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-rw-r--r--Source/Core/InputCommon/DynamicInputTextures/DITData.h28
1 files changed, 28 insertions, 0 deletions
diff --git a/Source/Core/InputCommon/DynamicInputTextures/DITData.h b/Source/Core/InputCommon/DynamicInputTextures/DITData.h
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+++ b/Source/Core/InputCommon/DynamicInputTextures/DITData.h
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+// Copyright 2021 Dolphin Emulator Project
+// Licensed under GPLv2+
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <string>
+#include <unordered_map>
+#include <vector>
+
+#include "InputCommon/ImageOperations.h"
+
+namespace InputCommon::DynamicInputTextures
+{
+struct Data
+{
+ std::string m_image_name;
+ std::string m_hires_texture_name;
+ std::string m_generated_folder_name;
+
+ using EmulatedKeyToRegionsMap = std::unordered_map<std::string, std::vector<Rect>>;
+ std::unordered_map<std::string, EmulatedKeyToRegionsMap> m_emulated_controllers;
+
+ using HostKeyToImagePath = std::unordered_map<std::string, std::string>;
+ std::unordered_map<std::string, HostKeyToImagePath> m_host_devices;
+ bool m_preserve_aspect_ratio = true;
+};
+} // namespace InputCommon::DynamicInputTextures