diff options
| author | iwubcode <iwubcode@users.noreply.github.com> | 2021-02-27 16:41:50 -0600 |
|---|---|---|
| committer | iwubcode <iwubcode@users.noreply.github.com> | 2021-02-27 17:29:48 -0600 |
| commit | 32d584a0f5f58ff80ab9ad95ff3d1b10e30d108f (patch) | |
| tree | 61844ca761f13be9299b3f47f4b6eb0e7ba17130 /Source/Core/InputCommon/DynamicInputTextureManager.cpp | |
| parent | 158674c274228fc88cec318959d28a3661126a99 (diff) | |
InputCommon: reduce number of image loads and texture cache invalidations by only running dynamic input textures once for all controllers
Diffstat (limited to 'Source/Core/InputCommon/DynamicInputTextureManager.cpp')
| -rw-r--r-- | Source/Core/InputCommon/DynamicInputTextureManager.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Source/Core/InputCommon/DynamicInputTextureManager.cpp b/Source/Core/InputCommon/DynamicInputTextureManager.cpp index 602edc608d..85e5cefe28 100644 --- a/Source/Core/InputCommon/DynamicInputTextureManager.cpp +++ b/Source/Core/InputCommon/DynamicInputTextureManager.cpp @@ -40,13 +40,13 @@ void DynamicInputTextureManager::Load() } } -void DynamicInputTextureManager::GenerateTextures(const IniFile::Section* sec, - const std::string& controller_name) +void DynamicInputTextureManager::GenerateTextures(const IniFile& file, + const std::vector<std::string>& controller_names) { bool any_dirty = false; for (const auto& configuration : m_configuration) { - any_dirty |= configuration.GenerateTextures(sec, controller_name); + any_dirty |= configuration.GenerateTextures(file, controller_names); } if (any_dirty && g_renderer && Core::GetState() != Core::State::Starting) |
