diff options
| author | iwubcode <iwubcode@users.noreply.github.com> | 2021-02-27 16:41:50 -0600 |
|---|---|---|
| committer | iwubcode <iwubcode@users.noreply.github.com> | 2021-02-27 17:29:48 -0600 |
| commit | 32d584a0f5f58ff80ab9ad95ff3d1b10e30d108f (patch) | |
| tree | 61844ca761f13be9299b3f47f4b6eb0e7ba17130 /Source/Core/InputCommon/InputProfile.cpp | |
| parent | 158674c274228fc88cec318959d28a3661126a99 (diff) | |
InputCommon: reduce number of image loads and texture cache invalidations by only running dynamic input textures once for all controllers
Diffstat (limited to 'Source/Core/InputCommon/InputProfile.cpp')
| -rw-r--r-- | Source/Core/InputCommon/InputProfile.cpp | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/Source/Core/InputCommon/InputProfile.cpp b/Source/Core/InputCommon/InputProfile.cpp index 9037d79044..c48d50dae3 100644 --- a/Source/Core/InputCommon/InputProfile.cpp +++ b/Source/Core/InputCommon/InputProfile.cpp @@ -73,7 +73,8 @@ std::string ProfileCycler::GetProfile(CycleDirection cycle_direction, int& profi } void ProfileCycler::UpdateToProfile(const std::string& profile_filename, - ControllerEmu::EmulatedController* controller) + ControllerEmu::EmulatedController* controller, + InputConfig* device_configuration) { std::string base; SplitPath(profile_filename, nullptr, &base, nullptr); @@ -86,6 +87,7 @@ void ProfileCycler::UpdateToProfile(const std::string& profile_filename, display_message_ms); controller->LoadConfig(ini_file.GetOrCreateSection("Profile")); controller->UpdateReferences(g_controller_interface); + device_configuration->GenerateControllerTextures(ini_file); } else { @@ -129,7 +131,7 @@ void ProfileCycler::CycleProfile(CycleDirection cycle_direction, InputConfig* de auto* controller = device_configuration->GetController(controller_index); if (controller) { - UpdateToProfile(profile, controller); + UpdateToProfile(profile, controller, device_configuration); } else { @@ -168,7 +170,7 @@ void ProfileCycler::CycleProfileForGame(CycleDirection cycle_direction, auto* controller = device_configuration->GetController(controller_index); if (controller) { - UpdateToProfile(profile, controller); + UpdateToProfile(profile, controller, device_configuration); } else { |
