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| author | Léo Lam <leo@leolam.fr> | 2021-02-19 16:06:13 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-02-19 16:06:13 +0100 |
| commit | 9957d6c10672de307760d460fe9705a5ef7dff60 (patch) | |
| tree | 89a9205bd3626ce559de67042d06dce9791291e4 /Source/Core/InputCommon/DynamicInputTextures/DITData.h | |
| parent | 34c9e0dece538acab1eaf8cb7ab4d41dab98c5e0 (diff) | |
| parent | 55ba1c7c9ca8569125339930d2f91531e7966a26 (diff) | |
Merge pull request #9516 from iwubcode/dynamic_input_textures_improved
InputCommon: move some dynamic input texture logic and add specification option
Diffstat (limited to 'Source/Core/InputCommon/DynamicInputTextures/DITData.h')
| -rw-r--r-- | Source/Core/InputCommon/DynamicInputTextures/DITData.h | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/Source/Core/InputCommon/DynamicInputTextures/DITData.h b/Source/Core/InputCommon/DynamicInputTextures/DITData.h new file mode 100644 index 0000000000..b0c14a9bfb --- /dev/null +++ b/Source/Core/InputCommon/DynamicInputTextures/DITData.h @@ -0,0 +1,28 @@ +// Copyright 2021 Dolphin Emulator Project +// Licensed under GPLv2+ +// Refer to the license.txt file included. + +#pragma once + +#include <string> +#include <unordered_map> +#include <vector> + +#include "InputCommon/ImageOperations.h" + +namespace InputCommon::DynamicInputTextures +{ +struct Data +{ + std::string m_image_name; + std::string m_hires_texture_name; + std::string m_generated_folder_name; + + using EmulatedKeyToRegionsMap = std::unordered_map<std::string, std::vector<Rect>>; + std::unordered_map<std::string, EmulatedKeyToRegionsMap> m_emulated_controllers; + + using HostKeyToImagePath = std::unordered_map<std::string, std::string>; + std::unordered_map<std::string, HostKeyToImagePath> m_host_devices; + bool m_preserve_aspect_ratio = true; +}; +} // namespace InputCommon::DynamicInputTextures |
