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authorLéo Lam <leo@leolam.fr>2020-12-15 01:16:59 +0100
committerGitHub <noreply@github.com>2020-12-15 01:16:59 +0100
commited1564515b7c4d9a72c56f28b98b571c18212599 (patch)
tree17558412ce62432b266e117710473b7b1e7c803f /Source/Core/InputCommon/ControllerInterface/Win32/Win32.cpp
parent2c2ec16b53312466cf793978f8f24555bc3d1ba0 (diff)
parent00ec25d520f662c5c60d8b8cc9830687c3ce281f (diff)
Merge pull request #9326 from Subject38/wiimote_deadlock
InputCommon: Fix callback dispatch deadlock
Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface/Win32/Win32.cpp')
-rw-r--r--Source/Core/InputCommon/ControllerInterface/Win32/Win32.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/Source/Core/InputCommon/ControllerInterface/Win32/Win32.cpp b/Source/Core/InputCommon/ControllerInterface/Win32/Win32.cpp
index 67a31a062a..096ad31827 100644
--- a/Source/Core/InputCommon/ControllerInterface/Win32/Win32.cpp
+++ b/Source/Core/InputCommon/ControllerInterface/Win32/Win32.cpp
@@ -28,8 +28,10 @@ static LRESULT CALLBACK WindowProc(HWND hwnd, UINT message, WPARAM wparam, LPARA
{
if (message == WM_INPUT_DEVICE_CHANGE)
{
- ciface::DInput::PopulateDevices(s_hwnd);
- ciface::XInput::PopulateDevices();
+ g_controller_interface.PlatformPopulateDevices([] {
+ ciface::DInput::PopulateDevices(s_hwnd);
+ ciface::XInput::PopulateDevices();
+ });
s_done_populating.Set();
}