - return "Full " + m_high.GetName(); -} - -bool Device::FullAnalogSurface::IsMatchingName(std::string_view name) const -{ - if (Control::IsMatchingName(name)) - return true; - - // Old naming scheme was "Axis X-+" which is too visually similar to "Axis X+". - // This has caused countless problems for users with mysterious misconfigurations. - // We match this old name to support old configurations. - const auto old_name = m_low.GetName() + *m_high.GetName().rbegin(); - - return old_name == name; -} - -void Device::AddCombinedInput(std::string name, const std::pair<std::string, std::string>& inputs) -{ - AddInput(new CombinedInput(std::move(name), {FindInput(inputs.first), FindInput(inputs.second)})); -} - -// -// DeviceQualifier :: ToString -// -// Get string from a device qualifier / serialize -// -std::string DeviceQualifier::ToString() const -{ - if (source.empty() && (cid < 0) && name.empty()) - return ""; - - std::ostringstream ss; - ss << source << '/'; - if (cid > -1) - ss << cid; - ss << '/' << name; - - return ss.str(); -} - -// -// DeviceQualifier :: FromString -// -// Set a device qualifier from a string / unserialize -// -void DeviceQualifier::FromString(const std::string& str) -{ - *this = {}; - - std::istringstream ss(str); - - std::getline(ss, source, '/'); - - // silly - std::getline(ss, name, '/'); - std::istringstream(name) >> cid; - - std::getline(ss, name); -} - -// -// DeviceQualifier :: FromDevice -// -// Set a device qualifier from a device -// -void DeviceQualifier::FromDevice(const Device* const dev) -{ - name = dev->GetName(); - cid = dev->GetId(); - source = dev->GetSource(); -} - -bool DeviceQualifier::operator==(const Device* const dev) const -{ - if (dev->GetId() == cid) - if (dev->GetName() == name) - if (dev->GetSource() == source) - return true; - - return false; -} - -bool DeviceQualifier::operator!=(const Device* const dev) const -{ - return !operator==(dev); -} - -bool DeviceQualifier::operator==(const DeviceQualifier& devq) const -{ - return std::tie(cid, name, source) == std::tie(devq.cid, devq.name, devq.source); -} - -bool DeviceQualifier::operator!=(const DeviceQualifier& devq) const -{ - return !operator==(devq); -} - -std::shared_ptr<Device> DeviceContainer::FindDevice(const DeviceQualifier& devq) const -{ - std::lock_guard lk(m_devices_mutex); - for (const auto& d : m_devices) - { - if (devq == d.get()) - return d; - } - - return nullptr; -} - -std::vector<std::string> DeviceContainer::GetAllDeviceStrings() const -{ - std::lock_guard lk(m_devices_mutex); - - std::vector<std::string> device_strings; - DeviceQualifier device_qualifier; - - for (const auto& d : m_devices) - { - device_qualifier.FromDevice(d.get()); - device_strings.emplace_back(device_qualifier.ToString()); - } - - return device_strings; -} - -std::string DeviceContainer::GetDefaultDeviceString() const -{ - std::lock_guard lk(m_devices_mutex); - if (m_devices.empty()) - return ""; - - DeviceQualifier device_qualifier; - device_qualifier.FromDevice(m_devices[0].get()); - return device_qualifier.ToString(); -} - -Device::Input* DeviceContainer::FindInput(std::string_view name, const Device* def_dev) const -{ - if (def_dev) - { - Device::Input* const inp = def_dev->FindInput(name); - if (inp) - return inp; - } - - std::lock_guard lk(m_devices_mutex); - for (const auto& d : m_devices) - { - Device::Input* const i = d->FindInput(name); - - if (i) - return i; - } - - return nullptr; -} - -Device::Output* DeviceContainer::FindOutput(std::string_view name, const Device* def_dev) const -{ - return def_dev->FindOutput(name); -} - -bool DeviceContainer::HasConnectedDevice(const DeviceQualifier& qualifier) const -{ - const auto device = FindDevice(qualifier); - return device != nullptr && device->IsValid(); -} - -// Wait for inputs on supplied devices. -// Inputs are only considered if they are first seen in a neutral state. -// This is useful for crazy flightsticks that have certain buttons that are always held down -// and also properly handles detection when using "FullAnalogSurface" inputs. -// Multiple detections are returned until the various timeouts have been reached. -auto DeviceContainer::DetectInput(const std::vector<std::string>& device_strings, - std::chrono::milliseconds initial_wait, - std::chrono::milliseconds confirmation_wait, - std::chrono::milliseconds maximum_wait) const - -> std::vector<InputDetection> -{ - struct InputState - { - InputState(ciface::Core::Device::Input* input_) : input{input_} { stats.Push(0.0); } - - ciface::Core::Device::Input* input; - ControlState initial_state = input->GetState(); - ControlState last_state = initial_state; - MathUtil::RunningVariance<ControlState> stats; - - // Prevent multiiple detections until after release. - bool is_ready = true; - - void Update() - { - const auto new_state = input->GetState(); - - if (!is_ready && new_state < (1 - INPUT_DETECT_THRESHOLD)) - { - last_state = new_state; - is_ready = true; - stats.Clear(); - } - - const auto difference = new_state - last_state; - stats.Push(difference); - last_state = new_state; - } - - bool IsPressed() - { - if (!is_ready) - return false; - - // We want an input that was initially 0.0 and currently 1.0. - const auto detection_score = (last_state - std::abs(initial_state)); - return detection_score > INPUT_DETECT_THRESHOLD; - } - }; - - struct DeviceState - { - std::shared_ptr<Device> device; - - std::vector<InputState> input_states; - }; - - // Acquire devices and initial input states. - std::vector<DeviceState> device_states; - for (const auto& device_string : device_strings) - { - DeviceQualifier dq; - dq.FromString(device_string); - auto device = FindDevice(dq); - - if (!device) - continue; - - std::vector<InputState> input_states; - - for (auto* input : device->Inputs()) - { - // Don't detect things like absolute cursor positions, accelerometers, or gyroscopes. - if (!input->IsDetectable()) - continue; - - // Undesirable axes will have negative values here when trying to map a - // "FullAnalogSurface". - input_states.push_back(InputState{input}); - } - - if (!input_states.empty()) - device_states.emplace_back(DeviceState{std::move(device), std::move(input_states)}); - } - - if (device_states.empty()) - return {}; - - std::vector<InputDetection> detections; - - const auto start_time = Clock::now(); - while (true) - { - const auto now = Clock::now(); - const auto elapsed_time = now - start_time; - - if (elapsed_time >= maximum_wait || (detections.empty() && elapsed_time >= initial_wait) || - (!detections.empty() && detections.back().release_time.has_value() && - now >= *detections.back().release_time + confirmation_wait)) - { - break; - } - - Common::SleepCurrentThread(10); - - for (auto& device_state : device_states) - { - for (std::size_t i = 0; i != device_state.input_states.size(); ++i) - { - auto& input_state = device_state.input_states[i]; - input_state.Update(); - - if (input_state.IsPressed()) - { - input_state.is_ready = false; - - // Digital presses will evaluate as 1 here. - // Analog presses will evaluate greater than 1. - const auto smoothness = - 1 / std::sqrt(input_state.stats.Variance() / input_state.stats.Mean()); - - InputDetection new_detection; - new_detection.device = device_state.device; - new_detection.input = input_state.input; - new_detection.press_time = Clock::now(); - new_detection.smoothness = smoothness; - - // We found an input. Add it to our detections. - detections.emplace_back(std::move(new_detection)); - } - } - } - - // Check for any releases of our detected inputs. - for (auto& d : detections) - { - if (!d.release_time.has_value() && d.input->GetState() < (1 - INPUT_DETECT_THRESHOLD)) - d.release_time = Clock::now(); - } - } - - return detections; -} -} // namespace ciface::Core |
